My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Tesla Battle Ram Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Royal Hogs Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Hog Rider Royal Hogs Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Battle Ram Hog Rider Royal Hogs Ram Rider
Giant Snowball
Skeletons Bats Battle Ram Hog Rider Royal Hogs Ram Rider
Zap
Skeletons Bats Battle Ram Royal Hogs Ram Rider
Barbarian Barrel
Skeletons Tesla Battle Ram Royal Hogs
The Log
Skeletons Battle Ram Hog Rider Royal Hogs Ram Rider
Earthquake
Skeletons Tesla Hog Rider Royal Hogs
Arrows
Skeletons Bats Royal Hogs
Royal Delivery
Skeletons Bats Battle Ram Hog Rider Royal Hogs Ram Rider
Fireball
Tesla Battle Ram Hog Rider Royal Hogs Ram Rider
Poison
Bats Royal Hogs
Lightning
Tesla Battle Ram Ram Rider
Rocket
Hog Rider Royal Hogs Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Arrows Tesla Battle Ram Hog Rider Royal Hogs Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Arrows Tesla

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Battle Ram Royal Hogs Ram Rider
Arrows
Hog Rider Royal Hogs Battle Ram Ram Rider
Tesla
Battle Ram
Bats Arrows Royal Hogs
Hog Rider
Bats Arrows
Royal Hogs
Arrows Bats Battle Ram
Ram Rider
Bats Arrows

Defense Synergies 1 4

Skeletons
Tesla Bats Ram Rider
Bats
Skeletons Tesla
Arrows
Tesla
Tesla
Skeletons Bats Arrows
Battle Ram
Hog Rider
Royal Hogs
Ram Rider
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Ram Rider
Skeletons Bats Tesla Ram Rider
Tesla Ram Rider Skeletons Bats
Tesla Skeletons Bats Ram Rider
Arrows
Arrows Skeletons Bats Tesla
Bats Tesla Ram Rider Arrows
Arrows Tesla Ram Rider
Tesla Skeletons
Skeletons Tesla
Bats Skeletons Arrows Tesla Ram Rider
Arrows Tesla Bats Ram Rider
Tesla Skeletons Bats Ram Rider
Bats Arrows Tesla
Tesla Ram Rider
Tesla Ram Rider
Tesla Skeletons Bats Arrows
Arrows Tesla Bats Ram Rider
Arrows Bats Tesla Ram Rider
Tesla Ram Rider
Bats Arrows Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla
Arrows Tesla
Skeletons Bats Ram Rider
Bats Tesla Ram Rider
Skeletons Tesla Ram Rider
Arrows Skeletons Bats Tesla Ram Rider
Skeletons Bats Tesla Ram Rider
Tesla
Skeletons Bats
Skeletons Tesla
Bats Tesla
Arrows
Skeletons Tesla Ram Rider
Tesla
Tesla Skeletons Bats
Bats Arrows Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Ram Rider
Arrows
Arrows
Arrows
Arrows Bats Ram Rider
Arrows
Arrows Ram Rider
Arrows Ram Rider
Bats
Arrows Ram Rider
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Bats
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Ram Rider
Arrows Ram Rider
Arrows
Bats Arrows
Bats
Arrows
Arrows
Arrows
Bats
Arrows Ram Rider
Arrows
Arrows
Arrows
Bats
Bats

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