My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Royal Giant P.E.K.K.A Electro Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Dart Goblin
Zap
Firecracker Royal Giant Dart Goblin
Barbarian Barrel
Ice Spirit Firecracker Dart Goblin Electro Wizard
The Log
Ice Spirit Firecracker Royal Giant Dart Goblin
Earthquake
Firecracker
Arrows
Ice Spirit Firecracker Dart Goblin
Royal Delivery
Ice Spirit Firecracker Dart Goblin P.E.K.K.A Electro Wizard
Fireball
Firecracker Dart Goblin Electro Wizard
Poison
Firecracker Dart Goblin Electro Wizard
Lightning
Electro Wizard Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Firecracker Dart Goblin Electro Wizard Monk Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Firecracker Dart Goblin

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant P.E.K.K.A Firecracker Royal Giant Dart Goblin
Arrows
Royal Giant P.E.K.K.A
Firecracker
Royal Giant Ice Spirit Dart Goblin P.E.K.K.A Monk
Royal Giant
Ice Spirit Arrows Firecracker Dart Goblin Ice Spirit Electro Wizard Monk
Dart Goblin
Royal Giant Ice Spirit Firecracker P.E.K.K.A Monk
P.E.K.K.A
Ice Spirit Arrows Electro Wizard Firecracker Dart Goblin
Electro Wizard
P.E.K.K.A Royal Giant
Monk
Firecracker Royal Giant Dart Goblin

Defense Synergies 0 12

Ice Spirit
Firecracker Dart Goblin P.E.K.K.A Electro Wizard
Arrows
P.E.K.K.A Monk
Firecracker
Ice Spirit Dart Goblin P.E.K.K.A Electro Wizard
Royal Giant
Dart Goblin
Ice Spirit Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A
Ice Spirit Arrows Firecracker Dart Goblin Electro Wizard
Electro Wizard
Ice Spirit Firecracker Dart Goblin P.E.K.K.A
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Electro Wizard
P.E.K.K.A Ice Spirit Firecracker Dart Goblin Electro Wizard Monk
P.E.K.K.A Dart Goblin Electro Wizard
P.E.K.K.A Firecracker Dart Goblin Electro Wizard Monk
Arrows Firecracker P.E.K.K.A Monk
Arrows Firecracker Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Ice Spirit Arrows Firecracker
Arrows Dart Goblin P.E.K.K.A Electro Wizard Monk
P.E.K.K.A
Ice Spirit Firecracker Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Arrows Firecracker
Arrows Firecracker Dart Goblin Electro Wizard
P.E.K.K.A Ice Spirit Electro Wizard
Ice Spirit Arrows Firecracker Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Monk Ice Spirit P.E.K.K.A Electro Wizard
Arrows Firecracker P.E.K.K.A Electro Wizard
Ice Spirit Arrows Firecracker Dart Goblin Electro Wizard
Arrows Ice Spirit Firecracker Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Arrows Firecracker Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker Monk
P.E.K.K.A Ice Spirit Electro Wizard
P.E.K.K.A Electro Wizard Monk
P.E.K.K.A
Arrows Firecracker Ice Spirit Dart Goblin Electro Wizard Monk
P.E.K.K.A Dart Goblin Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Firecracker Monk
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Monk Arrows Electro Wizard
P.E.K.K.A
Firecracker Dart Goblin
Electro Wizard Ice Spirit Firecracker Dart Goblin P.E.K.K.A Monk
Arrows Firecracker Dart Goblin P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Monk
Arrows Firecracker Monk Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker
Arrows Firecracker Ice Spirit Dart Goblin Monk
Arrows Firecracker Dart Goblin
Arrows Ice Spirit Firecracker Dart Goblin
Arrows Monk Firecracker Dart Goblin
Electro Wizard
Firecracker Monk Arrows Dart Goblin Electro Wizard
Monk Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Monk
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Monk Arrows
Arrows Firecracker Dart Goblin Electro Wizard Monk
Arrows Firecracker Dart Goblin Monk
Monk
Arrows
Monk
Arrows Monk
Arrows Firecracker Ice Spirit
Arrows Firecracker Dart Goblin Electro Wizard Monk
Arrows Monk
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Electro Wizard
Electro Wizard Ice Spirit Firecracker Dart Goblin
Arrows Dart Goblin
Ice Spirit Arrows Firecracker Electro Wizard Monk
P.E.K.K.A
Arrows Firecracker Monk
Electro Wizard Ice Spirit Dart Goblin
Arrows Firecracker Dart Goblin Electro Wizard Monk
Arrows
Firecracker Dart Goblin Electro Wizard
Arrows Firecracker Dart Goblin
Monk Arrows
Firecracker Dart Goblin P.E.K.K.A
Ice Spirit Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard Monk
P.E.K.K.A
Firecracker Dart Goblin Monk

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