My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Royal Giant Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Bats Witch
Zap
Bats Firecracker Royal Giant Witch
Barbarian Barrel
Firecracker Tesla Valkyrie Witch
The Log
Firecracker Royal Giant Witch
Earthquake
Firecracker Tesla Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Valkyrie Witch
Fireball
Firecracker Tesla Witch
Poison
Bats Firecracker Witch
Lightning
Tesla Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Tesla Valkyrie Poison Witch Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Tesla Valkyrie

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie Mega Knight Firecracker
Firecracker
Royal Giant Bats Valkyrie Mega Knight
Tesla
Royal Giant
Bats Firecracker Poison Witch
Valkyrie
Bats Firecracker Witch
Poison
Royal Giant Mega Knight
Witch
Royal Giant Valkyrie Mega Knight
Mega Knight
Bats Firecracker Poison Witch

Defense Synergies 1 11

Bats
Firecracker Tesla Valkyrie Mega Knight
Firecracker
Valkyrie Bats Tesla Mega Knight
Tesla
Bats Firecracker Valkyrie Poison
Royal Giant
Valkyrie
Firecracker Bats Tesla Witch
Poison
Tesla Mega Knight
Witch
Valkyrie Mega Knight
Mega Knight
Bats Firecracker Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie
Bats Firecracker Tesla Valkyrie Witch Mega Knight
Tesla Witch Mega Knight Bats Valkyrie
Tesla Witch Bats Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Poison Mega Knight
Bats Firecracker Tesla Valkyrie Mega Knight
Bats Tesla Firecracker Poison Witch
Tesla Valkyrie Poison Mega Knight
Tesla Witch
Firecracker Tesla Valkyrie Mega Knight
Bats Valkyrie Poison Witch Firecracker Tesla Mega Knight
Tesla Bats Firecracker Poison Witch
Tesla Mega Knight Bats Valkyrie Witch
Valkyrie Mega Knight Bats Firecracker Tesla Poison Witch
Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Bats Firecracker Valkyrie Poison Witch
Tesla Valkyrie Mega Knight Bats Firecracker Witch
Valkyrie Poison Witch Bats Firecracker Tesla Mega Knight
Tesla
Valkyrie Mega Knight Bats Firecracker Tesla Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Witch
Poison Firecracker Tesla Valkyrie Mega Knight
Mega Knight Bats Valkyrie Witch
Valkyrie Mega Knight Bats Tesla
Tesla Valkyrie Witch Mega Knight
Firecracker Poison Bats Tesla Witch
Bats Tesla Valkyrie Witch
Mega Knight Tesla Valkyrie
Mega Knight Bats Firecracker Valkyrie Poison Witch
Witch Tesla
Mega Knight Bats Tesla Valkyrie Witch
Mega Knight Valkyrie Poison
Mega Knight Tesla Valkyrie Witch
Firecracker Tesla Valkyrie Witch Mega Knight
Tesla Witch Bats Firecracker Valkyrie Poison
Bats Valkyrie Poison Mega Knight Firecracker Tesla Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie
Firecracker Poison
Poison
Firecracker Valkyrie Poison
Poison Firecracker Valkyrie Mega Knight
Firecracker Poison Bats Witch
Firecracker Poison Witch
Poison Firecracker
Poison Firecracker
Bats Poison
Firecracker Poison Valkyrie
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison Witch
Firecracker Poison Mega Knight
Poison
Bats
Firecracker Poison Mega Knight
Firecracker Valkyrie Poison Witch Mega Knight
Poison Mega Knight
Poison
Poison
Firecracker Poison Valkyrie Witch Mega Knight
Witch
Firecracker Poison Witch
Poison Witch Mega Knight
Poison Firecracker
Poison Bats Firecracker Witch
Bats Firecracker Poison Witch
Poison Mega Knight
Firecracker Poison
Mega Knight
Firecracker Poison
Bats Witch
Poison Firecracker Witch
Poison Firecracker Valkyrie Mega Knight
Firecracker Poison
Poison
Firecracker Mega Knight
Bats Firecracker Poison Witch
Firecracker Bats Poison Witch
Poison Firecracker Witch Mega Knight
Firecracker Mega Knight

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