My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Balloon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Furnace Balloon
Zap
Furnace Balloon
Barbarian Barrel
Knight Furnace Electro Wizard
The Log
Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Knight Balloon P.E.K.K.A Electro Wizard
Fireball
Furnace Balloon Electro Wizard
Poison
Furnace Balloon Electro Wizard
Lightning
Knight Furnace Balloon Electro Wizard
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Rage Arrows Knight Furnace Electro Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Rage Arrows Knight

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon P.E.K.K.A Knight Furnace Electro Wizard
Arrows
Balloon P.E.K.K.A Knight
Knight
Balloon Giant Snowball Arrows Furnace Electro Wizard
Furnace
Giant Snowball Knight Balloon P.E.K.K.A
Rage
Balloon Electro Wizard
Balloon
Giant Snowball Arrows Knight Rage Furnace Electro Wizard
P.E.K.K.A
Giant Snowball Arrows Electro Wizard Furnace
Electro Wizard
P.E.K.K.A Giant Snowball Knight Rage Balloon

Defense Synergies 1 10

Giant Snowball
Knight Furnace P.E.K.K.A Electro Wizard
Arrows
Knight Furnace P.E.K.K.A
Knight
Electro Wizard Giant Snowball Arrows Furnace
Furnace
Giant Snowball Arrows Knight Electro Wizard
Rage
Balloon
P.E.K.K.A
Giant Snowball Arrows Electro Wizard
Electro Wizard
Knight Giant Snowball Furnace P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Electro Wizard
P.E.K.K.A Knight Furnace Electro Wizard
Furnace P.E.K.K.A Giant Snowball Knight Electro Wizard
P.E.K.K.A Knight Furnace Electro Wizard
Arrows P.E.K.K.A
Arrows Giant Snowball Furnace Electro Wizard
Giant Snowball Furnace Electro Wizard Arrows
Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Furnace
Knight Giant Snowball Electro Wizard
Electro Wizard Giant Snowball Arrows Knight Furnace
Arrows Giant Snowball Furnace Electro Wizard
Furnace P.E.K.K.A Giant Snowball Knight Electro Wizard
Giant Snowball Arrows Furnace P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Furnace Electro Wizard
Giant Snowball Furnace P.E.K.K.A Electro Wizard
Arrows Knight Furnace P.E.K.K.A Electro Wizard
Arrows Giant Snowball Knight Furnace Electro Wizard
Giant Snowball Arrows Furnace Knight Electro Wizard
P.E.K.K.A Electro Wizard
Giant Snowball Arrows Knight Furnace P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Furnace P.E.K.K.A Electro Wizard
Electro Wizard Giant Snowball Arrows Knight
P.E.K.K.A Knight Furnace Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight
Arrows Furnace Giant Snowball Electro Wizard
P.E.K.K.A Knight Furnace Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Giant Snowball Knight
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Giant Snowball Arrows Electro Wizard
P.E.K.K.A Knight
Furnace
Electro Wizard Knight Furnace P.E.K.K.A
Arrows Giant Snowball P.E.K.K.A Electro Wizard
Giant Snowball Arrows Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Giant Snowball Electro Wizard
Arrows
Arrows Knight
Giant Snowball Arrows Furnace
Arrows Giant Snowball Furnace
Arrows Furnace
Arrows Giant Snowball
Arrows Giant Snowball
Giant Snowball Electro Wizard
Arrows Knight Electro Wizard
Giant Snowball Arrows
Giant Snowball Knight
Arrows
Giant Snowball Arrows Furnace
Giant Snowball Arrows Furnace
Arrows Furnace
Giant Snowball Arrows
Giant Snowball Arrows Electro Wizard
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Furnace
Arrows Giant Snowball Electro Wizard
Giant Snowball Arrows
Arrows
Giant Snowball Arrows Furnace Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball Arrows
Giant Snowball Arrows Electro Wizard
P.E.K.K.A
Giant Snowball Arrows
Electro Wizard
Giant Snowball Arrows Electro Wizard
Arrows
Knight Electro Wizard
Arrows Giant Snowball
Giant Snowball Arrows
P.E.K.K.A
Giant Snowball Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Electro Wizard
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: