My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Dark Prince Witch P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Dark Prince
Giant Snowball
Mega Minion Witch
Zap
Royal Giant Dark Prince Witch
Barbarian Barrel
Dark Prince Witch
The Log
Royal Giant Dark Prince Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mega Minion Dark Prince Witch P.E.K.K.A Mother Witch
Fireball
Mega Minion Witch Mother Witch
Poison
Mega Minion Witch Mother Witch
Lightning
Mega Minion Dark Prince Witch Mother Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince Freeze P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Dark Prince Freeze Mother Witch Witch Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Mega Minion Dark Prince Freeze

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion P.E.K.K.A Royal Giant Dark Prince Freeze Witch Mother Witch
Royal Giant
Mother Witch Zap Mega Minion Dark Prince Witch
Mega Minion
Zap Royal Giant
Dark Prince
Zap Royal Giant Witch Mother Witch
Freeze
Zap
Witch
Zap Royal Giant Dark Prince P.E.K.K.A
P.E.K.K.A
Zap Witch Mother Witch
Mother Witch
Royal Giant Zap Dark Prince P.E.K.K.A

Defense Synergies 1 9

Zap
Mega Minion Dark Prince Witch P.E.K.K.A Mother Witch
Royal Giant
Mega Minion
Zap Dark Prince Freeze Witch
Dark Prince
Zap Mega Minion Witch Mother Witch
Freeze
Mega Minion
Witch
Zap Mega Minion Dark Prince
P.E.K.K.A
Zap
Mother Witch
Zap Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
P.E.K.K.A Zap Mega Minion Dark Prince Witch
Witch P.E.K.K.A Mega Minion Dark Prince Freeze
Witch P.E.K.K.A Mega Minion Dark Prince
Dark Prince P.E.K.K.A
Freeze Zap Mega Minion Dark Prince Mother Witch
Mega Minion Zap Freeze Witch
Zap P.E.K.K.A
Witch P.E.K.K.A
Dark Prince
Witch Mother Witch Zap Mega Minion Dark Prince Freeze
Mega Minion Zap Witch
P.E.K.K.A Zap Dark Prince Freeze Witch
Zap Mega Minion Dark Prince Freeze Witch P.E.K.K.A
P.E.K.K.A
Zap Freeze P.E.K.K.A
Dark Prince Witch P.E.K.K.A
Zap Mega Minion Dark Prince Witch
Zap Freeze Witch Mega Minion Dark Prince Mother Witch
P.E.K.K.A
Dark Prince Witch P.E.K.K.A Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince Witch P.E.K.K.A
Zap Mega Minion
P.E.K.K.A Zap Dark Prince Witch
Dark Prince P.E.K.K.A Zap
P.E.K.K.A Dark Prince Witch
Mother Witch Zap Freeze Witch
Dark Prince P.E.K.K.A Mega Minion Witch
P.E.K.K.A Dark Prince
Zap Freeze P.E.K.K.A Mega Minion Dark Prince Witch
Witch P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Dark Prince Witch
P.E.K.K.A Zap Dark Prince
Dark Prince P.E.K.K.A Witch
Witch
Witch Zap Mega Minion Dark Prince Freeze P.E.K.K.A
Zap Mega Minion Dark Prince Freeze Witch P.E.K.K.A Mother Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap
Dark Prince Freeze
Zap Dark Prince
Mother Witch Zap Mega Minion Freeze Witch
Witch
Zap Freeze
Zap
Zap Dark Prince
Zap
Freeze
Zap
Zap Witch
Freeze
Zap Mega Minion Dark Prince
Zap Witch Mother Witch
Zap
Zap Freeze Mother Witch Dark Prince Witch
Mega Minion Witch
Zap Witch
Zap Witch
Zap
Zap Witch Mother Witch
Zap Mega Minion Freeze Witch
Mega Minion
Zap
Zap Freeze
P.E.K.K.A
Zap Dark Prince Freeze Witch
Zap Mega Minion Witch
Freeze
Mega Minion Dark Prince
Zap
Zap
Mega Minion Dark Prince P.E.K.K.A
Zap Freeze Witch
Zap Witch
Zap Dark Prince Freeze Witch
P.E.K.K.A

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