My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Three Musketeers Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Phoenix Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dart Goblin Phoenix Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Phoenix
Giant Snowball
Goblins Dart Goblin Three Musketeers Lumberjack
Zap
Goblins Dart Goblin Three Musketeers
Barbarian Barrel
Goblins Dart Goblin Bomb Tower Three Musketeers Lumberjack
The Log
Goblins Dart Goblin Three Musketeers Lumberjack
Earthquake
Bomb Tower
Arrows
Goblins Dart Goblin
Royal Delivery
Goblins Dart Goblin Three Musketeers Lumberjack
Fireball
Dart Goblin Bomb Tower Three Musketeers Lumberjack
Poison
Dart Goblin Bomb Tower Three Musketeers Phoenix
Lightning
Bomb Tower Three Musketeers Phoenix Lumberjack
Rocket
Bomb Tower Three Musketeers Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage Dart Goblin Fireball Bomb Tower Phoenix Lumberjack Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Rage Dart Goblin Fireball

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Dart Goblin
Fireball
Bomb Tower
Three Musketeers
Rage
Rage
Three Musketeers Phoenix
Phoenix
Rage
Lumberjack

Defense Synergies 0 6

Goblins
Dart Goblin Phoenix
Dart Goblin
Goblins Bomb Tower Lumberjack
Fireball
Bomb Tower Lumberjack
Bomb Tower
Dart Goblin Fireball
Three Musketeers
Rage
Phoenix
Goblins
Lumberjack
Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball
Bomb Tower Lumberjack Goblins Dart Goblin Three Musketeers Phoenix
Bomb Tower Three Musketeers Lumberjack Goblins Dart Goblin
Bomb Tower Three Musketeers Lumberjack Goblins Dart Goblin Phoenix
Fireball Bomb Tower Lumberjack
Fireball Goblins Dart Goblin Bomb Tower Lumberjack
Dart Goblin Three Musketeers Fireball Bomb Tower Phoenix
Dart Goblin Fireball Bomb Tower Phoenix
Three Musketeers Goblins Bomb Tower Phoenix Lumberjack
Goblins Dart Goblin Phoenix Lumberjack
Goblins Dart Goblin Fireball Bomb Tower Lumberjack
Three Musketeers Dart Goblin Fireball Phoenix
Bomb Tower Lumberjack Fireball Three Musketeers
Fireball Bomb Tower Three Musketeers Goblins Dart Goblin Lumberjack
Bomb Tower Three Musketeers Phoenix Lumberjack
Bomb Tower Fireball Three Musketeers Lumberjack
Bomb Tower Three Musketeers Goblins Fireball Lumberjack
Fireball Bomb Tower Goblins Dart Goblin Three Musketeers Lumberjack
Bomb Tower Dart Goblin Fireball Lumberjack
Dart Goblin Bomb Tower Three Musketeers Phoenix Lumberjack
Goblins Dart Goblin Fireball Bomb Tower Lumberjack
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Fireball
Fireball Bomb Tower Phoenix Lumberjack
Lumberjack Goblins Bomb Tower
Lumberjack Fireball Phoenix
Three Musketeers Phoenix Lumberjack
Fireball Dart Goblin Bomb Tower Three Musketeers
Goblins Dart Goblin Fireball Bomb Tower Phoenix Lumberjack
Bomb Tower Phoenix Lumberjack
Goblins Fireball Bomb Tower Phoenix
Dart Goblin Three Musketeers Phoenix
Dart Goblin Bomb Tower Phoenix Lumberjack
Fireball Phoenix
Fireball Bomb Tower Three Musketeers Lumberjack
Dart Goblin Fireball Bomb Tower Three Musketeers
Phoenix Goblins Dart Goblin Fireball Bomb Tower Three Musketeers Lumberjack
Dart Goblin Fireball Bomb Tower Phoenix
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Fireball Dart Goblin
Dart Goblin
Fireball Dart Goblin
Fireball Dart Goblin
Goblins Fireball Three Musketeers Lumberjack
Dart Goblin Fireball
Fireball Dart Goblin
Dart Goblin Fireball Three Musketeers
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Three Musketeers
Dart Goblin Fireball Three Musketeers
Fireball Three Musketeers
Dart Goblin Fireball Three Musketeers
Dart Goblin Fireball
Fireball
Fireball
Fireball
Fireball
Fireball Dart Goblin
Fireball
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Dart Goblin Fireball
Fireball
Fireball
Dart Goblin Fireball
Fireball Dart Goblin Three Musketeers
Fireball
Fireball Dart Goblin Three Musketeers Lumberjack
Dart Goblin Fireball
Fireball
Dart Goblin Three Musketeers
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Dart Goblin

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