My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Dark Prince Hunter Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Battle Healer Wall Breakers Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Wall Breakers Dark Prince
Giant Snowball
Battle Ram Wall Breakers
Zap
Battle Ram Wall Breakers Dark Prince
Barbarian Barrel
Knight Battle Ram Wall Breakers Dark Prince Hunter Ice Wizard
The Log
Battle Ram Wall Breakers Dark Prince Hunter
Earthquake
Arrows
Wall Breakers
Royal Delivery
Knight Battle Ram Battle Healer Wall Breakers Dark Prince Hunter Ice Wizard
Fireball
Battle Ram Battle Healer Wall Breakers Hunter Ice Wizard
Poison
Battle Healer Hunter Ice Wizard
Lightning
Knight Battle Ram Battle Healer Dark Prince Hunter Ice Wizard
Rocket
Battle Healer Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Dark Prince Hunter Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Battle Healer Dark Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Wall Breakers Knight Ice Wizard Battle Ram Battle Healer Dark Prince Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Wall Breakers Knight Ice Wizard

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Knight Wall Breakers Dark Prince Hunter
Knight
Battle Ram Wall Breakers Giant Snowball Hunter Ice Wizard
Battle Ram
Giant Snowball Knight Battle Healer Wall Breakers Hunter
Battle Healer
Battle Ram Dark Prince Hunter Ice Wizard
Wall Breakers
Knight Giant Snowball Battle Ram
Dark Prince
Giant Snowball Battle Healer Ice Wizard
Hunter
Giant Snowball Knight Battle Ram Battle Healer
Ice Wizard
Knight Battle Healer Dark Prince

Defense Synergies 2 11

Giant Snowball
Knight Battle Healer Dark Prince Hunter Ice Wizard
Knight
Hunter Ice Wizard Giant Snowball
Battle Ram
Battle Healer
Giant Snowball Dark Prince Hunter Ice Wizard
Wall Breakers
Dark Prince
Giant Snowball Battle Healer Hunter Ice Wizard
Hunter
Knight Giant Snowball Battle Healer Dark Prince Ice Wizard
Ice Wizard
Knight Giant Snowball Battle Healer Dark Prince Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Hunter Knight Battle Healer Dark Prince Ice Wizard
Hunter Giant Snowball Knight Dark Prince Ice Wizard
Hunter Knight Dark Prince Ice Wizard
Battle Healer Dark Prince
Giant Snowball Dark Prince Hunter Ice Wizard
Giant Snowball Hunter Ice Wizard
Battle Healer
Hunter Ice Wizard
Knight Giant Snowball Battle Healer Dark Prince Hunter Ice Wizard
Ice Wizard Giant Snowball Knight Dark Prince Hunter
Hunter Giant Snowball Ice Wizard
Hunter Giant Snowball Knight Battle Healer Dark Prince Ice Wizard
Giant Snowball Dark Prince Hunter
Knight Hunter
Giant Snowball Hunter
Knight Dark Prince Hunter
Giant Snowball Knight Battle Healer Dark Prince Hunter Ice Wizard
Giant Snowball Hunter Knight Battle Healer Dark Prince Ice Wizard
Hunter
Dark Prince Giant Snowball Knight Battle Healer Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Battle Healer Dark Prince
Giant Snowball Knight Battle Healer Hunter
Knight Battle Healer Dark Prince Hunter
Dark Prince Hunter Knight Battle Healer
Knight Battle Healer Dark Prince Hunter
Giant Snowball Hunter Ice Wizard
Dark Prince Knight Battle Healer Hunter Ice Wizard
Knight Battle Healer Dark Prince Hunter
Giant Snowball Knight Dark Prince
Knight Dark Prince Hunter
Giant Snowball Dark Prince
Dark Prince Knight Hunter
Knight Battle Healer Dark Prince Hunter
Giant Snowball Battle Healer Dark Prince Hunter Ice Wizard
Giant Snowball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Giant Snowball Ice Wizard
Knight Dark Prince
Giant Snowball Dark Prince
Giant Snowball Hunter Ice Wizard
Giant Snowball Hunter Ice Wizard
Giant Snowball
Giant Snowball
Knight Dark Prince
Giant Snowball
Giant Snowball Knight Hunter
Giant Snowball
Giant Snowball Hunter
Giant Snowball
Giant Snowball Dark Prince Hunter
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Dark Prince Hunter Ice Wizard
Giant Snowball Hunter Ice Wizard
Giant Snowball
Giant Snowball Hunter Ice Wizard
Giant Snowball
Giant Snowball
Giant Snowball Hunter
Giant Snowball
Giant Snowball
Dark Prince
Giant Snowball Hunter Ice Wizard
Knight Dark Prince Hunter
Giant Snowball
Giant Snowball
Dark Prince
Giant Snowball
Giant Snowball
Giant Snowball Dark Prince

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