My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Dart Goblin Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Elixir Golem Goblin Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel Ram Rider
Giant Snowball
Skeleton Dragons Dart Goblin Goblin Barrel Ram Rider
Zap
Firecracker Dart Goblin Goblin Barrel Goblin Giant Ram Rider
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Goblin Barrel
The Log
Firecracker Dart Goblin Elixir Golem Goblin Barrel Ram Rider
Earthquake
Firecracker Elixir Golem Goblin Barrel
Arrows
Firecracker Skeleton Dragons Dart Goblin Goblin Barrel
Royal Delivery
Firecracker Skeleton Dragons Dart Goblin Elixir Golem Goblin Barrel Ram Rider
Fireball
Firecracker Skeleton Dragons Dart Goblin Elixir Golem Goblin Barrel Ram Rider
Poison
Firecracker Skeleton Dragons Dart Goblin Elixir Golem
Lightning
Skeleton Dragons Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Elixir Golem Goblin Barrel Skeleton Dragons Poison Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Dart Goblin Elixir Golem Goblin Barrel

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Skeleton Dragons Dart Goblin Goblin Barrel Goblin Giant Ram Rider
Skeleton Dragons
Firecracker Elixir Golem Goblin Giant Ram Rider
Dart Goblin
Goblin Barrel Firecracker Elixir Golem Goblin Giant Ram Rider
Elixir Golem
Firecracker Poison Skeleton Dragons Dart Goblin Goblin Barrel
Goblin Barrel
Dart Goblin Firecracker Elixir Golem Goblin Giant Ram Rider
Poison
Elixir Golem Goblin Giant Ram Rider
Goblin Giant
Firecracker Skeleton Dragons Dart Goblin Goblin Barrel Poison
Ram Rider
Firecracker Skeleton Dragons Dart Goblin Goblin Barrel Poison

Defense Synergies 0 5

Firecracker
Skeleton Dragons Dart Goblin
Skeleton Dragons
Firecracker Dart Goblin
Dart Goblin
Firecracker Skeleton Dragons Goblin Giant Ram Rider
Elixir Golem
Goblin Barrel
Poison
Goblin Giant
Dart Goblin
Ram Rider
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Dart Goblin Goblin Giant Ram Rider
Firecracker Skeleton Dragons Dart Goblin Ram Rider
Ram Rider Skeleton Dragons Dart Goblin
Firecracker Skeleton Dragons Dart Goblin Ram Rider
Firecracker Poison
Firecracker Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Ram Rider Firecracker Poison
Skeleton Dragons Dart Goblin Poison Goblin Giant Ram Rider
Firecracker Dart Goblin
Skeleton Dragons Dart Goblin Poison Firecracker Goblin Giant Ram Rider
Skeleton Dragons Firecracker Dart Goblin Poison Ram Rider
Skeleton Dragons Ram Rider
Firecracker Skeleton Dragons Dart Goblin Poison
Ram Rider
Ram Rider
Firecracker Skeleton Dragons Poison
Firecracker Skeleton Dragons Dart Goblin Ram Rider
Poison Firecracker Skeleton Dragons Dart Goblin Ram Rider
Dart Goblin Ram Rider
Skeleton Dragons Firecracker Dart Goblin Poison Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Poison Firecracker Skeleton Dragons
Goblin Giant Ram Rider
Goblin Giant Ram Rider
Goblin Giant Ram Rider
Firecracker Skeleton Dragons Poison Dart Goblin Goblin Giant Ram Rider
Dart Goblin Goblin Giant Ram Rider
Goblin Giant
Firecracker Skeleton Dragons Poison
Skeleton Dragons Dart Goblin Goblin Giant
Dart Goblin
Poison Goblin Giant
Goblin Giant Ram Rider
Firecracker Skeleton Dragons Dart Goblin
Firecracker Skeleton Dragons Dart Goblin Poison Goblin Giant
Poison Firecracker Skeleton Dragons Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Skeleton Dragons Dart Goblin
Firecracker Poison Skeleton Dragons Dart Goblin Ram Rider
Skeleton Dragons Dart Goblin Poison Goblin Giant
Firecracker Skeleton Dragons Dart Goblin Poison
Poison Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Poison Dart Goblin Goblin Giant Ram Rider
Firecracker Skeleton Dragons Dart Goblin Poison
Poison Firecracker Skeleton Dragons Dart Goblin Ram Rider
Poison Firecracker Skeleton Dragons Dart Goblin Ram Rider
Poison
Firecracker Poison Skeleton Dragons Dart Goblin Ram Rider
Poison Firecracker Skeleton Dragons Dart Goblin
Poison Firecracker Skeleton Dragons Dart Goblin
Firecracker Skeleton Dragons Dart Goblin Poison
Firecracker Skeleton Dragons Dart Goblin Poison
Firecracker Skeleton Dragons Dart Goblin Poison
Firecracker Skeleton Dragons Dart Goblin Poison
Poison
Skeleton Dragons
Firecracker Skeleton Dragons Dart Goblin Poison
Firecracker Skeleton Dragons Dart Goblin Poison
Skeleton Dragons Poison
Skeleton Dragons Poison
Skeleton Dragons Poison
Firecracker Poison Skeleton Dragons
Firecracker Poison Skeleton Dragons Dart Goblin Ram Rider
Skeleton Dragons Poison Ram Rider
Poison Firecracker Skeleton Dragons Dart Goblin
Poison Firecracker Skeleton Dragons Dart Goblin
Firecracker Skeleton Dragons Dart Goblin Poison
Poison Skeleton Dragons Dart Goblin
Firecracker Skeleton Dragons Poison
Firecracker Poison
Dart Goblin
Poison Firecracker Skeleton Dragons Dart Goblin Ram Rider
Poison Firecracker Skeleton Dragons Dart Goblin
Firecracker Skeleton Dragons Dart Goblin Poison
Poison
Firecracker Skeleton Dragons Dart Goblin
Firecracker Skeleton Dragons Dart Goblin Poison
Firecracker Skeleton Dragons Dart Goblin Poison
Poison Firecracker Dart Goblin Goblin Giant
Firecracker Skeleton Dragons Dart Goblin

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