My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Musketeer Royal Ghost Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Barbarian Barrel Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Musketeer Fisherman
Zap
Royal Giant Fisherman
Barbarian Barrel
Ice Spirit Musketeer Royal Ghost
The Log
Ice Spirit Royal Giant Musketeer Fisherman
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Musketeer Royal Ghost Fisherman
Fireball
Musketeer Fisherman
Poison
Musketeer Fisherman Phoenix
Lightning
Musketeer Fisherman Phoenix
Rocket
Musketeer Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Barbarian Barrel Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Barbarian Barrel Void Royal Ghost Fisherman Musketeer Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Barbarian Barrel Void Royal Ghost

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Musketeer Barbarian Barrel Royal Ghost Fisherman Phoenix
Royal Giant
Ice Spirit Barbarian Barrel Fisherman Ice Spirit Musketeer Void Royal Ghost
Musketeer
Ice Spirit Royal Giant Barbarian Barrel Royal Ghost Fisherman
Barbarian Barrel
Royal Giant Ice Spirit Musketeer
Void
Royal Giant
Royal Ghost
Ice Spirit Royal Giant Musketeer Fisherman
Fisherman
Royal Giant Ice Spirit Musketeer Royal Ghost
Phoenix
Ice Spirit

Defense Synergies 1 7

Ice Spirit
Musketeer Barbarian Barrel Royal Ghost Fisherman Phoenix
Royal Giant
Musketeer
Ice Spirit Barbarian Barrel Royal Ghost Fisherman
Barbarian Barrel
Ice Spirit Musketeer
Void
Royal Ghost
Ice Spirit Musketeer
Fisherman
Ice Spirit Musketeer
Phoenix
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Barbarian Barrel Void
Ice Spirit Musketeer Fisherman Phoenix
Fisherman Musketeer Void
Musketeer Fisherman Phoenix
Barbarian Barrel
Barbarian Barrel Musketeer Royal Ghost
Musketeer Ice Spirit Void Phoenix
Musketeer Barbarian Barrel Void Phoenix
Musketeer Fisherman Phoenix
Ice Spirit Musketeer Barbarian Barrel Royal Ghost Fisherman Phoenix
Musketeer Barbarian Barrel Royal Ghost Fisherman
Musketeer Phoenix
Ice Spirit Musketeer
Ice Spirit Barbarian Barrel Royal Ghost
Phoenix
Ice Spirit Fisherman
Musketeer Fisherman
Ice Spirit Musketeer Barbarian Barrel Royal Ghost Fisherman
Barbarian Barrel Ice Spirit Musketeer Royal Ghost Fisherman
Musketeer Fisherman Phoenix
Royal Ghost Musketeer Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Void Royal Ghost Fisherman
Void Musketeer Barbarian Barrel Royal Ghost Fisherman Phoenix
Ice Spirit Musketeer Fisherman
Musketeer Barbarian Barrel Fisherman Phoenix
Musketeer Fisherman Phoenix
Ice Spirit Musketeer
Musketeer Void Phoenix
Fisherman Phoenix
Void Ice Spirit Barbarian Barrel Phoenix
Musketeer Phoenix
Musketeer Phoenix
Void Phoenix
Musketeer
Phoenix Ice Spirit Musketeer Barbarian Barrel Fisherman
Musketeer Barbarian Barrel Royal Ghost Phoenix
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Musketeer Barbarian Barrel Royal Ghost
Void Musketeer Barbarian Barrel Royal Ghost Fisherman
Barbarian Barrel Void
Musketeer Barbarian Barrel Void
Barbarian Barrel
Ice Spirit Musketeer
Musketeer
Ice Spirit Barbarian Barrel
Void Fisherman
Musketeer Void Fisherman
Void Musketeer Barbarian Barrel Fisherman
Void Musketeer
Musketeer Barbarian Barrel Void Fisherman
Musketeer Barbarian Barrel Void Fisherman
Musketeer Barbarian Barrel Fisherman
Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Barbarian Barrel
Fisherman
Void Musketeer Barbarian Barrel Fisherman
Barbarian Barrel Void
Musketeer Void
Void
Void Musketeer Fisherman
Musketeer Barbarian Barrel Void
Ice Spirit Barbarian Barrel
Fisherman
Void Musketeer Barbarian Barrel Royal Ghost Fisherman
Void Musketeer Fisherman
Void Musketeer Barbarian Barrel Fisherman
Musketeer Void
Ice Spirit Musketeer Void
Void
Void Musketeer
Void Ice Spirit
Ice Spirit Musketeer Barbarian Barrel Void
Musketeer
Barbarian Barrel
Void Musketeer
Musketeer
Void
Musketeer
Ice Spirit Musketeer
Musketeer Void
Void Musketeer Barbarian Barrel Royal Ghost
Void
Void

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