My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Electro Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Barbarians
Zap
Inferno Tower Sparky
Barbarian Barrel
Barbarians Inferno Tower Sparky
The Log
Barbarians Sparky
Earthquake
Barbarians Inferno Tower Elixir Collector
Arrows
Royal Delivery
Barbarians Sparky
Fireball
Barbarians Inferno Tower Elixir Collector Sparky
Poison
Barbarians Inferno Tower Elixir Collector Sparky
Lightning
Inferno Tower Elixir Collector Sparky
Rocket
Barbarians Inferno Tower Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Electro Giant The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Elixir Collector Electro Giant Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Barbarians Inferno Tower Rocket Elixir Collector Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Arrows Barbarians Inferno Tower

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky
Barbarians
Inferno Tower
Rocket
Electro Giant
Elixir Collector
Electro Giant
Rocket Sparky
The Log
Sparky
Sparky
Arrows Electro Giant The Log

Defense Synergies 1 5

Arrows
Barbarians Inferno Tower Sparky
Barbarians
Arrows
Inferno Tower
The Log Arrows
Rocket
The Log
Elixir Collector
Electro Giant
The Log
Inferno Tower Rocket Sparky
Sparky
Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower The Log Sparky
Barbarians Inferno Tower Sparky The Log
Barbarians Inferno Tower Rocket Sparky
Barbarians Inferno Tower Sparky
Arrows Barbarians Rocket The Log Sparky
Arrows The Log
Inferno Tower Rocket Arrows
Rocket Arrows Barbarians Inferno Tower Electro Giant The Log Sparky
Barbarians Inferno Tower Sparky
Barbarians Inferno Tower Sparky
Barbarians Arrows Electro Giant The Log
Arrows Inferno Tower
Barbarians Inferno Tower Sparky Rocket The Log
Rocket Sparky Arrows Barbarians The Log
Barbarians Inferno Tower Sparky
Barbarians Inferno Tower Rocket Electro Giant The Log Sparky
Barbarians Sparky Arrows Inferno Tower
Arrows Barbarians The Log
Arrows The Log Barbarians
Barbarians Sparky Inferno Tower
Arrows Barbarians Electro Giant The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Inferno Tower Electro Giant Sparky
Arrows Rocket The Log
Barbarians Inferno Tower Rocket The Log Sparky
Rocket Barbarians Inferno Tower The Log Sparky
Barbarians Inferno Tower Sparky
Arrows Rocket Electro Giant
Rocket Sparky Barbarians Inferno Tower
Inferno Tower Barbarians Sparky
Rocket Barbarians Inferno Tower The Log Sparky
Inferno Tower Barbarians Sparky
Barbarians Inferno Tower Sparky
Rocket Arrows Barbarians Electro Giant The Log
Barbarians Rocket Inferno Tower Sparky
Barbarians Electro Giant Sparky
Barbarians Inferno Tower Electro Giant Sparky Rocket The Log
Arrows Barbarians Inferno Tower Electro Giant The Log Sparky
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket The Log Sparky
Arrows The Log
Rocket Arrows The Log Sparky
Arrows Barbarians Rocket The Log Sparky
Rocket Arrows The Log Sparky
Arrows Electro Giant Rocket
Arrows The Log Sparky
Arrows The Log
Arrows The Log
Rocket Sparky
Rocket Arrows The Log Sparky
Arrows Rocket
Rocket The Log Sparky
Arrows Rocket
Arrows The Log Sparky
Rocket Arrows The Log Sparky
Arrows Rocket The Log Sparky
Arrows Rocket Sparky
Rocket Sparky
Rocket Arrows The Log Sparky
Rocket Arrows Electro Giant The Log
Rocket The Log Sparky
Rocket Arrows
Rocket The Log Sparky
Rocket Arrows Barbarians The Log
Arrows Electro Giant The Log Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Rocket Arrows The Log Sparky
Arrows Electro Giant Sparky
Rocket Electro Giant
Sparky
Arrows Rocket The Log Sparky
Rocket Arrows Sparky
Sparky
Rocket Arrows The Log Sparky
Barbarians Rocket
Rocket Arrows
Arrows The Log
Rocket Sparky
Arrows The Log
Rocket Arrows Electro Giant Sparky
Sparky
Electro Giant Rocket The Log Sparky
Rocket
Rocket Electro Giant The Log Sparky
Sparky
Rocket Sparky

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