My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Zappies Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Zappies Prince Executioner Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Prince Ram Rider
Giant Snowball
Bats Zappies Goblin Barrel Ram Rider
Zap
Bats Zappies Goblin Barrel Prince Ram Rider
Barbarian Barrel
Zappies Goblin Barrel Executioner
The Log
Mini P.E.K.K.A Zappies Goblin Barrel Prince Ram Rider
Earthquake
Zappies Goblin Barrel
Arrows
Bats Zappies Goblin Barrel
Royal Delivery
Bats Mini P.E.K.K.A Zappies Goblin Barrel Prince Executioner Ram Rider
Fireball
Zappies Goblin Barrel Executioner Ram Rider
Poison
Bats Zappies Executioner
Lightning
Mini P.E.K.K.A Prince Executioner Ram Rider
Rocket
Prince Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Mini P.E.K.K.A Zappies Prince Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Barrel Mini P.E.K.K.A

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mini P.E.K.K.A Goblin Barrel Prince Ram Rider
Zap
Prince Ram Rider Bats Mini P.E.K.K.A Zappies Executioner
Mini P.E.K.K.A
Bats Zap Ram Rider
Zappies
Zap Goblin Barrel Prince Ram Rider
Goblin Barrel
Prince Bats Zappies Ram Rider
Prince
Zap Goblin Barrel Bats Zappies Ram Rider
Executioner
Zap
Ram Rider
Zap Bats Mini P.E.K.K.A Zappies Goblin Barrel Prince

Defense Synergies 1 12

Bats
Zap Mini P.E.K.K.A Zappies Prince
Zap
Mini P.E.K.K.A Bats Zappies Prince Executioner Ram Rider
Mini P.E.K.K.A
Zap Bats Executioner Ram Rider
Zappies
Bats Zap Prince
Goblin Barrel
Prince
Bats Zap Zappies Executioner
Executioner
Zap Mini P.E.K.K.A Prince
Ram Rider
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Zappies Executioner Ram Rider
Mini P.E.K.K.A Bats Zap Zappies Prince Executioner Ram Rider
Mini P.E.K.K.A Prince Ram Rider Bats Zappies Executioner
Mini P.E.K.K.A Prince Bats Zappies Ram Rider
Mini P.E.K.K.A Prince
Bats Zap Zappies Executioner
Bats Ram Rider Zap Zappies Executioner
Zap Ram Rider
Mini P.E.K.K.A Zappies Prince
Mini P.E.K.K.A Zappies Prince
Bats Executioner Zap Zappies Ram Rider
Executioner Bats Zap Zappies Ram Rider
Mini P.E.K.K.A Prince Bats Zap Zappies Ram Rider
Executioner Bats Zap Mini P.E.K.K.A Zappies Prince
Mini P.E.K.K.A Zappies Prince Ram Rider
Zap Mini P.E.K.K.A Zappies Prince Ram Rider
Bats Mini P.E.K.K.A Zappies Prince Executioner
Bats Zap Zappies Prince Executioner Ram Rider
Zap Executioner Bats Zappies Ram Rider
Mini P.E.K.K.A Zappies Prince Ram Rider
Bats Mini P.E.K.K.A Zappies Prince Executioner
Mini P.E.K.K.A Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Zappies Prince
Zap Mini P.E.K.K.A Prince Executioner
Zappies Bats Zap Mini P.E.K.K.A Prince Ram Rider
Mini P.E.K.K.A Prince Bats Zap Zappies Ram Rider
Mini P.E.K.K.A Zappies Prince Executioner Ram Rider
Executioner Bats Zap Zappies Ram Rider
Mini P.E.K.K.A Prince Bats Zappies Ram Rider
Mini P.E.K.K.A Zappies Prince
Zap Bats Mini P.E.K.K.A Zappies Prince
Zappies
Bats Mini P.E.K.K.A Zappies Prince
Zap Prince
Mini P.E.K.K.A Prince Zappies Executioner Ram Rider
Zappies Executioner
Zappies Bats Zap Mini P.E.K.K.A Prince Executioner
Bats Executioner Zap Mini P.E.K.K.A Zappies
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner Ram Rider
Prince
Executioner Zap
Executioner Bats Zap Ram Rider
Executioner
Zap Executioner Ram Rider
Zap Ram Rider
Bats Mini P.E.K.K.A Prince
Zap Prince Ram Rider
Zap Executioner
Executioner
Zap Prince
Zap Executioner
Executioner
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Prince Executioner
Zap
Prince
Prince
Zap
Zap Executioner
Zap Executioner Ram Rider
Zap Prince Ram Rider
Zap
Bats Zap Executioner
Zap Bats Zappies
Mini P.E.K.K.A
Zap
Zap Zappies
Prince
Zap Bats Zappies Prince
Zap Zappies Executioner Ram Rider
Mini P.E.K.K.A Prince Executioner
Zap Executioner
Zap
Prince Executioner
Zap Bats Zappies
Bats Zap Zappies Executioner
Zap Prince Executioner
Prince

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