My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Goblin Giant Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Hunter Bowler Goblin Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards
Giant Snowball
Bats Guards Princess
Zap
Bats Guards Goblin Giant Princess
Barbarian Barrel
Bomb Tower Guards Hunter Princess
The Log
Guards Hunter Princess
Earthquake
Bomb Tower Guards
Arrows
Bats Guards Princess
Royal Delivery
Bats Guards Hunter Bowler Princess
Fireball
Bomb Tower Hunter Bowler Princess
Poison
Bats Bomb Tower Guards Hunter Princess
Lightning
Bomb Tower Hunter Bowler
Rocket
Bomb Tower Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Hunter Bowler The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Guards Princess Bomb Tower Hunter Bowler Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Guards Princess

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Bowler Goblin Giant
Bomb Tower
Guards
The Log
Hunter
Bowler Goblin Giant
Bowler
Bats Hunter The Log Princess
Goblin Giant
Bats Hunter The Log
The Log
Guards Bowler Goblin Giant Princess
Princess
Bowler The Log

Defense Synergies 3 12

Bats
Bomb Tower Hunter Bowler Goblin Giant The Log
Bomb Tower
The Log Bats
Guards
Hunter The Log Princess
Hunter
Guards Bats Bowler The Log
Bowler
The Log Bats Hunter
Goblin Giant
Bats The Log Princess
The Log
Bomb Tower Bowler Bats Guards Hunter Goblin Giant Princess
Princess
Guards Goblin Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Goblin Giant The Log
Bomb Tower Hunter Bats The Log
Bomb Tower Hunter Bowler Bats
Bomb Tower Hunter Bats Guards Bowler
Bomb Tower Bowler The Log Princess
Bowler The Log Bats Bomb Tower Guards Hunter
Bats Hunter Bomb Tower Princess
Bowler Bomb Tower Goblin Giant The Log
Hunter Bomb Tower Princess
Guards Hunter Bowler
Bats Guards Bomb Tower Hunter Bowler Goblin Giant The Log Princess
Hunter Bats Princess
Bomb Tower Hunter Bowler Bats Guards The Log
Bomb Tower Bowler Bats Guards Hunter The Log Princess
Bomb Tower Hunter
Bomb Tower Hunter Bowler The Log
Bomb Tower Bats Hunter Bowler
Bomb Tower Bats Guards Hunter Bowler The Log
Bomb Tower Hunter The Log Bats Guards Bowler Princess
Bomb Tower Hunter
Bowler Bats Bomb Tower Guards Hunter Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Bowler
Bomb Tower Hunter Bowler The Log
Guards Bats Bomb Tower Hunter Bowler Goblin Giant The Log
Guards Hunter Bowler Bats Goblin Giant The Log
Guards Hunter Bowler Goblin Giant
Bats Bomb Tower Hunter Goblin Giant Princess
Guards Bats Bomb Tower Hunter Bowler Goblin Giant
Bomb Tower Hunter Goblin Giant
Bats Bomb Tower The Log
Guards Goblin Giant
Bats Bomb Tower Guards Hunter Bowler
Guards Bowler Goblin Giant The Log
Bowler Bomb Tower Guards Hunter Goblin Giant
Bomb Tower Bowler Princess
Guards Bats Bomb Tower Hunter Bowler Goblin Giant The Log
Bats Bowler Bomb Tower Hunter The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Guards The Log
Bowler The Log Princess
Goblin Giant The Log
Guards The Log
Bowler The Log
Bats Hunter Goblin Giant Princess
Bowler The Log Princess
The Log Hunter Bowler Princess
The Log
Bats Guards Bowler
Bowler The Log Princess
Princess
Hunter Bowler The Log Princess
Princess
Princess The Log
Hunter Bowler The Log Princess
Bowler The Log Princess
Bats
Hunter Bowler The Log Princess
Bowler The Log Princess
Bowler The Log
Princess
Bowler The Log
The Log
The Log Hunter Bowler Princess
The Log Hunter Bowler Princess
Bowler The Log Princess
The Log
Bats Hunter Princess
Bats Guards
Bowler
Hunter The Log
Princess
Bowler The Log Princess
Bats Guards Princess
Hunter Princess
The Log
Hunter Bowler Princess
The Log Bowler Princess
Bats Guards Bowler The Log Princess
Bats Princess
Bowler Goblin Giant The Log Princess

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