My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla X-Bow Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

X-Bow Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Night Witch
Giant Snowball
Bats Guards Princess Night Witch
Zap
Bats Guards X-Bow Princess Night Witch
Barbarian Barrel
Tesla Guards X-Bow Princess Night Witch
The Log
Guards X-Bow Princess
Earthquake
Tesla Guards X-Bow
Arrows
Bats Guards Princess Night Witch
Royal Delivery
Bats Guards Princess Night Witch
Fireball
Tesla X-Bow Princess Night Witch
Poison
Bats Guards X-Bow Princess Night Witch
Lightning
Tesla X-Bow Night Witch
Rocket
X-Bow Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Guards Tornado Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Guards Tornado Princess Tesla Night Witch X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Guards Tornado

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
X-Bow
Arrows
X-Bow Night Witch
Tesla
Guards
X-Bow
Tornado
Princess Night Witch
X-Bow
Bats Arrows Guards
Princess
Tornado
Night Witch
Arrows Tornado

Defense Synergies 1 12

Bats
Tesla X-Bow
Arrows
Tesla Tornado
Tesla
X-Bow Bats Arrows Guards Tornado Princess Night Witch
Guards
Tesla X-Bow Princess
Tornado
Arrows Tesla X-Bow Princess
X-Bow
Tesla Bats Guards Tornado
Princess
Tesla Guards Tornado
Night Witch
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla X-Bow
Bats Tesla X-Bow Night Witch
Tesla Tornado Bats Night Witch
Tesla Night Witch Bats Guards
Arrows Tornado X-Bow Princess
Arrows Tornado Bats Tesla Guards X-Bow Night Witch
Bats Tesla Tornado Arrows X-Bow Princess Night Witch
Arrows Tesla X-Bow
Tesla Tornado X-Bow Princess Night Witch
Guards Tornado Tesla Night Witch
Bats Guards Arrows Tesla Tornado X-Bow Princess Night Witch
Arrows Tesla Bats Tornado Princess Night Witch
Tesla Night Witch Bats Guards X-Bow
Bats Arrows Tesla Guards Tornado X-Bow Princess Night Witch
Tesla X-Bow
Tornado Tesla X-Bow
Tesla Bats Arrows Tornado X-Bow Night Witch
Arrows Tesla Bats Guards Tornado X-Bow Night Witch
Arrows Tornado Bats Tesla Guards Princess
Tesla Tornado
Bats Arrows Tesla Guards Night Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla X-Bow
Arrows Tesla X-Bow
Guards Bats
Guards Bats Tesla Tornado X-Bow Night Witch
Tesla Guards Night Witch
Arrows Bats Tesla Tornado Princess
Guards Bats Tesla Night Witch
Tesla
Bats Tornado X-Bow
Tesla Guards
Bats Tesla Guards
Arrows Guards Tornado
Tesla Guards Night Witch
Tesla Princess
Tesla Guards Bats Tornado X-Bow Night Witch
Bats Arrows Tesla Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Guards X-Bow
Arrows Tornado X-Bow Princess
Arrows X-Bow
Arrows Guards
Arrows
Arrows Bats Tornado Princess
Arrows Tornado Princess
Arrows X-Bow Tornado Princess
Arrows Tornado X-Bow
Bats Guards Tornado X-Bow Night Witch
Arrows Tornado X-Bow Princess
Arrows Tornado Princess
Princess
Arrows X-Bow Princess
Princess Arrows X-Bow
X-Bow Arrows Princess
Arrows X-Bow Princess
Arrows Tornado
Bats Night Witch
Arrows X-Bow Princess
Arrows Tornado X-Bow Princess
X-Bow Night Witch
Arrows Tornado Princess
Tornado X-Bow
Arrows X-Bow
Arrows Tornado Princess
Arrows X-Bow Tornado Princess
Arrows Tornado X-Bow Princess
Arrows Tornado X-Bow
Bats Arrows Tornado X-Bow Princess Night Witch
Bats Guards
Night Witch
Arrows X-Bow Night Witch
Arrows Princess
Arrows Princess
Bats Guards X-Bow Princess Night Witch
Arrows Tornado Princess
Arrows
Princess
Arrows Princess
Arrows Tornado
Bats Guards Tornado Princess
Bats Tornado Princess
Tornado X-Bow Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: