My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Great!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Battle Ram Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Battle Ram Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A Battle Ram Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Wall Breakers Goblin Barrel
Giant Snowball
Skeleton Barrel Battle Ram Wall Breakers Goblin Barrel Witch
Zap
Skeleton Barrel Battle Ram Wall Breakers Goblin Barrel Witch
Barbarian Barrel
Skeleton Barrel Battle Ram Wizard Wall Breakers Goblin Barrel Witch
The Log
Skeleton Barrel Mini P.E.K.K.A Battle Ram Wall Breakers Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Skeleton Barrel Wall Breakers Goblin Barrel Witch
Royal Delivery
Skeleton Barrel Mini P.E.K.K.A Battle Ram Wizard Wall Breakers Goblin Barrel Witch
Fireball
Skeleton Barrel Battle Ram Wizard Wall Breakers Goblin Barrel Witch
Poison
Skeleton Barrel Wizard Witch
Lightning
Mini P.E.K.K.A Battle Ram Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mini P.E.K.K.A Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Skeleton Barrel Goblin Barrel Mini P.E.K.K.A Battle Ram Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Skeleton Barrel Goblin Barrel

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Goblin Barrel Mini P.E.K.K.A Battle Ram Wall Breakers Witch
Mini P.E.K.K.A
Skeleton Barrel Wizard The Log
Battle Ram
The Log Skeleton Barrel Wall Breakers Goblin Barrel Witch
Wizard
Mini P.E.K.K.A
Wall Breakers
Skeleton Barrel Battle Ram The Log
Goblin Barrel
Skeleton Barrel Battle Ram
Witch
Skeleton Barrel Battle Ram
The Log
Battle Ram Mini P.E.K.K.A Wall Breakers

Defense Synergies 1 4

Skeleton Barrel
Mini P.E.K.K.A
The Log Wizard Witch
Battle Ram
Wizard
Mini P.E.K.K.A The Log
Wall Breakers
Goblin Barrel
Witch
Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Wizard The Log
Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Witch
Mini P.E.K.K.A The Log
The Log
Wizard Witch
Skeleton Barrel The Log
Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Witch Wizard The Log
Wizard Witch
Mini P.E.K.K.A Wizard Witch The Log
Wizard Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Wizard Mini P.E.K.K.A Witch
Wizard Witch The Log
Wizard Witch The Log
Mini P.E.K.K.A
Wizard Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch
Skeleton Barrel Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A The Log
Mini P.E.K.K.A Witch
Wizard Skeleton Barrel Witch
Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Witch The Log
Witch
Mini P.E.K.K.A Witch
The Log
Mini P.E.K.K.A Wizard Witch
Wizard Witch
Witch Mini P.E.K.K.A The Log
Mini P.E.K.K.A Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Wizard The Log
Wizard Skeleton Barrel Witch
Wizard Witch The Log
The Log Skeleton Barrel Wizard
The Log Skeleton Barrel Wizard
Mini P.E.K.K.A
Skeleton Barrel Wizard The Log
Wizard
Skeleton Barrel The Log
Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel Wizard Witch The Log
Skeleton Barrel Wizard The Log
Mini P.E.K.K.A
Skeleton Barrel Mini P.E.K.K.A Wizard The Log
Skeleton Barrel Wizard Witch The Log
The Log
Wizard
The Log
Skeleton Barrel The Log
The Log Wizard Witch
Witch
The Log Skeleton Barrel Wizard Witch
Skeleton Barrel Wizard Witch The Log
Skeleton Barrel The Log
Wizard Witch
Skeleton Barrel Wizard Witch
Mini P.E.K.K.A
Wizard The Log
Wizard The Log
Skeleton Barrel Witch
Wizard Witch
The Log
Mini P.E.K.K.A Wizard
The Log Skeleton Barrel Wizard
Witch The Log
Witch
Skeleton Barrel Witch The Log
Wizard

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