My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Electro Dragon
Zap
Barbarian Barrel
Electro Spirit Tesla Valkyrie
The Log
Electro Spirit Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Valkyrie Hog Rider Electro Dragon P.E.K.K.A
Fireball
Tesla Hog Rider Electro Dragon
Poison
Electro Dragon
Lightning
Tesla Valkyrie Electro Dragon
Rocket
Valkyrie Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Arrows Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Valkyrie P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Arrows Tesla Valkyrie Hog Rider Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Zap Arrows Tesla

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Hog Rider P.E.K.K.A
Zap
Arrows Hog Rider P.E.K.K.A Electro Spirit Valkyrie Electro Dragon
Arrows
Zap Hog Rider P.E.K.K.A
Tesla
Valkyrie
Hog Rider Zap Electro Dragon P.E.K.K.A
Hog Rider
Zap Arrows Valkyrie Electro Spirit
Electro Dragon
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Arrows Electro Spirit Valkyrie Electro Dragon

Defense Synergies 0 12

Electro Spirit
Zap
Zap
Electro Spirit Arrows Tesla Valkyrie Electro Dragon P.E.K.K.A
Arrows
Zap Tesla Valkyrie P.E.K.K.A
Tesla
Zap Arrows Valkyrie
Valkyrie
Zap Arrows Tesla Electro Dragon P.E.K.K.A
Hog Rider
Electro Dragon
Zap Valkyrie
P.E.K.K.A
Zap Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Valkyrie Electro Dragon
P.E.K.K.A Zap Tesla Valkyrie Electro Dragon
Tesla P.E.K.K.A Valkyrie Electro Dragon
Tesla P.E.K.K.A Valkyrie Electro Dragon
Arrows Valkyrie P.E.K.K.A
Arrows Electro Spirit Zap Tesla Valkyrie Electro Dragon
Tesla Electro Spirit Zap Arrows Electro Dragon
Electro Spirit Zap Arrows Tesla Valkyrie Electro Dragon P.E.K.K.A
Tesla P.E.K.K.A
Tesla Valkyrie
Valkyrie Electro Spirit Zap Arrows Tesla Electro Dragon
Arrows Tesla Zap Electro Dragon
Tesla P.E.K.K.A Zap Valkyrie Electro Dragon
Valkyrie Electro Spirit Zap Arrows Tesla Electro Dragon P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla P.E.K.K.A
Tesla Arrows Valkyrie Electro Dragon P.E.K.K.A
Arrows Tesla Valkyrie Electro Spirit Zap Electro Dragon
Zap Arrows Valkyrie Electro Spirit Tesla Electro Dragon
P.E.K.K.A Tesla
Valkyrie Electro Spirit Arrows Tesla Electro Dragon P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla P.E.K.K.A
Zap Arrows Tesla Valkyrie Electro Dragon
P.E.K.K.A Zap Valkyrie Electro Dragon
Valkyrie P.E.K.K.A Zap Tesla
P.E.K.K.A Tesla Valkyrie
Arrows Electro Spirit Zap Tesla Electro Dragon
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Tesla Valkyrie
Zap Electro Dragon P.E.K.K.A Electro Spirit Valkyrie
P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Electro Dragon
P.E.K.K.A Zap Arrows Valkyrie
P.E.K.K.A Tesla Valkyrie
Tesla Valkyrie Electro Dragon
Tesla Electro Dragon Electro Spirit Zap Valkyrie P.E.K.K.A
Arrows Valkyrie Electro Spirit Zap Tesla Electro Dragon P.E.K.K.A
Electro Spirit Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Electro Dragon
Arrows Zap Electro Dragon
Arrows Electro Dragon
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Electro Spirit Zap Electro Dragon
Arrows
Arrows Zap Electro Dragon
Arrows Zap Electro Dragon
Electro Dragon
Zap Arrows Valkyrie Electro Dragon
Zap Arrows Electro Dragon
Arrows Electro Dragon
Zap Arrows
Zap Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Zap Arrows Electro Dragon
Zap Arrows Valkyrie Electro Dragon
Arrows
Zap Arrows Electro Dragon
Zap Arrows Electro Spirit Valkyrie Electro Dragon
Arrows Zap Electro Dragon
Zap Arrows Electro Dragon
Zap Arrows
Zap Arrows Electro Dragon
Zap Electro Dragon Electro Spirit
Zap Arrows Electro Dragon
Zap Electro Spirit Arrows Electro Dragon
P.E.K.K.A
Arrows
Zap Electro Spirit Electro Dragon
Zap Arrows Electro Dragon
Arrows
Valkyrie Electro Dragon
Arrows Zap Electro Dragon
Zap Arrows
Electro Dragon P.E.K.K.A
Zap Electro Dragon Electro Spirit
Zap Electro Dragon
Electro Dragon Zap
P.E.K.K.A
Electro Dragon

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