My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Goblin Cage Lumberjack Lava Hound Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Lava Hound
Giant Snowball
Lumberjack Lava Hound Little Prince
Zap
Firecracker Royal Giant Lava Hound Little Prince
Barbarian Barrel
Firecracker Elite Barbarians Goblin Cage Lumberjack Little Prince
The Log
Firecracker Royal Giant Elite Barbarians Goblin Cage Lumberjack Little Prince
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker Lava Hound Little Prince
Royal Delivery
Firecracker Elite Barbarians Goblin Cage Lumberjack Lava Hound Little Prince
Fireball
Firecracker Elite Barbarians Goblin Cage Lumberjack Lava Hound Little Prince
Poison
Firecracker Goblin Cage Lava Hound Little Prince
Lightning
Elite Barbarians Goblin Cage Lumberjack Little Prince
Rocket
Elite Barbarians Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Little Prince Fireball Goblin Cage Lumberjack Royal Giant Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Little Prince Fireball Goblin Cage

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Elite Barbarians Goblin Cage Lumberjack Lava Hound
Royal Giant
Firecracker Fireball Elite Barbarians Lumberjack
Elite Barbarians
Firecracker Royal Giant Fireball Lumberjack
Fireball
Royal Giant Lava Hound Elite Barbarians Little Prince
Goblin Cage
Firecracker Lumberjack Lava Hound
Lumberjack
Firecracker Royal Giant Elite Barbarians Goblin Cage Lava Hound
Lava Hound
Fireball Firecracker Goblin Cage Lumberjack
Little Prince
Fireball

Defense Synergies 0 7

Firecracker
Goblin Cage Lumberjack
Royal Giant
Elite Barbarians
Fireball
Goblin Cage Lumberjack Little Prince
Goblin Cage
Firecracker Fireball Lumberjack
Lumberjack
Firecracker Fireball Goblin Cage Little Prince
Lava Hound
Little Prince
Fireball Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Cage
Elite Barbarians Lumberjack Firecracker Goblin Cage
Goblin Cage Lumberjack Elite Barbarians
Elite Barbarians Goblin Cage Lumberjack Firecracker
Firecracker Elite Barbarians Fireball Goblin Cage Lumberjack
Fireball Firecracker Lumberjack
Firecracker Fireball Goblin Cage Little Prince
Fireball Goblin Cage
Elite Barbarians Goblin Cage Lumberjack
Elite Barbarians Firecracker Lumberjack Little Prince
Firecracker Fireball Lumberjack
Firecracker Fireball
Goblin Cage Lumberjack Elite Barbarians Fireball
Fireball Firecracker Goblin Cage Lumberjack
Elite Barbarians Goblin Cage Lumberjack
Elite Barbarians Fireball Goblin Cage Lumberjack
Firecracker Elite Barbarians Fireball Goblin Cage Lumberjack
Fireball Goblin Cage Firecracker Elite Barbarians Lumberjack Little Prince
Goblin Cage Firecracker Fireball Lumberjack Little Prince
Elite Barbarians Goblin Cage Lumberjack
Firecracker Elite Barbarians Fireball Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Fireball Goblin Cage
Fireball Firecracker Elite Barbarians Lumberjack
Lumberjack Elite Barbarians Goblin Cage
Lumberjack Elite Barbarians Fireball Goblin Cage
Elite Barbarians Goblin Cage Lumberjack
Firecracker Fireball
Elite Barbarians Fireball Goblin Cage Lumberjack
Elite Barbarians Goblin Cage Lumberjack
Goblin Cage Firecracker Elite Barbarians Fireball
Goblin Cage
Elite Barbarians Goblin Cage Lumberjack
Elite Barbarians Fireball Goblin Cage
Elite Barbarians Fireball Goblin Cage Lumberjack
Firecracker Fireball Goblin Cage
Elite Barbarians Firecracker Fireball Goblin Cage Lumberjack Little Prince
Firecracker Elite Barbarians Fireball Goblin Cage
Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Firecracker
Elite Barbarians Fireball Lumberjack
Firecracker Fireball
Fireball Firecracker
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Little Prince
Fireball
Fireball
Fireball
Firecracker Fireball Little Prince
Firecracker Fireball
Fireball
Fireball Firecracker
Elite Barbarians Firecracker Fireball Little Prince
Firecracker Fireball
Elite Barbarians Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball Firecracker
Fireball
Fireball Firecracker Lumberjack
Firecracker Fireball
Fireball
Firecracker Elite Barbarians
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Fireball Little Prince
Fireball Firecracker

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