My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Goblin Curse Goblin Machine Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Executioner Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Inferno Dragon
Zap
Royal Giant Skeleton Army Inferno Dragon
Barbarian Barrel
Skeleton Army Executioner Magic Archer
The Log
Royal Giant Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Skeleton Army Executioner Inferno Dragon Magic Archer
Fireball
Skeleton Army Executioner Inferno Dragon Magic Archer
Poison
Skeleton Army Executioner Magic Archer
Lightning
Mini P.E.K.K.A Executioner Inferno Dragon Magic Archer
Rocket
Executioner Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Fireball Mini P.E.K.K.A Inferno Dragon Magic Archer Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Royal Giant Mini P.E.K.K.A Executioner Magic Archer
Royal Giant
Fireball Zap Executioner Magic Archer
Fireball
Zap Royal Giant Magic Archer
Mini P.E.K.K.A
Zap Magic Archer
Skeleton Army
Executioner
Zap Royal Giant
Inferno Dragon
Magic Archer
Zap Royal Giant Fireball Mini P.E.K.K.A

Defense Synergies 2 11

Zap
Fireball Mini P.E.K.K.A Skeleton Army Executioner Inferno Dragon Magic Archer
Royal Giant
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Skeleton Army Executioner Magic Archer
Skeleton Army
Zap Mini P.E.K.K.A Executioner Inferno Dragon Magic Archer
Executioner
Zap Mini P.E.K.K.A Skeleton Army
Inferno Dragon
Zap Skeleton Army
Magic Archer
Zap Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner Magic Archer
Mini P.E.K.K.A Skeleton Army Inferno Dragon Zap Executioner
Mini P.E.K.K.A Skeleton Army Executioner Inferno Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Zap Executioner Magic Archer
Inferno Dragon Zap Fireball Executioner Magic Archer
Zap Fireball Magic Archer
Mini P.E.K.K.A Inferno Dragon Skeleton Army
Skeleton Army Mini P.E.K.K.A
Skeleton Army Executioner Zap Fireball Magic Archer
Executioner Inferno Dragon Zap Fireball Magic Archer
Mini P.E.K.K.A Skeleton Army Zap Fireball
Fireball Skeleton Army Executioner Zap Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Skeleton Army Zap Fireball Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A Skeleton Army Executioner
Fireball Zap Skeleton Army Executioner Magic Archer
Zap Executioner Fireball Inferno Dragon Magic Archer
Mini P.E.K.K.A Inferno Dragon
Skeleton Army Fireball Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Fireball
Fireball Zap Mini P.E.K.K.A Executioner Inferno Dragon Magic Archer
Skeleton Army Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Zap Fireball
Mini P.E.K.K.A Skeleton Army Executioner Inferno Dragon
Fireball Executioner Zap Magic Archer
Mini P.E.K.K.A Skeleton Army Fireball
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Zap Fireball Mini P.E.K.K.A Skeleton Army Inferno Dragon Magic Archer
Skeleton Army Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Skeleton Army Zap Fireball
Mini P.E.K.K.A Skeleton Army Fireball Executioner
Fireball Skeleton Army Executioner Magic Archer
Skeleton Army Zap Fireball Mini P.E.K.K.A Executioner Inferno Dragon Magic Archer
Executioner Zap Fireball Mini P.E.K.K.A Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Zap Executioner Magic Archer
Fireball Magic Archer
Fireball
Fireball Executioner Zap Magic Archer
Fireball Executioner Zap Magic Archer
Executioner Magic Archer
Fireball Zap Executioner Magic Archer
Fireball Zap
Fireball Mini P.E.K.K.A
Zap Fireball Magic Archer
Fireball Zap Executioner Magic Archer
Fireball Executioner Magic Archer
Fireball Magic Archer
Zap Fireball Magic Archer
Zap Fireball Executioner Magic Archer
Magic Archer Fireball Executioner
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Executioner Magic Archer
Zap Fireball Magic Archer
Fireball Magic Archer
Fireball
Zap Fireball
Zap Fireball Executioner Magic Archer
Inferno Dragon
Fireball Zap Executioner Magic Archer
Fireball Zap Magic Archer
Fireball Zap Magic Archer
Zap Fireball Executioner Magic Archer
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Magic Archer
Zap Fireball Magic Archer
Fireball Magic Archer
Zap Fireball Skeleton Army Magic Archer
Fireball Zap Executioner Magic Archer
Fireball
Fireball Mini P.E.K.K.A Executioner Magic Archer
Zap Fireball Executioner Magic Archer
Zap Fireball
Executioner
Zap Fireball Magic Archer
Zap Fireball Executioner Magic Archer
Zap Fireball Executioner Magic Archer

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