My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant
Giant Snowball
Minion Horde Witch
Zap
Firecracker Minion Horde Royal Giant Witch
Barbarian Barrel
Firecracker Bomb Tower Witch
The Log
Firecracker Royal Giant Mini P.E.K.K.A Witch
Earthquake
Firecracker Bomb Tower Witch
Arrows
Firecracker Minion Horde Witch
Royal Delivery
Firecracker Minion Horde Mini P.E.K.K.A Witch
Fireball
Firecracker Minion Horde Bomb Tower Witch
Poison
Firecracker Minion Horde Bomb Tower Witch
Lightning
Mini P.E.K.K.A Bomb Tower Witch Goblinstein
Rocket
Minion Horde Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Mini P.E.K.K.A Bomb Tower Minion Horde Witch Goblinstein Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Mini P.E.K.K.A Bomb Tower

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Minion Horde Royal Giant Mini P.E.K.K.A Witch
Firecracker
Zap Royal Giant Mini P.E.K.K.A
Minion Horde
Zap Royal Giant
Royal Giant
Firecracker Zap Minion Horde Witch
Mini P.E.K.K.A
Zap Firecracker
Bomb Tower
Witch
Zap Royal Giant
Goblinstein

Defense Synergies 2 7

Zap
Mini P.E.K.K.A Bomb Tower Firecracker Minion Horde Witch
Firecracker
Zap Mini P.E.K.K.A Bomb Tower
Minion Horde
Zap
Royal Giant
Mini P.E.K.K.A
Zap Firecracker Bomb Tower Witch
Bomb Tower
Zap Firecracker Mini P.E.K.K.A
Witch
Zap Mini P.E.K.K.A
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Minion Horde
Minion Horde Mini P.E.K.K.A Bomb Tower Zap Firecracker Witch
Minion Horde Mini P.E.K.K.A Bomb Tower Witch
Minion Horde Mini P.E.K.K.A Bomb Tower Witch Firecracker
Firecracker Mini P.E.K.K.A Bomb Tower
Zap Firecracker Bomb Tower
Minion Horde Zap Firecracker Bomb Tower Witch
Zap Bomb Tower
Minion Horde Mini P.E.K.K.A Witch Bomb Tower
Firecracker Minion Horde Mini P.E.K.K.A
Minion Horde Witch Zap Firecracker Bomb Tower
Minion Horde Zap Firecracker Witch
Minion Horde Mini P.E.K.K.A Bomb Tower Zap Witch
Bomb Tower Zap Firecracker Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Minion Horde Bomb Tower
Minion Horde Bomb Tower Zap Mini P.E.K.K.A
Minion Horde Bomb Tower Firecracker Mini P.E.K.K.A Witch
Bomb Tower Zap Firecracker Minion Horde Witch
Zap Bomb Tower Witch Firecracker
Mini P.E.K.K.A Bomb Tower
Firecracker Minion Horde Mini P.E.K.K.A Bomb Tower Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Witch
Zap Firecracker Mini P.E.K.K.A Bomb Tower
Zap Minion Horde Mini P.E.K.K.A Bomb Tower Witch
Mini P.E.K.K.A Zap Minion Horde
Minion Horde Mini P.E.K.K.A Witch
Firecracker Zap Minion Horde Bomb Tower Witch
Mini P.E.K.K.A Minion Horde Bomb Tower Witch
Mini P.E.K.K.A Minion Horde Bomb Tower
Zap Minion Horde Firecracker Mini P.E.K.K.A Bomb Tower Witch
Witch Minion Horde
Minion Horde Mini P.E.K.K.A Bomb Tower Witch
Zap
Mini P.E.K.K.A Minion Horde Bomb Tower Witch
Firecracker Minion Horde Bomb Tower Witch
Witch Zap Firecracker Minion Horde Mini P.E.K.K.A Bomb Tower
Zap Firecracker Minion Horde Mini P.E.K.K.A Bomb Tower Witch
Zap Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde
Firecracker Zap
Minion Horde
Firecracker
Zap Firecracker Minion Horde
Firecracker Zap Minion Horde Witch
Firecracker Minion Horde Witch
Zap Firecracker
Zap Firecracker
Minion Horde Mini P.E.K.K.A
Firecracker Zap Minion Horde
Zap Firecracker
Firecracker
Firecracker Minion Horde
Zap Firecracker
Zap Firecracker Minion Horde Witch
Firecracker Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A
Zap Firecracker Witch
Minion Horde
Zap Minion Horde
Zap Firecracker Witch
Minion Horde Witch
Firecracker Zap Witch
Zap Witch
Zap Firecracker
Zap Firecracker Minion Horde Witch
Zap Firecracker Minion Horde Witch
Minion Horde Mini P.E.K.K.A
Zap Minion Horde
Zap Firecracker Minion Horde
Minion Horde
Firecracker
Zap Minion Horde Witch
Zap Firecracker Witch
Firecracker Minion Horde Mini P.E.K.K.A
Zap Firecracker
Zap
Firecracker Minion Horde
Zap Firecracker Minion Horde Witch
Firecracker Zap Witch
Zap Firecracker Witch
Firecracker

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