My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Battle Ram Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram
Zap
Battle Ram
Barbarian Barrel
Knight Tesla Battle Ram Executioner Electro Wizard
The Log
Battle Ram
Earthquake
Tesla
Arrows
Royal Delivery
Knight Battle Ram Executioner P.E.K.K.A Electro Wizard
Fireball
Tesla Battle Ram Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Knight Tesla Battle Ram Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Tesla Battle Ram Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Knight Tesla

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Electro Wizard Knight Executioner The Log
Knight
Battle Ram Executioner Zap The Log Electro Wizard
Tesla
Battle Ram
Zap Knight The Log P.E.K.K.A Electro Wizard
Executioner
Knight Zap P.E.K.K.A The Log
P.E.K.K.A
Zap Electro Wizard Battle Ram Executioner The Log
The Log
Battle Ram Zap Knight Executioner P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Knight Battle Ram

Defense Synergies 6 10

Zap
Electro Wizard Knight Tesla Executioner P.E.K.K.A The Log
Knight
Tesla Executioner Electro Wizard Zap The Log
Tesla
Knight The Log Zap Electro Wizard
Battle Ram
Executioner
Knight Zap The Log
P.E.K.K.A
The Log Zap Electro Wizard
The Log
Tesla P.E.K.K.A Zap Knight Executioner Electro Wizard
Electro Wizard
Zap Knight Tesla P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Executioner The Log Electro Wizard
P.E.K.K.A Zap Knight Tesla Executioner The Log Electro Wizard
Tesla P.E.K.K.A Knight Executioner Electro Wizard
Tesla P.E.K.K.A Knight Electro Wizard
P.E.K.K.A The Log
The Log Zap Tesla Executioner Electro Wizard
Tesla Electro Wizard Zap Executioner
Zap Tesla P.E.K.K.A The Log Electro Wizard
Tesla P.E.K.K.A
Knight Tesla Electro Wizard
Executioner Electro Wizard Zap Knight Tesla The Log
Tesla Executioner Zap Electro Wizard
Tesla P.E.K.K.A Zap Knight The Log Electro Wizard
Executioner Zap Tesla P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Tesla Electro Wizard
Zap Tesla P.E.K.K.A The Log Electro Wizard
Tesla Knight Executioner P.E.K.K.A Electro Wizard
Tesla Zap Knight Executioner The Log Electro Wizard
Zap Executioner The Log Knight Tesla Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Knight Tesla Executioner P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla P.E.K.K.A Electro Wizard
Electro Wizard Zap Knight Tesla Executioner The Log
P.E.K.K.A Zap Knight The Log Electro Wizard
P.E.K.K.A Zap Knight Tesla The Log Electro Wizard
P.E.K.K.A Knight Tesla Executioner
Executioner Zap Tesla Electro Wizard
P.E.K.K.A Knight Tesla Electro Wizard
P.E.K.K.A Knight Tesla
Zap P.E.K.K.A Electro Wizard Knight The Log
P.E.K.K.A Tesla
P.E.K.K.A Knight Tesla
P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Knight Tesla Executioner
Tesla Executioner
Tesla Electro Wizard Zap Knight Executioner P.E.K.K.A The Log
Executioner Zap Tesla P.E.K.K.A The Log Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Zap Executioner The Log Electro Wizard
The Log
Knight The Log
Executioner Zap The Log
Executioner Zap
Executioner The Log
The Log Zap Executioner
The Log Zap
Electro Wizard
Zap Knight The Log Electro Wizard
Zap Executioner
Knight Executioner The Log
Zap The Log
Zap Executioner The Log
Executioner The Log
Zap Executioner The Log Electro Wizard
Zap The Log
The Log
The Log
Zap The Log
Zap The Log Executioner
The Log Zap Executioner Electro Wizard
Zap The Log
Zap The Log
Zap Executioner Electro Wizard
Zap Electro Wizard
Zap The Log
Zap Electro Wizard
P.E.K.K.A
The Log
Zap Electro Wizard
Zap Executioner Electro Wizard
The Log
Knight Executioner Electro Wizard
The Log Zap Executioner
Zap
Executioner P.E.K.K.A
Zap The Log Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner The Log Electro Wizard
P.E.K.K.A

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