My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Giant Skeleton Golem Princess Bandit Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Giant Skeleton Golem Princess Bandit Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Giant Skeleton Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Bandit Phoenix
Giant Snowball
Princess
Zap
Princess Bandit
Barbarian Barrel
Elite Barbarians Executioner Giant Skeleton Princess Bandit
The Log
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Princess Bandit
Earthquake
Arrows
Princess
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Executioner Giant Skeleton Princess Bandit
Fireball
Elite Barbarians Executioner Princess Bandit
Poison
Executioner Princess Phoenix
Lightning
Elite Barbarians Mini P.E.K.K.A Executioner Bandit Phoenix
Rocket
Elite Barbarians Executioner Phoenix

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Giant Skeleton Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Bandit Mini P.E.K.K.A Phoenix Executioner Elite Barbarians Giant Skeleton Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Princess Bandit Mini P.E.K.K.A Phoenix

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Bandit
Mini P.E.K.K.A
Giant Skeleton Golem Princess
Executioner
Golem Bandit
Giant Skeleton
Mini P.E.K.K.A Princess Bandit
Golem
Mini P.E.K.K.A Executioner Bandit
Princess
Mini P.E.K.K.A Giant Skeleton
Bandit
Elite Barbarians Executioner Giant Skeleton Golem
Phoenix

Defense Synergies 0 7

Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Elite Barbarians Executioner Princess
Executioner
Mini P.E.K.K.A Giant Skeleton Bandit
Giant Skeleton
Executioner Princess
Golem
Princess
Mini P.E.K.K.A Giant Skeleton Bandit
Bandit
Executioner Princess
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner
Elite Barbarians Mini P.E.K.K.A Executioner Bandit Phoenix
Mini P.E.K.K.A Elite Barbarians Executioner Giant Skeleton Bandit
Elite Barbarians Mini P.E.K.K.A Bandit Phoenix
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Princess
Executioner Bandit
Executioner Princess Phoenix
Giant Skeleton Bandit Phoenix
Mini P.E.K.K.A Elite Barbarians Princess Phoenix
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Bandit Phoenix
Executioner Giant Skeleton Princess Bandit
Executioner Princess Phoenix
Mini P.E.K.K.A Elite Barbarians Giant Skeleton Bandit
Executioner Mini P.E.K.K.A Princess
Elite Barbarians Mini P.E.K.K.A Bandit Phoenix
Elite Barbarians Mini P.E.K.K.A Bandit
Elite Barbarians Mini P.E.K.K.A Executioner
Elite Barbarians Executioner Bandit
Executioner Giant Skeleton Princess Bandit
Mini P.E.K.K.A Elite Barbarians Phoenix
Elite Barbarians Mini P.E.K.K.A Executioner Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Giant Skeleton Bandit
Bandit Elite Barbarians Mini P.E.K.K.A Executioner Phoenix
Giant Skeleton Bandit Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Elite Barbarians Bandit Phoenix
Giant Skeleton Elite Barbarians Mini P.E.K.K.A Executioner Bandit Phoenix
Executioner Princess
Mini P.E.K.K.A Elite Barbarians Giant Skeleton Bandit Phoenix
Mini P.E.K.K.A Giant Skeleton Elite Barbarians Phoenix
Giant Skeleton Elite Barbarians Mini P.E.K.K.A Bandit Phoenix
Phoenix
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Phoenix
Elite Barbarians Giant Skeleton Phoenix
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Executioner Bandit
Executioner Princess
Elite Barbarians Phoenix Mini P.E.K.K.A Executioner Giant Skeleton
Executioner Elite Barbarians Mini P.E.K.K.A Giant Skeleton Princess Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Giant Skeleton Bandit
Executioner Princess Bandit
Giant Skeleton Bandit
Giant Skeleton
Executioner
Executioner Princess
Executioner Princess
Executioner Princess
Bandit
Elite Barbarians Mini P.E.K.K.A
Princess Bandit
Executioner Princess
Elite Barbarians Executioner Princess Bandit
Princess Bandit
Princess Elite Barbarians
Executioner Princess Bandit
Executioner Princess Bandit
Mini P.E.K.K.A
Mini P.E.K.K.A Executioner Princess Bandit
Princess
Giant Skeleton
Princess
Executioner Princess
Executioner Princess Bandit
Princess Bandit
Bandit
Elite Barbarians Executioner Princess
Elite Barbarians Mini P.E.K.K.A
Bandit
Princess
Giant Skeleton
Princess
Princess Bandit
Executioner Princess
Mini P.E.K.K.A Executioner Princess
Executioner Princess
Giant Skeleton
Elite Barbarians Executioner
Elite Barbarians Giant Skeleton Princess
Executioner Princess
Executioner Giant Skeleton Princess Bandit

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