My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Battle Healer Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Curse Prince
Giant Snowball
Goblin Curse
Zap
Royal Giant Goblin Curse Prince
Barbarian Barrel
Goblin Curse Magic Archer
The Log
Royal Giant Goblin Curse Prince
Earthquake
Arrows
Goblin Curse
Royal Delivery
Battle Healer Prince Magic Archer
Fireball
Battle Healer Magic Archer
Poison
Battle Healer Goblin Curse Magic Archer
Lightning
Ice Golem Battle Healer Prince Magic Archer
Rocket
Battle Healer Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Freeze Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Battle Healer Goblin Curse Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Goblin Curse Battle Healer Freeze Magic Archer Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Goblin Curse Battle Healer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Goblin Curse Royal Giant Ice Golem Prince Magic Archer
Royal Giant
Giant Snowball Ice Golem Battle Healer Magic Archer
Ice Golem
Prince Giant Snowball Royal Giant Magic Archer
Battle Healer
Royal Giant Prince Magic Archer
Goblin Curse
Giant Snowball Magic Archer
Freeze
Prince
Ice Golem Giant Snowball Battle Healer Magic Archer
Magic Archer
Giant Snowball Royal Giant Ice Golem Battle Healer Goblin Curse Prince

Defense Synergies 0 9

Giant Snowball
Ice Golem Battle Healer Prince Magic Archer
Royal Giant
Ice Golem
Giant Snowball Battle Healer Magic Archer
Battle Healer
Giant Snowball Ice Golem Prince Magic Archer
Goblin Curse
Freeze
Prince
Giant Snowball Battle Healer Magic Archer
Magic Archer
Giant Snowball Ice Golem Battle Healer Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Magic Archer
Battle Healer Goblin Curse Prince
Prince Giant Snowball Goblin Curse Freeze
Prince Goblin Curse
Battle Healer Prince
Freeze Giant Snowball Magic Archer
Giant Snowball Goblin Curse Freeze Magic Archer
Ice Golem Battle Healer Magic Archer
Goblin Curse Prince
Giant Snowball Ice Golem Battle Healer Prince
Goblin Curse Giant Snowball Ice Golem Freeze Magic Archer
Giant Snowball Goblin Curse Magic Archer
Prince Giant Snowball Battle Healer Goblin Curse Freeze
Giant Snowball Goblin Curse Freeze Prince Magic Archer
Goblin Curse Prince
Giant Snowball Goblin Curse Freeze Prince
Prince
Giant Snowball Battle Healer Prince Magic Archer
Giant Snowball Freeze Ice Golem Battle Healer Goblin Curse Magic Archer
Goblin Curse Prince
Giant Snowball Battle Healer Goblin Curse Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem Battle Healer Prince
Giant Snowball Ice Golem Battle Healer Prince Magic Archer
Ice Golem Battle Healer Prince
Prince Ice Golem Battle Healer
Battle Healer Goblin Curse Prince
Giant Snowball Ice Golem Goblin Curse Freeze Magic Archer
Prince Ice Golem Battle Healer
Battle Healer Goblin Curse Prince
Freeze Giant Snowball Ice Golem Prince Magic Archer
Goblin Curse
Prince
Giant Snowball Prince
Prince Ice Golem Goblin Curse
Goblin Curse Magic Archer
Ice Golem Battle Healer Freeze Prince Magic Archer
Giant Snowball Ice Golem Battle Healer Goblin Curse Freeze Magic Archer
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem Freeze
Giant Snowball Goblin Curse Magic Archer
Magic Archer
Ice Golem Freeze Prince
Giant Snowball Goblin Curse Magic Archer
Giant Snowball Ice Golem Goblin Curse Freeze Magic Archer
Magic Archer
Giant Snowball Ice Golem Goblin Curse Freeze Magic Archer
Giant Snowball
Giant Snowball Prince
Prince Magic Archer
Giant Snowball Goblin Curse Magic Archer
Giant Snowball Ice Golem Magic Archer
Freeze Magic Archer
Giant Snowball Ice Golem Prince Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Freeze
Giant Snowball Prince Magic Archer
Giant Snowball Goblin Curse Magic Archer
Prince Magic Archer
Giant Snowball
Prince
Giant Snowball
Giant Snowball Ice Golem Goblin Curse Freeze Magic Archer
Giant Snowball Magic Archer
Giant Snowball Prince Magic Archer
Goblin Curse Magic Archer
Giant Snowball Ice Golem Goblin Curse Magic Archer
Giant Snowball Freeze
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Freeze Magic Archer
Prince
Giant Snowball Goblin Curse Magic Archer
Freeze Prince Magic Archer
Giant Snowball Goblin Curse Magic Archer
Freeze
Prince Magic Archer
Giant Snowball Ice Golem Magic Archer
Giant Snowball
Prince
Giant Snowball Freeze Magic Archer
Giant Snowball Magic Archer
Giant Snowball Freeze Prince Magic Archer
Prince

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