My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram P.E.K.K.A Royal Ghost Bandit Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram Little Prince
Zap
Battle Ram Bandit Little Prince
Barbarian Barrel
Battle Ram Royal Ghost Bandit Magic Archer Little Prince
The Log
Battle Ram Bandit Little Prince
Earthquake
Arrows
Little Prince
Royal Delivery
Battle Ram P.E.K.K.A Royal Ghost Bandit Magic Archer Little Prince
Fireball
Battle Ram Bandit Magic Archer Little Prince
Poison
Magic Archer Little Prince
Lightning
Battle Ram Bandit Magic Archer Little Prince
Rocket
Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Royal Ghost Bandit Little Prince Battle Ram Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Royal Ghost Bandit

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram P.E.K.K.A Royal Ghost Bandit Magic Archer Little Prince
Arrows
Zap P.E.K.K.A Battle Ram Bandit
Battle Ram
Zap Bandit Magic Archer Arrows P.E.K.K.A Royal Ghost
P.E.K.K.A
Zap Arrows Magic Archer Battle Ram
Royal Ghost
Zap Battle Ram Bandit Magic Archer Little Prince
Bandit
Battle Ram Zap Arrows Royal Ghost Magic Archer Little Prince
Magic Archer
Battle Ram P.E.K.K.A Zap Royal Ghost Bandit
Little Prince
Zap Royal Ghost Bandit

Defense Synergies 0 12

Zap
Arrows P.E.K.K.A Royal Ghost Bandit Magic Archer Little Prince
Arrows
Zap P.E.K.K.A Bandit Little Prince
Battle Ram
P.E.K.K.A
Zap Arrows
Royal Ghost
Zap Little Prince
Bandit
Zap Arrows Magic Archer Little Prince
Magic Archer
Zap Bandit
Little Prince
Zap Arrows Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Magic Archer
P.E.K.K.A Zap Bandit
P.E.K.K.A Bandit
P.E.K.K.A Bandit
Arrows P.E.K.K.A
Arrows Zap Royal Ghost Bandit Magic Archer
Zap Arrows Magic Archer Little Prince
Zap Arrows P.E.K.K.A Bandit Magic Archer
P.E.K.K.A
Royal Ghost Bandit Little Prince
Zap Arrows Royal Ghost Bandit Magic Archer
Arrows Zap Magic Archer
P.E.K.K.A Zap Bandit
Zap Arrows P.E.K.K.A Royal Ghost Magic Archer
P.E.K.K.A Bandit
Zap P.E.K.K.A Bandit
Arrows P.E.K.K.A
Arrows Zap Royal Ghost Bandit Magic Archer Little Prince
Zap Arrows Royal Ghost Bandit Magic Archer Little Prince
P.E.K.K.A
Royal Ghost Arrows P.E.K.K.A Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Royal Ghost Bandit
Bandit Zap Arrows Royal Ghost Magic Archer
P.E.K.K.A Bandit Zap
P.E.K.K.A Zap Bandit
P.E.K.K.A Bandit
Arrows Zap Magic Archer
P.E.K.K.A Bandit
P.E.K.K.A
Zap P.E.K.K.A Bandit Magic Archer
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Arrows
P.E.K.K.A Bandit
Magic Archer
Zap P.E.K.K.A Magic Archer Little Prince
Arrows Zap P.E.K.K.A Royal Ghost Magic Archer
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Royal Ghost Bandit
Arrows Zap Royal Ghost Bandit Magic Archer
Arrows Bandit Magic Archer
Arrows
Zap Arrows Magic Archer
Arrows Zap Magic Archer
Arrows Magic Archer
Arrows Zap Magic Archer
Arrows Zap Bandit
Zap Arrows Bandit Magic Archer
Zap Arrows Magic Archer
Bandit Magic Archer
Arrows Bandit Magic Archer
Zap Arrows Magic Archer
Zap Arrows Bandit Magic Archer
Magic Archer Arrows Bandit
Arrows
Zap Arrows Bandit Magic Archer
Zap Arrows Magic Archer Little Prince
Magic Archer
Arrows
Zap Arrows
Zap Arrows Magic Archer Little Prince
Arrows Zap Royal Ghost Bandit Magic Archer
Zap Arrows Bandit Magic Archer
Zap Arrows Bandit Magic Archer
Zap Arrows Magic Archer Little Prince
Zap
Zap Arrows Bandit Magic Archer
Zap Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Zap Bandit Magic Archer
Zap Arrows Magic Archer
Arrows
Magic Archer
Arrows Zap Magic Archer
Zap Arrows
P.E.K.K.A
Zap Magic Archer
Zap Magic Archer
Zap Royal Ghost Bandit Magic Archer Little Prince
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: