My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Electro Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Guards Electro Dragon Ram Rider
Zap
Guards Ram Rider
Barbarian Barrel
Tesla Wizard Guards
The Log
Guards Ram Rider
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Wizard Guards Electro Dragon Ram Rider
Fireball
Tesla Wizard Electro Dragon Ram Rider
Poison
Wizard Guards Electro Dragon
Lightning
Tesla Wizard Electro Dragon Ram Rider
Rocket
Wizard Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Poison Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tesla Poison Wizard Electro Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Tesla Poison

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Guards Poison Electro Dragon Mega Knight
Tesla
Wizard
Ram Rider Mega Knight
Guards
Zap Ram Rider
Poison
Zap Electro Dragon Ram Rider Mega Knight
Electro Dragon
Zap Poison Mega Knight
Ram Rider
Zap Wizard Guards Poison Mega Knight
Mega Knight
Zap Wizard Poison Electro Dragon Ram Rider

Defense Synergies 1 13

Zap
Mega Knight Tesla Guards Poison Electro Dragon Ram Rider
Tesla
Zap Wizard Guards Poison
Wizard
Tesla Guards Mega Knight
Guards
Zap Tesla Wizard Poison Electro Dragon
Poison
Zap Tesla Guards Mega Knight
Electro Dragon
Zap Guards
Ram Rider
Zap
Mega Knight
Zap Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Wizard Electro Dragon Ram Rider
Zap Tesla Electro Dragon Ram Rider Mega Knight
Tesla Ram Rider Mega Knight Electro Dragon
Tesla Guards Electro Dragon Ram Rider Mega Knight
Poison Mega Knight
Zap Tesla Guards Electro Dragon Mega Knight
Tesla Ram Rider Zap Wizard Poison Electro Dragon
Zap Tesla Poison Electro Dragon Ram Rider Mega Knight
Tesla
Guards Tesla Mega Knight
Guards Poison Zap Tesla Wizard Electro Dragon Ram Rider Mega Knight
Tesla Zap Wizard Poison Electro Dragon Ram Rider
Tesla Mega Knight Zap Wizard Guards Electro Dragon Ram Rider
Wizard Mega Knight Zap Tesla Guards Poison Electro Dragon
Tesla Ram Rider Mega Knight
Zap Tesla Ram Rider Mega Knight
Tesla Wizard Mega Knight Poison Electro Dragon
Tesla Mega Knight Zap Wizard Guards Electro Dragon Ram Rider
Zap Wizard Poison Tesla Guards Electro Dragon Ram Rider Mega Knight
Tesla Ram Rider
Wizard Mega Knight Tesla Guards Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Tesla
Poison Zap Tesla Wizard Electro Dragon Mega Knight
Guards Mega Knight Zap Electro Dragon Ram Rider
Guards Mega Knight Zap Tesla Ram Rider
Tesla Guards Ram Rider Mega Knight
Wizard Poison Zap Tesla Electro Dragon Ram Rider
Guards Tesla Ram Rider
Mega Knight Tesla
Zap Electro Dragon Mega Knight Poison
Tesla Guards
Mega Knight Tesla Guards Electro Dragon
Mega Knight Zap Guards Poison
Mega Knight Tesla Wizard Guards Ram Rider
Wizard Tesla Electro Dragon Mega Knight
Tesla Guards Electro Dragon Zap Poison
Poison Mega Knight Zap Tesla Wizard Electro Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Electro Dragon
Poison Zap Electro Dragon Ram Rider
Poison Electro Dragon
Guards Poison
Wizard Poison Zap Mega Knight
Wizard Poison Zap Electro Dragon Ram Rider
Wizard Poison
Poison Zap Wizard Electro Dragon Ram Rider
Poison Zap Wizard Electro Dragon Ram Rider
Guards Poison Electro Dragon
Poison Zap Wizard Electro Dragon Ram Rider
Poison Zap Wizard Electro Dragon
Poison
Poison Electro Dragon
Zap Poison
Zap Wizard Poison Electro Dragon
Wizard Poison Electro Dragon Mega Knight
Poison
Zap Wizard Poison Electro Dragon Mega Knight
Zap Wizard Poison Electro Dragon Mega Knight
Poison Mega Knight
Wizard Poison
Zap Poison Electro Dragon
Zap Poison Wizard Electro Dragon Mega Knight
Poison Zap Wizard Electro Dragon Ram Rider
Zap Wizard Poison Electro Dragon Ram Rider Mega Knight
Poison Zap
Poison Zap Wizard Electro Dragon
Zap Electro Dragon Wizard Guards Poison
Poison Zap Wizard Electro Dragon Mega Knight
Zap Poison Electro Dragon
Mega Knight
Wizard Poison
Zap Guards Electro Dragon
Poison Zap Wizard Electro Dragon Ram Rider
Poison Wizard Electro Dragon Mega Knight
Zap Wizard Poison Electro Dragon
Zap Poison
Electro Dragon Mega Knight
Zap Electro Dragon Guards Poison
Zap Poison Electro Dragon
Poison Electro Dragon Zap Mega Knight
Wizard Electro Dragon Mega Knight

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