My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill
Giant Snowball
Mega Minion Guards Goblin Drill Witch
Zap
Mortar Guards Goblin Drill Witch
Barbarian Barrel
Mortar Guards Goblin Drill Witch
The Log
Guards Goblin Drill Witch
Earthquake
Mortar Guards Goblin Drill Witch
Arrows
Guards Goblin Drill Witch
Royal Delivery
Mega Minion Guards Goblin Drill Witch
Fireball
Mortar Mega Minion Goblin Drill Witch
Poison
Mortar Mega Minion Guards Goblin Drill Witch
Lightning
Mortar Mega Minion Witch
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Guards Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Guards Mortar Poison Goblin Drill Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Guards Mortar

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Mega Minion Goblin Drill
Mortar
Arrows Mega Minion Golden Knight
Mega Minion
Arrows Mortar Poison
Guards
Poison
Mega Minion Goblin Drill
Goblin Drill
Arrows Poison Golden Knight
Witch
Golden Knight
Mortar Goblin Drill

Defense Synergies 0 13

Arrows
Mortar Mega Minion Golden Knight
Mortar
Arrows Mega Minion Guards Poison
Mega Minion
Arrows Mortar Guards Goblin Drill Witch Golden Knight
Guards
Mortar Mega Minion Poison Goblin Drill Witch
Poison
Mortar Guards
Goblin Drill
Mega Minion Guards
Witch
Mega Minion Guards
Golden Knight
Arrows Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Mega Minion Golden Knight
Mortar Mega Minion Goblin Drill Witch
Mortar Witch Mega Minion Goblin Drill
Witch Mortar Mega Minion Guards Goblin Drill
Arrows Poison
Arrows Mega Minion Guards
Mega Minion Arrows Mortar Poison Witch
Arrows Poison Golden Knight
Witch Mortar Goblin Drill
Guards
Guards Poison Witch Arrows Mega Minion Goblin Drill
Arrows Mega Minion Poison Witch
Mortar Goblin Drill Guards Witch
Arrows Mortar Mega Minion Guards Poison Goblin Drill Witch Golden Knight
Mortar Goblin Drill
Mortar Goblin Drill
Arrows Mortar Poison Goblin Drill Witch
Arrows Mortar Mega Minion Guards Goblin Drill Witch Golden Knight
Arrows Mortar Poison Goblin Drill Witch Mega Minion Guards
Mortar Goblin Drill
Arrows Guards Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Witch
Poison Arrows Mortar Mega Minion
Guards Witch Golden Knight
Guards
Guards Goblin Drill Witch
Arrows Poison Witch
Guards Mega Minion Witch
Mortar Mega Minion Poison Witch
Witch Mega Minion Guards Goblin Drill
Mega Minion Guards Witch Golden Knight
Arrows Guards Poison
Guards Witch Golden Knight
Witch
Guards Witch Mortar Mega Minion Poison Goblin Drill Golden Knight
Arrows Poison Mega Minion Witch Golden Knight
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Mortar Guards Goblin Drill Golden Knight
Arrows Mortar Poison Golden Knight
Arrows Poison Goblin Drill
Arrows Guards Poison
Poison Arrows Mortar
Arrows Poison Mega Minion Witch
Arrows Mortar Poison Witch
Arrows Poison
Arrows Poison Mortar Golden Knight
Guards Poison
Poison Arrows Mortar Golden Knight
Poison Arrows
Poison Mortar Golden Knight
Arrows Mortar Poison
Arrows Mortar Poison
Arrows Mortar Poison Goblin Drill Witch Golden Knight
Arrows Mortar Poison
Arrows Mortar Poison
Arrows Mortar Mega Minion Poison
Arrows Mortar Poison Witch Golden Knight
Poison
Arrows Poison
Arrows Mortar Poison Goblin Drill
Arrows Poison Mortar Witch
Mega Minion Witch
Arrows Mortar Poison Witch Golden Knight
Arrows Mortar Poison Witch Golden Knight
Poison Arrows Mortar Golden Knight
Poison Arrows Witch
Mega Minion Guards Poison Witch
Mega Minion
Poison Arrows Mortar
Arrows Poison
Arrows Poison
Guards Witch
Poison Arrows Mega Minion Witch
Arrows
Poison Mega Minion
Arrows Mortar Poison
Arrows Poison
Mega Minion
Guards Poison Witch Golden Knight
Poison Witch
Poison Mortar Witch Golden Knight
Mortar

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