My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
Great!

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tesla Bomb Tower Furnace Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Furnace Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Cannon Furnace Goblin Drill
Zap
Cannon Mortar Furnace Inferno Tower Goblin Drill
Barbarian Barrel
Cannon Mortar Tesla Bomb Tower Furnace Inferno Tower Goblin Drill
The Log
Cannon Furnace Goblin Drill
Earthquake
Cannon Mortar Tesla Bomb Tower Furnace Inferno Tower Elixir Collector Goblin Drill
Arrows
Furnace Goblin Drill
Royal Delivery
Goblin Drill
Fireball
Cannon Mortar Tesla Bomb Tower Furnace Inferno Tower Elixir Collector Goblin Drill
Poison
Cannon Mortar Bomb Tower Furnace Inferno Tower Elixir Collector Goblin Drill
Lightning
Cannon Mortar Tesla Bomb Tower Furnace Inferno Tower Elixir Collector
Rocket
Mortar Bomb Tower Furnace Inferno Tower Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Bomb Tower Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Elixir Collector Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Mortar Tesla Bomb Tower Furnace Goblin Drill Inferno Tower Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Cannon Mortar Tesla Bomb Tower

Attack Synergies 0 0

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mortar
Tesla
Bomb Tower
Furnace
Inferno Tower
Elixir Collector
Goblin Drill

Defense Synergies 0 7

Cannon
Inferno Tower
Mortar
Tesla Inferno Tower
Tesla
Mortar Inferno Tower Goblin Drill
Bomb Tower
Furnace
Goblin Drill
Inferno Tower
Cannon Mortar Tesla Goblin Drill
Elixir Collector
Goblin Drill
Tesla Furnace Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mortar Tesla Inferno Tower
Bomb Tower Inferno Tower Cannon Mortar Tesla Furnace Goblin Drill
Cannon Mortar Tesla Bomb Tower Furnace Inferno Tower Goblin Drill
Cannon Tesla Bomb Tower Inferno Tower Mortar Furnace Goblin Drill
Bomb Tower
Cannon Tesla Bomb Tower Furnace
Tesla Furnace Inferno Tower Cannon Mortar Bomb Tower
Cannon Tesla Bomb Tower Inferno Tower
Cannon Tesla Inferno Tower Mortar Bomb Tower Furnace Goblin Drill
Cannon Tesla Inferno Tower
Cannon Tesla Bomb Tower Furnace Goblin Drill
Tesla Inferno Tower Furnace
Cannon Mortar Tesla Bomb Tower Furnace Inferno Tower Goblin Drill
Bomb Tower Cannon Mortar Tesla Furnace Goblin Drill
Inferno Tower Cannon Mortar Tesla Bomb Tower Furnace Goblin Drill
Bomb Tower Inferno Tower Cannon Mortar Tesla Furnace Goblin Drill
Tesla Bomb Tower Cannon Mortar Furnace Inferno Tower Goblin Drill
Cannon Mortar Tesla Bomb Tower Furnace Goblin Drill
Mortar Bomb Tower Furnace Goblin Drill Cannon Tesla
Cannon Mortar Tesla Bomb Tower Inferno Tower Goblin Drill
Cannon Tesla Bomb Tower Furnace
Inferno Tower Cannon Mortar Tesla Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Furnace Inferno Tower
Mortar Tesla Bomb Tower
Bomb Tower Furnace Inferno Tower
Tesla Inferno Tower
Inferno Tower Cannon Tesla Goblin Drill
Furnace Tesla Bomb Tower
Tesla Bomb Tower Furnace Inferno Tower
Inferno Tower Tesla Bomb Tower
Mortar Bomb Tower Inferno Tower
Inferno Tower Cannon Tesla Goblin Drill
Tesla Bomb Tower Inferno Tower
Cannon Tesla Bomb Tower Inferno Tower
Cannon Tesla Bomb Tower Furnace
Tesla Inferno Tower Mortar Bomb Tower Furnace Goblin Drill
Cannon Tesla Bomb Tower Inferno Tower
Cannon Mortar Bomb Tower Furnace Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Goblin Drill
Mortar
Goblin Drill
Mortar Furnace
Furnace
Mortar Furnace
Mortar
Mortar
Mortar
Mortar
Mortar Furnace
Mortar Furnace Goblin Drill
Mortar Furnace
Mortar
Mortar
Mortar
Mortar Goblin Drill
Mortar Furnace
Mortar
Mortar
Mortar
Furnace
Mortar
Mortar
Mortar
Mortar

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