My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Dark Prince Prince Princess Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince Prince Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Princess Lumberjack
Zap
Dark Prince Prince Princess
Barbarian Barrel
Knight Dark Prince Princess Lumberjack
The Log
Dark Prince Prince Princess Lumberjack
Earthquake
Arrows
Princess
Royal Delivery
Knight Dark Prince Prince Princess Lumberjack
Fireball
Princess Lumberjack
Poison
Princess
Lightning
Knight Dark Prince Prince Lumberjack
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Royal Delivery Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Delivery Dark Prince Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Delivery Dark Prince Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Royal Delivery Princess Dark Prince Lumberjack Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Royal Delivery Princess

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Dark Prince Prince Lumberjack Mega Knight
Knight
Princess Arrows Prince Lumberjack
Royal Delivery
Dark Prince
Prince Arrows Princess Lumberjack
Prince
Dark Prince Mega Knight Arrows Knight Princess Lumberjack
Princess
Knight Dark Prince Prince Mega Knight
Lumberjack
Arrows Knight Dark Prince Prince Mega Knight
Mega Knight
Prince Arrows Princess Lumberjack

Defense Synergies 3 14

Arrows
Mega Knight Knight Royal Delivery Dark Prince Prince Lumberjack
Knight
Royal Delivery Princess Arrows Lumberjack
Royal Delivery
Knight Arrows Dark Prince Prince Princess Lumberjack Mega Knight
Dark Prince
Arrows Royal Delivery Prince Princess
Prince
Arrows Royal Delivery Dark Prince
Princess
Knight Royal Delivery Dark Prince Mega Knight
Lumberjack
Arrows Knight Royal Delivery
Mega Knight
Arrows Royal Delivery Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Lumberjack Knight Royal Delivery Dark Prince Prince Mega Knight
Prince Lumberjack Mega Knight Knight Royal Delivery Dark Prince
Prince Lumberjack Knight Dark Prince Mega Knight
Arrows Royal Delivery Dark Prince Prince Princess Lumberjack Mega Knight
Arrows Royal Delivery Dark Prince Lumberjack Mega Knight
Arrows Royal Delivery Princess
Arrows Mega Knight
Prince Princess Lumberjack
Knight Royal Delivery Dark Prince Prince Lumberjack Mega Knight
Arrows Knight Royal Delivery Dark Prince Princess Lumberjack Mega Knight
Arrows Royal Delivery Princess
Prince Lumberjack Mega Knight Knight Royal Delivery Dark Prince
Mega Knight Arrows Royal Delivery Dark Prince Prince Princess Lumberjack
Knight Prince Lumberjack Mega Knight
Royal Delivery Prince Lumberjack Mega Knight
Mega Knight Arrows Knight Royal Delivery Dark Prince Prince Lumberjack
Arrows Royal Delivery Mega Knight Knight Dark Prince Prince Lumberjack
Arrows Royal Delivery Knight Dark Prince Princess Lumberjack Mega Knight
Prince Lumberjack
Dark Prince Mega Knight Arrows Knight Royal Delivery Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Mega Knight Royal Delivery Dark Prince Prince
Royal Delivery Arrows Knight Prince Lumberjack Mega Knight
Royal Delivery Lumberjack Mega Knight Knight Dark Prince Prince
Dark Prince Prince Lumberjack Mega Knight Knight Royal Delivery
Knight Royal Delivery Dark Prince Prince Lumberjack Mega Knight
Arrows Royal Delivery Princess
Royal Delivery Dark Prince Prince Knight Lumberjack
Mega Knight Knight Royal Delivery Dark Prince Prince Lumberjack
Royal Delivery Mega Knight Knight Dark Prince Prince
Royal Delivery
Mega Knight Knight Dark Prince Prince Lumberjack
Mega Knight Arrows Royal Delivery Dark Prince Prince
Royal Delivery Dark Prince Prince Mega Knight Knight Lumberjack
Princess Mega Knight
Knight Royal Delivery Dark Prince Prince Lumberjack
Arrows Mega Knight Royal Delivery Dark Prince Princess
Arrows Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Princess
Arrows
Arrows Knight Dark Prince Prince
Arrows Dark Prince Mega Knight
Arrows Princess
Arrows Princess
Arrows Princess
Arrows
Prince Lumberjack
Arrows Knight Dark Prince Prince Princess
Arrows Princess
Knight Princess
Arrows Princess
Princess Arrows Prince
Arrows Princess
Arrows Princess Mega Knight
Arrows
Arrows Dark Prince Prince Princess Mega Knight
Arrows Princess Mega Knight
Prince Mega Knight
Arrows Princess
Prince
Arrows
Arrows Dark Prince Princess Mega Knight
Arrows Princess
Arrows Prince Princess Mega Knight
Arrows
Arrows Princess
Arrows Mega Knight
Arrows Princess
Prince Mega Knight
Arrows Princess
Dark Prince Prince Princess
Arrows Princess
Arrows
Knight Dark Prince Prince Princess Lumberjack Mega Knight
Arrows Princess
Arrows
Dark Prince Prince Mega Knight
Princess
Princess
Dark Prince Prince Princess Mega Knight
Prince
Mega Knight

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