My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Prince P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Dark Prince Prince
Giant Snowball
Hog Rider Skeleton Army
Zap
Skeleton Army Dark Prince Prince
Barbarian Barrel
Skeleton Army Dark Prince Ice Wizard
The Log
Hog Rider Skeleton Army Dark Prince Prince
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Skeleton Army Dark Prince Prince P.E.K.K.A Ice Wizard
Fireball
Hog Rider Skeleton Army Ice Wizard
Poison
Skeleton Army Ice Wizard
Lightning
Dark Prince Prince Ice Wizard
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Earthquake Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Prince P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Earthquake Skeleton Army Ice Wizard Hog Rider Dark Prince Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Earthquake Skeleton Army Ice Wizard

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Earthquake Hog Rider P.E.K.K.A Dark Prince Prince
Earthquake
Giant Snowball Hog Rider Dark Prince Prince P.E.K.K.A
Hog Rider
Giant Snowball Earthquake Dark Prince Prince
Skeleton Army
Dark Prince
Prince Giant Snowball Earthquake Hog Rider Ice Wizard
Prince
Dark Prince Giant Snowball Earthquake Hog Rider Ice Wizard
P.E.K.K.A
Giant Snowball Earthquake Ice Wizard
Ice Wizard
Dark Prince Prince P.E.K.K.A

Defense Synergies 0 12

Giant Snowball
Earthquake Dark Prince Prince P.E.K.K.A Ice Wizard
Earthquake
Giant Snowball Ice Wizard
Hog Rider
Skeleton Army
Prince Ice Wizard
Dark Prince
Giant Snowball Prince Ice Wizard
Prince
Giant Snowball Skeleton Army Dark Prince Ice Wizard
P.E.K.K.A
Giant Snowball Ice Wizard
Ice Wizard
Giant Snowball Earthquake Skeleton Army Dark Prince Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake
Skeleton Army P.E.K.K.A Dark Prince Prince Ice Wizard
Skeleton Army Prince P.E.K.K.A Giant Snowball Dark Prince Ice Wizard
Skeleton Army Prince P.E.K.K.A Dark Prince Ice Wizard
Earthquake Skeleton Army Dark Prince Prince P.E.K.K.A
Skeleton Army Giant Snowball Earthquake Dark Prince Ice Wizard
Giant Snowball Ice Wizard
Earthquake P.E.K.K.A
P.E.K.K.A Skeleton Army Prince Ice Wizard
Skeleton Army Giant Snowball Dark Prince Prince Ice Wizard
Skeleton Army Ice Wizard Giant Snowball Earthquake Dark Prince
Giant Snowball Ice Wizard
Skeleton Army Prince P.E.K.K.A Giant Snowball Earthquake Dark Prince Ice Wizard
Skeleton Army Giant Snowball Earthquake Dark Prince Prince P.E.K.K.A
Skeleton Army P.E.K.K.A Prince
Skeleton Army Giant Snowball Prince P.E.K.K.A
Skeleton Army Dark Prince Prince P.E.K.K.A
Giant Snowball Skeleton Army Dark Prince Prince Ice Wizard
Giant Snowball Earthquake Dark Prince Ice Wizard
P.E.K.K.A Prince
Skeleton Army Dark Prince Giant Snowball Earthquake Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball Dark Prince Prince P.E.K.K.A
Giant Snowball Prince
Skeleton Army P.E.K.K.A Dark Prince Prince
Skeleton Army Dark Prince Prince P.E.K.K.A
P.E.K.K.A Skeleton Army Dark Prince Prince
Giant Snowball Ice Wizard
Skeleton Army Dark Prince Prince P.E.K.K.A Ice Wizard
P.E.K.K.A Skeleton Army Dark Prince Prince
P.E.K.K.A Giant Snowball Skeleton Army Dark Prince Prince
P.E.K.K.A Skeleton Army
P.E.K.K.A Dark Prince Prince
Skeleton Army P.E.K.K.A Giant Snowball Dark Prince Prince
Skeleton Army Dark Prince Prince P.E.K.K.A
Skeleton Army
Skeleton Army Dark Prince Prince P.E.K.K.A
Giant Snowball Earthquake Dark Prince P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Giant Snowball Ice Wizard
Earthquake
Earthquake Dark Prince Prince
Giant Snowball Earthquake Dark Prince
Giant Snowball Ice Wizard
Earthquake
Earthquake Giant Snowball Ice Wizard
Giant Snowball
Giant Snowball Prince
Earthquake Dark Prince Prince
Giant Snowball
Earthquake Giant Snowball
Earthquake
Earthquake Giant Snowball Prince
Earthquake Giant Snowball
Earthquake
Giant Snowball Earthquake
Giant Snowball Earthquake Dark Prince Prince
Giant Snowball Earthquake
Earthquake Prince
Giant Snowball
Prince
Earthquake Giant Snowball
Giant Snowball Earthquake Dark Prince Ice Wizard
Giant Snowball Earthquake Ice Wizard
Giant Snowball Prince
Giant Snowball Ice Wizard
Giant Snowball
Giant Snowball
Giant Snowball Earthquake
Giant Snowball
P.E.K.K.A Prince
Giant Snowball Earthquake
Earthquake Skeleton Army Dark Prince Prince
Giant Snowball Ice Wizard
Dark Prince Prince
Giant Snowball Earthquake
Giant Snowball
Dark Prince Prince P.E.K.K.A
Giant Snowball
Giant Snowball
Giant Snowball Dark Prince Prince

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