My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Hunter Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Miner
Giant Snowball
Cannon Dart Goblin Miner
Zap
Cannon Royal Giant Dart Goblin
Barbarian Barrel
Cannon Dart Goblin Hunter Royal Ghost
The Log
Cannon Royal Giant Dart Goblin Hunter
Earthquake
Cannon
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Hunter Miner Royal Ghost
Fireball
Cannon Dart Goblin Hunter
Poison
Cannon Dart Goblin Hunter
Lightning
Cannon Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Dart Goblin Void Miner Royal Ghost Hunter Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Dart Goblin Void Miner

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Royal Giant
Dart Goblin Hunter Miner Rocket Void Royal Ghost
Dart Goblin
Royal Giant Miner
Rocket
Royal Giant Miner
Void
Royal Giant
Hunter
Royal Giant
Miner
Royal Giant Dart Goblin Rocket Royal Ghost
Royal Ghost
Royal Giant Miner

Defense Synergies 0 6

Cannon
Dart Goblin Rocket Hunter Royal Ghost
Royal Giant
Dart Goblin
Cannon Hunter Miner
Rocket
Cannon
Void
Hunter
Cannon Dart Goblin
Miner
Dart Goblin
Royal Ghost
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Dart Goblin Void
Hunter Cannon Dart Goblin
Cannon Rocket Hunter Dart Goblin Void
Cannon Hunter Dart Goblin
Rocket
Cannon Dart Goblin Hunter Royal Ghost
Dart Goblin Rocket Hunter Cannon Void
Rocket Cannon Dart Goblin Void
Cannon Hunter
Cannon Dart Goblin Hunter Miner Royal Ghost
Dart Goblin Cannon Hunter Royal Ghost
Hunter Dart Goblin
Cannon Hunter Rocket
Rocket Cannon Dart Goblin Hunter Royal Ghost
Cannon Hunter
Rocket Cannon Hunter
Cannon Hunter
Cannon Dart Goblin Hunter Royal Ghost
Hunter Cannon Dart Goblin Royal Ghost
Cannon Dart Goblin Hunter
Royal Ghost Cannon Dart Goblin Hunter
Cannon Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void Royal Ghost
Void Rocket Hunter Miner Royal Ghost
Rocket Hunter
Rocket Hunter
Cannon Hunter
Rocket Dart Goblin Hunter
Rocket Dart Goblin Void Hunter
Hunter
Rocket Void
Cannon Dart Goblin
Dart Goblin Hunter
Rocket Void
Rocket Cannon Hunter
Cannon Dart Goblin
Dart Goblin Rocket Hunter
Cannon Dart Goblin Hunter Royal Ghost
Cannon Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Dart Goblin Rocket Royal Ghost
Void Dart Goblin Miner Royal Ghost
Rocket Dart Goblin Void Miner
Dart Goblin Rocket Void
Rocket
Dart Goblin Rocket Hunter
Dart Goblin
Dart Goblin Hunter
Void Miner Dart Goblin
Rocket Void
Rocket Void Miner Dart Goblin
Void Dart Goblin Rocket
Rocket Dart Goblin Void Hunter Miner
Dart Goblin Rocket Void
Dart Goblin
Rocket Dart Goblin Hunter
Dart Goblin Rocket
Rocket
Rocket
Rocket Void Dart Goblin Hunter
Rocket Dart Goblin Void Miner
Rocket Void
Rocket Void
Rocket Void
Rocket Void
Hunter
Void Miner Dart Goblin Hunter Royal Ghost
Void Miner
Rocket Void Miner Dart Goblin
Dart Goblin Void Hunter
Rocket Dart Goblin Void
Void
Void Dart Goblin Rocket Hunter Miner
Rocket Void
Rocket
Dart Goblin Rocket Void
Rocket Dart Goblin Hunter
Void Miner Dart Goblin Rocket Hunter
Dart Goblin
Rocket Void
Dart Goblin
Dart Goblin Rocket
Dart Goblin Rocket Void
Void Dart Goblin Rocket Miner Royal Ghost
Dart Goblin Rocket Void
Void

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