My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Zappies Hunter Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Zappies Dark Prince Hunter Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Dark Prince Night Witch
Giant Snowball
Bats Skeleton Barrel Zappies Night Witch
Zap
Bats Skeleton Barrel Zappies Dark Prince Night Witch
Barbarian Barrel
Skeleton Barrel Zappies Dark Prince Hunter Night Witch
The Log
Skeleton Barrel Zappies Dark Prince Hunter
Earthquake
Zappies
Arrows
Bats Skeleton Barrel Zappies Night Witch
Royal Delivery
Bats Skeleton Barrel Zappies Dark Prince Hunter Night Witch
Fireball
Skeleton Barrel Zappies Hunter Night Witch
Poison
Bats Skeleton Barrel Zappies Hunter Night Witch
Lightning
Dark Prince Hunter Night Witch
Rocket
Hunter Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Rage Dark Prince Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Skeleton Barrel Zappies Dark Prince Hunter Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Skeleton Barrel

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Rage Dark Prince
Arrows
Skeleton Barrel Dark Prince Night Witch
Skeleton Barrel
Bats Arrows Zappies Dark Prince
Zappies
Skeleton Barrel Rage Dark Prince
Rage
Bats Zappies Dark Prince Night Witch
Dark Prince
Bats Arrows Skeleton Barrel Zappies Rage
Hunter
Night Witch
Arrows Rage

Defense Synergies 0 6

Bats
Zappies Dark Prince Hunter
Arrows
Dark Prince
Skeleton Barrel
Zappies
Bats
Rage
Dark Prince
Bats Arrows Hunter Night Witch
Hunter
Bats Dark Prince
Night Witch
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Zappies
Hunter Bats Zappies Dark Prince Night Witch
Hunter Bats Zappies Dark Prince Night Witch
Hunter Night Witch Bats Zappies Dark Prince
Arrows Dark Prince
Arrows Bats Zappies Dark Prince Hunter Night Witch
Bats Hunter Arrows Zappies Night Witch
Arrows Skeleton Barrel
Zappies Hunter Night Witch
Zappies Dark Prince Hunter Night Witch
Bats Arrows Zappies Dark Prince Hunter Night Witch
Arrows Hunter Bats Zappies Night Witch
Hunter Night Witch Bats Zappies Dark Prince
Bats Arrows Zappies Dark Prince Hunter Night Witch
Zappies Hunter
Zappies Hunter
Bats Arrows Zappies Dark Prince Hunter Night Witch
Arrows Bats Zappies Dark Prince Hunter Night Witch
Arrows Hunter Bats Zappies Dark Prince
Zappies Hunter
Dark Prince Bats Arrows Zappies Hunter Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Dark Prince
Arrows Skeleton Barrel Hunter
Zappies Bats Dark Prince Hunter
Dark Prince Hunter Bats Zappies Night Witch
Zappies Dark Prince Hunter Night Witch
Arrows Bats Skeleton Barrel Zappies Hunter
Dark Prince Bats Zappies Hunter Night Witch
Zappies Dark Prince Hunter
Bats Zappies Dark Prince
Zappies
Bats Zappies Dark Prince Hunter
Arrows Dark Prince
Dark Prince Zappies Hunter Night Witch
Zappies
Zappies Bats Dark Prince Hunter Night Witch
Bats Arrows Zappies Dark Prince Hunter
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Dark Prince
Arrows Dark Prince
Arrows Bats Skeleton Barrel Hunter
Arrows
Arrows Skeleton Barrel Hunter
Arrows Skeleton Barrel
Bats Night Witch
Arrows Skeleton Barrel Dark Prince
Arrows
Skeleton Barrel Hunter
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Hunter
Arrows Skeleton Barrel
Arrows
Bats Night Witch
Arrows Skeleton Barrel Dark Prince Hunter
Arrows Skeleton Barrel
Night Witch
Arrows
Arrows Skeleton Barrel
Arrows Dark Prince Hunter
Arrows Skeleton Barrel Hunter
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Bats Arrows Hunter Night Witch
Bats Skeleton Barrel Zappies
Night Witch
Arrows Hunter Night Witch
Arrows Zappies
Arrows
Skeleton Barrel Bats Zappies Dark Prince Night Witch
Arrows Zappies Hunter
Arrows
Dark Prince Hunter
Arrows Skeleton Barrel
Arrows
Dark Prince
Bats Zappies
Bats Zappies
Skeleton Barrel Dark Prince

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