My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer Baby Dragon P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Bomber Musketeer Baby Dragon
Zap
Bomber Royal Giant
Barbarian Barrel
Bomber Musketeer Magic Archer
The Log
Bomber Royal Giant Musketeer
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Musketeer Baby Dragon P.E.K.K.A Magic Archer
Fireball
Bomber Musketeer Baby Dragon Magic Archer
Poison
Bomber Musketeer Magic Archer
Lightning
Musketeer Baby Dragon Magic Archer
Rocket
Musketeer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Baby Dragon The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Musketeer Baby Dragon Magic Archer Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Arrows Musketeer

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Baby Dragon P.E.K.K.A
Arrows
Royal Giant P.E.K.K.A
Royal Giant
Bomber Arrows Musketeer Baby Dragon The Log Magic Archer
Musketeer
Royal Giant Baby Dragon P.E.K.K.A The Log
Baby Dragon
Bomber Royal Giant Musketeer P.E.K.K.A
P.E.K.K.A
Arrows Magic Archer Bomber Musketeer Baby Dragon The Log
The Log
Royal Giant Musketeer P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Royal Giant The Log

Defense Synergies 2 8

Bomber
P.E.K.K.A The Log
Arrows
P.E.K.K.A
Royal Giant
Musketeer
The Log Baby Dragon P.E.K.K.A
Baby Dragon
Musketeer P.E.K.K.A The Log
P.E.K.K.A
The Log Bomber Arrows Musketeer Baby Dragon
The Log
Musketeer P.E.K.K.A Bomber Baby Dragon Magic Archer
Magic Archer
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Baby Dragon The Log Magic Archer
P.E.K.K.A Bomber Musketeer The Log
P.E.K.K.A Bomber Musketeer
P.E.K.K.A Bomber Musketeer
Bomber Arrows P.E.K.K.A The Log
Arrows The Log Bomber Musketeer Baby Dragon Magic Archer
Musketeer Arrows Baby Dragon Magic Archer
Arrows Musketeer Baby Dragon P.E.K.K.A The Log Magic Archer
P.E.K.K.A Musketeer
Bomber Musketeer
Bomber Arrows Musketeer Baby Dragon The Log Magic Archer
Arrows Musketeer Baby Dragon Magic Archer
P.E.K.K.A Bomber Musketeer The Log
Bomber Arrows Baby Dragon P.E.K.K.A The Log Magic Archer
P.E.K.K.A
P.E.K.K.A The Log
Bomber Arrows Musketeer P.E.K.K.A
Arrows Bomber Musketeer Baby Dragon The Log Magic Archer
Arrows Baby Dragon The Log Bomber Musketeer Magic Archer
P.E.K.K.A Musketeer
Bomber Arrows Musketeer Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Bomber Arrows Musketeer Baby Dragon The Log Magic Archer
P.E.K.K.A Musketeer The Log
P.E.K.K.A Musketeer The Log
P.E.K.K.A Musketeer
Arrows Musketeer Baby Dragon Magic Archer
P.E.K.K.A Musketeer
P.E.K.K.A
P.E.K.K.A Baby Dragon The Log Magic Archer
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Arrows The Log
P.E.K.K.A
Bomber Musketeer Baby Dragon Magic Archer
Bomber Musketeer Baby Dragon P.E.K.K.A The Log Magic Archer
Arrows Bomber Musketeer Baby Dragon P.E.K.K.A The Log Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Musketeer Baby Dragon The Log
Arrows Musketeer Baby Dragon The Log Magic Archer
Arrows Baby Dragon The Log Magic Archer
Arrows Musketeer The Log
Bomber Arrows Baby Dragon The Log Magic Archer
Arrows Musketeer Baby Dragon Magic Archer
Bomber Arrows Musketeer Baby Dragon The Log Magic Archer
Arrows The Log Baby Dragon Magic Archer
Arrows The Log
Musketeer
Arrows Musketeer The Log Magic Archer
Arrows Musketeer Baby Dragon Magic Archer
Musketeer Baby Dragon The Log Magic Archer
Arrows Musketeer Baby Dragon Magic Archer
Arrows Musketeer Baby Dragon The Log Magic Archer
Bomber Arrows Musketeer Baby Dragon The Log Magic Archer
Magic Archer Arrows Musketeer Baby Dragon The Log
Arrows
Bomber
Bomber Arrows Musketeer Baby Dragon The Log Magic Archer
Bomber Arrows Baby Dragon The Log Magic Archer
Musketeer Baby Dragon The Log Magic Archer
Arrows
Musketeer The Log
Arrows Musketeer Baby Dragon The Log
Arrows The Log Bomber Baby Dragon Magic Archer
Arrows The Log Musketeer Baby Dragon Magic Archer
Arrows Musketeer Baby Dragon The Log Magic Archer
Arrows Musketeer Baby Dragon The Log Magic Archer
Arrows Musketeer Baby Dragon Magic Archer
Musketeer
Bomber Arrows Musketeer The Log Magic Archer
Arrows Magic Archer
P.E.K.K.A
Arrows The Log Magic Archer
Musketeer Magic Archer
Arrows Musketeer Baby Dragon Magic Archer
Arrows The Log
Musketeer Baby Dragon Magic Archer
Arrows The Log Bomber Musketeer Baby Dragon Magic Archer
Arrows
Musketeer P.E.K.K.A
Musketeer Baby Dragon The Log Magic Archer
Musketeer Magic Archer
Musketeer Baby Dragon The Log Magic Archer

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