My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Phoenix Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Goblin Demolisher Dark Prince Royal Ghost Phoenix Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Dark Prince Royal Ghost Phoenix Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost Magic Archer Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Dark Prince Phoenix
Giant Snowball
Flying Machine
Zap
Flying Machine Dark Prince
Barbarian Barrel
Dark Prince Royal Ghost Magic Archer
The Log
Goblin Demolisher Dark Prince
Earthquake
Arrows
Flying Machine
Royal Delivery
Flying Machine Goblin Demolisher Dark Prince Royal Ghost Magic Archer
Fireball
Flying Machine Magic Archer
Poison
Flying Machine Phoenix Magic Archer
Lightning
Dark Prince Phoenix Magic Archer
Rocket
Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher Dark Prince Royal Ghost Magic Archer Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Dark Prince Royal Ghost Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Royal Ghost Flying Machine Goblin Demolisher Dark Prince Phoenix Magic Archer Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Royal Ghost Flying Machine Goblin Demolisher

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Dark Prince Phoenix
Flying Machine
Dark Prince Royal Ghost
Goblin Demolisher
Royal Ghost Goblin Machine
Dark Prince
Arrows Flying Machine Royal Ghost Magic Archer
Royal Ghost
Flying Machine Goblin Demolisher Dark Prince Magic Archer
Phoenix
Arrows
Magic Archer
Dark Prince Royal Ghost
Goblin Machine
Goblin Demolisher

Defense Synergies 0 8

Arrows
Dark Prince Phoenix
Flying Machine
Dark Prince Royal Ghost
Goblin Demolisher
Dark Prince Goblin Machine
Dark Prince
Arrows Flying Machine Goblin Demolisher Royal Ghost Magic Archer
Royal Ghost
Flying Machine Dark Prince
Phoenix
Arrows
Magic Archer
Dark Prince
Goblin Machine
Goblin Demolisher

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Goblin Demolisher Magic Archer
Flying Machine Dark Prince Phoenix
Dark Prince
Dark Prince Phoenix
Arrows Goblin Demolisher Dark Prince
Arrows Flying Machine Goblin Demolisher Dark Prince Royal Ghost Magic Archer
Arrows Flying Machine Phoenix Magic Archer
Arrows Flying Machine Phoenix Magic Archer
Phoenix
Dark Prince Royal Ghost Phoenix
Arrows Flying Machine Goblin Demolisher Dark Prince Royal Ghost Magic Archer
Arrows Flying Machine Phoenix Magic Archer
Flying Machine Dark Prince
Arrows Goblin Demolisher Dark Prince Royal Ghost Magic Archer
Phoenix
Arrows Dark Prince
Arrows Flying Machine Goblin Demolisher Dark Prince Royal Ghost Magic Archer
Arrows Flying Machine Goblin Demolisher Dark Prince Royal Ghost Magic Archer
Phoenix
Goblin Demolisher Dark Prince Royal Ghost Arrows Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Royal Ghost
Arrows Flying Machine Royal Ghost Phoenix Magic Archer
Dark Prince
Dark Prince Phoenix
Dark Prince Phoenix
Arrows Flying Machine Goblin Demolisher Magic Archer
Dark Prince Flying Machine Phoenix
Dark Prince Phoenix
Flying Machine Dark Prince Phoenix Magic Archer
Phoenix
Flying Machine Dark Prince Phoenix
Arrows Dark Prince Phoenix
Dark Prince
Flying Machine Goblin Demolisher Magic Archer
Phoenix Flying Machine Dark Prince Magic Archer
Arrows Flying Machine Dark Prince Royal Ghost Phoenix Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Flying Machine Royal Ghost
Arrows Flying Machine Royal Ghost Magic Archer
Arrows Flying Machine Magic Archer
Arrows Flying Machine Dark Prince
Arrows Goblin Demolisher Dark Prince Magic Archer
Arrows Flying Machine Magic Archer Goblin Machine
Arrows Flying Machine Goblin Demolisher Magic Archer
Arrows Flying Machine Goblin Demolisher Magic Archer
Arrows Flying Machine
Arrows Flying Machine Dark Prince Magic Archer Goblin Machine
Arrows Flying Machine Magic Archer
Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows Flying Machine Goblin Demolisher Magic Archer
Magic Archer Arrows Flying Machine Goblin Demolisher
Arrows
Arrows Flying Machine Goblin Demolisher Dark Prince Magic Archer Goblin Machine
Arrows Flying Machine Goblin Demolisher Magic Archer Goblin Machine
Magic Archer
Arrows
Arrows Flying Machine
Arrows Goblin Demolisher Dark Prince Magic Archer Goblin Machine
Arrows Flying Machine Royal Ghost Magic Archer
Arrows Flying Machine Magic Archer
Arrows Magic Archer
Arrows Flying Machine Magic Archer
Flying Machine
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Flying Machine Dark Prince Magic Archer
Arrows Flying Machine Magic Archer
Arrows
Flying Machine Dark Prince Magic Archer
Arrows Flying Machine Magic Archer
Arrows
Flying Machine Dark Prince
Flying Machine Magic Archer
Flying Machine Magic Archer
Flying Machine Dark Prince Royal Ghost Magic Archer

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