My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Giant Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Ram Rider
Giant Snowball
Bats Dart Goblin Ram Rider
Zap
Bats Firecracker Royal Giant Dart Goblin Inferno Tower Ram Rider
Barbarian Barrel
Firecracker Dart Goblin Inferno Tower
The Log
Firecracker Royal Giant Dart Goblin Ram Rider
Earthquake
Firecracker Inferno Tower
Arrows
Bats Firecracker Dart Goblin
Royal Delivery
Bats Firecracker Dart Goblin Ram Rider
Fireball
Firecracker Dart Goblin Inferno Tower Ram Rider
Poison
Bats Firecracker Dart Goblin Inferno Tower
Lightning
Inferno Tower Ram Rider Goblinstein
Rocket
Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Dart Goblin Freeze Inferno Tower Ram Rider Goblinstein Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Dart Goblin Freeze

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Firecracker Ram Rider
Firecracker
Royal Giant Bats Dart Goblin Ram Rider
Royal Giant
Bats Firecracker Dart Goblin
Dart Goblin
Royal Giant Firecracker Ram Rider
Inferno Tower
Freeze
Ram Rider
Bats Firecracker Dart Goblin
Goblinstein

Defense Synergies 0 8

Bats
Firecracker Dart Goblin Inferno Tower Freeze
Firecracker
Bats Dart Goblin Inferno Tower
Royal Giant
Dart Goblin
Bats Firecracker Inferno Tower Ram Rider
Inferno Tower
Bats Firecracker Dart Goblin
Freeze
Bats
Ram Rider
Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Inferno Tower Ram Rider
Inferno Tower Bats Firecracker Dart Goblin Ram Rider
Inferno Tower Ram Rider Bats Dart Goblin Freeze
Inferno Tower Bats Firecracker Dart Goblin Ram Rider
Firecracker
Freeze Bats Firecracker Dart Goblin
Bats Dart Goblin Inferno Tower Ram Rider Firecracker Freeze
Dart Goblin Inferno Tower Ram Rider
Inferno Tower
Firecracker Dart Goblin Inferno Tower
Bats Dart Goblin Firecracker Freeze Ram Rider
Inferno Tower Bats Firecracker Dart Goblin Ram Rider
Inferno Tower Bats Freeze Ram Rider
Bats Firecracker Dart Goblin Freeze
Inferno Tower Ram Rider
Inferno Tower Freeze Ram Rider
Bats Firecracker Inferno Tower
Bats Firecracker Dart Goblin Ram Rider
Freeze Bats Firecracker Dart Goblin Ram Rider
Dart Goblin Inferno Tower Ram Rider
Bats Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower
Firecracker
Bats Inferno Tower Ram Rider
Bats Inferno Tower Ram Rider
Inferno Tower Ram Rider
Firecracker Bats Dart Goblin Freeze Ram Rider
Bats Dart Goblin Inferno Tower Ram Rider
Inferno Tower
Freeze Bats Firecracker Inferno Tower
Inferno Tower Dart Goblin
Bats Dart Goblin Inferno Tower
Inferno Tower Ram Rider
Firecracker Dart Goblin
Inferno Tower Bats Firecracker Dart Goblin Freeze
Bats Firecracker Dart Goblin Inferno Tower Freeze
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Freeze
Firecracker Dart Goblin Ram Rider
Dart Goblin
Firecracker Dart Goblin Freeze
Firecracker
Firecracker Bats Dart Goblin Freeze Ram Rider
Firecracker Dart Goblin
Firecracker Dart Goblin Freeze Ram Rider
Firecracker Dart Goblin Ram Rider
Bats
Firecracker Dart Goblin Ram Rider
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Freeze
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Freeze
Bats
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Freeze
Firecracker Dart Goblin Ram Rider
Ram Rider
Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Bats Firecracker Dart Goblin Freeze
Dart Goblin
Firecracker Freeze
Firecracker
Bats Dart Goblin Freeze
Firecracker Dart Goblin Ram Rider
Freeze
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Bats Firecracker Dart Goblin Freeze
Firecracker Bats Dart Goblin
Firecracker Dart Goblin Freeze
Firecracker Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: