My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

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Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Graveyard
Zap
Firecracker Inferno Tower Graveyard
Barbarian Barrel
Firecracker Inferno Tower Wizard Graveyard
The Log
Firecracker Graveyard
Earthquake
Firecracker Inferno Tower Graveyard
Arrows
Firecracker Graveyard
Royal Delivery
Firecracker Wizard P.E.K.K.A Graveyard
Fireball
Firecracker Inferno Tower Wizard
Poison
Firecracker Inferno Tower Wizard Graveyard
Lightning
Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Freeze Inferno Tower Wizard Graveyard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Firecracker Freeze Inferno Tower

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror P.E.K.K.A
Inferno Tower
Wizard
P.E.K.K.A
Rocket
Mirror
Mirror
Firecracker Rocket Freeze Graveyard
Freeze
Graveyard Mirror
P.E.K.K.A
Firecracker Wizard Graveyard
Graveyard
Freeze Mirror P.E.K.K.A

Defense Synergies 0 6

Firecracker
Inferno Tower Mirror P.E.K.K.A
Inferno Tower
Firecracker Mirror
Wizard
Freeze P.E.K.K.A
Rocket
Mirror
Firecracker Inferno Tower
Freeze
Wizard
P.E.K.K.A
Firecracker Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Inferno Tower Wizard
Inferno Tower P.E.K.K.A Firecracker
Inferno Tower Rocket P.E.K.K.A Freeze
Inferno Tower P.E.K.K.A Firecracker
Firecracker Rocket P.E.K.K.A
Freeze Firecracker
Inferno Tower Rocket Firecracker Wizard Freeze
Rocket Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Firecracker Inferno Tower
Firecracker Wizard Freeze
Inferno Tower Firecracker Wizard
Inferno Tower P.E.K.K.A Wizard Rocket Freeze
Wizard Rocket Firecracker Freeze P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Rocket Freeze P.E.K.K.A
Wizard Firecracker Inferno Tower P.E.K.K.A
Firecracker Wizard
Wizard Freeze Firecracker
P.E.K.K.A Inferno Tower
Wizard Firecracker P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower P.E.K.K.A
Firecracker Wizard Rocket
P.E.K.K.A Inferno Tower Rocket
Rocket P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
Firecracker Wizard Rocket Freeze
Rocket P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
Rocket Freeze P.E.K.K.A Firecracker Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower
Rocket P.E.K.K.A
Rocket P.E.K.K.A Inferno Tower Wizard
Wizard Firecracker
Inferno Tower Firecracker Rocket Freeze P.E.K.K.A
Firecracker Inferno Tower Wizard Freeze P.E.K.K.A
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Freeze
Firecracker
Rocket
Firecracker Rocket Freeze
Wizard Rocket Firecracker
Firecracker Wizard Rocket Freeze
Firecracker Wizard
Firecracker Wizard Freeze
Firecracker Wizard
Rocket
Firecracker Rocket Wizard
Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket Freeze
Firecracker
Rocket Firecracker Wizard
Firecracker Wizard Rocket
Rocket Freeze
Rocket
Rocket Firecracker Wizard
Rocket Firecracker Wizard
Rocket
Rocket Wizard
Rocket
Rocket
Firecracker Freeze Wizard
Firecracker Wizard
Wizard
Rocket Firecracker
Firecracker Wizard
Rocket Firecracker Wizard Freeze
Wizard Rocket
Rocket Firecracker Freeze
P.E.K.K.A
Rocket Firecracker Wizard
Rocket Freeze
Rocket Firecracker Wizard
Freeze
Firecracker Wizard Rocket
Firecracker Wizard
Rocket
Firecracker P.E.K.K.A
Firecracker Rocket Freeze
Firecracker Rocket
Firecracker Rocket Freeze
P.E.K.K.A
Firecracker Wizard Rocket

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