My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Dark Prince Hunter Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Dark Prince
Giant Snowball
Bomber Witch
Zap
Bomber Royal Giant Dark Prince Witch
Barbarian Barrel
Bomber Dark Prince Hunter Witch
The Log
Bomber Royal Giant Dark Prince Hunter Witch
Earthquake
Bomber Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Dark Prince Hunter Witch
Fireball
Bomber Hunter Witch
Poison
Bomber Hunter Witch
Lightning
Dark Prince Hunter Witch
Rocket
Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Barbarian Barrel Tornado Dark Prince Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Earthquake Tornado Dark Prince Hunter Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Earthquake Tornado

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Barbarian Barrel Dark Prince
Royal Giant
Bomber Earthquake Barbarian Barrel Hunter Tornado Dark Prince Witch
Earthquake
Royal Giant Barbarian Barrel Tornado Dark Prince Hunter
Barbarian Barrel
Royal Giant Bomber Earthquake Tornado Dark Prince Hunter
Tornado
Royal Giant Earthquake Barbarian Barrel Dark Prince Hunter Witch
Dark Prince
Bomber Royal Giant Earthquake Barbarian Barrel Tornado Witch
Hunter
Royal Giant Earthquake Barbarian Barrel Tornado
Witch
Royal Giant Tornado Dark Prince

Defense Synergies 0 14

Bomber
Barbarian Barrel Tornado Dark Prince
Royal Giant
Earthquake
Barbarian Barrel Tornado
Barbarian Barrel
Bomber Earthquake Tornado Dark Prince Hunter Witch
Tornado
Bomber Earthquake Barbarian Barrel Dark Prince Hunter Witch
Dark Prince
Bomber Barbarian Barrel Tornado Hunter Witch
Hunter
Barbarian Barrel Tornado Dark Prince
Witch
Barbarian Barrel Tornado Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Barbarian Barrel
Hunter Dark Prince Witch
Tornado Hunter Witch Bomber Dark Prince
Hunter Witch Dark Prince
Bomber Earthquake Barbarian Barrel Tornado Dark Prince
Barbarian Barrel Tornado Bomber Earthquake Dark Prince Hunter
Tornado Hunter Witch
Earthquake Barbarian Barrel
Hunter Witch Tornado
Tornado Bomber Barbarian Barrel Dark Prince Hunter
Witch Bomber Earthquake Barbarian Barrel Tornado Dark Prince Hunter
Hunter Tornado Witch
Hunter Bomber Earthquake Dark Prince Witch
Bomber Earthquake Barbarian Barrel Tornado Dark Prince Hunter Witch
Hunter
Tornado Hunter
Bomber Tornado Dark Prince Hunter Witch
Bomber Barbarian Barrel Tornado Dark Prince Hunter Witch
Earthquake Barbarian Barrel Tornado Hunter Witch Bomber Dark Prince
Tornado Hunter
Bomber Dark Prince Earthquake Barbarian Barrel Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Dark Prince Witch
Bomber Barbarian Barrel Hunter
Dark Prince Hunter Witch
Dark Prince Hunter Barbarian Barrel Tornado
Dark Prince Hunter Witch
Tornado Hunter Witch
Dark Prince Hunter Witch
Dark Prince Hunter
Barbarian Barrel Tornado Dark Prince Witch
Witch
Dark Prince Hunter Witch
Tornado Dark Prince
Dark Prince Hunter Witch
Bomber Witch
Witch Bomber Barbarian Barrel Tornado Dark Prince Hunter
Bomber Earthquake Barbarian Barrel Dark Prince Hunter Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Barbarian Barrel
Barbarian Barrel Tornado
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel Dark Prince
Bomber Earthquake Barbarian Barrel Dark Prince
Tornado Hunter Witch
Bomber Earthquake Tornado Witch
Earthquake Barbarian Barrel Tornado Hunter
Tornado
Tornado
Earthquake Barbarian Barrel Tornado Dark Prince
Tornado
Earthquake Barbarian Barrel Hunter
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel
Earthquake Bomber Barbarian Barrel Hunter Witch
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel Tornado
Bomber
Bomber Earthquake Barbarian Barrel Dark Prince Hunter
Bomber Earthquake Barbarian Barrel Tornado Witch
Earthquake
Tornado
Tornado
Earthquake Barbarian Barrel
Earthquake Tornado Bomber Barbarian Barrel Dark Prince Hunter Witch
Witch
Earthquake Barbarian Barrel Tornado Hunter Witch
Tornado Witch
Barbarian Barrel Tornado
Tornado Hunter Witch
Witch
Bomber Earthquake Hunter
Earthquake
Earthquake Barbarian Barrel Dark Prince Witch
Tornado Hunter Witch
Barbarian Barrel
Dark Prince Hunter
Bomber Earthquake
Tornado
Dark Prince
Tornado Witch
Tornado Witch
Barbarian Barrel Tornado Dark Prince Witch

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