My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Royal Hogs Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Hogs Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Fisherman Phoenix
Giant Snowball
Royal Hogs Fisherman
Zap
Royal Hogs Fisherman
Barbarian Barrel
Electro Spirit Ice Spirit Royal Hogs
The Log
Electro Spirit Ice Spirit Royal Hogs Fisherman
Earthquake
Royal Hogs
Arrows
Electro Spirit Ice Spirit Royal Hogs
Royal Delivery
Electro Spirit Ice Spirit Royal Hogs Fisherman
Fireball
Royal Hogs Fisherman
Poison
Royal Hogs Fisherman Phoenix
Lightning
Fisherman Phoenix
Rocket
Royal Hogs Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Royal Delivery Fireball Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Royal Delivery Fireball Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Royal Delivery Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Royal Delivery Fisherman Fireball Phoenix Royal Hogs Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Spirit Royal Delivery Fisherman

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Phoenix
Ice Spirit
Royal Hogs Fisherman Phoenix
Royal Delivery
Fireball
Electro Spirit Royal Hogs
Royal Hogs
Ice Spirit Fireball Fisherman
Fisherman
Ice Spirit Royal Hogs
Phoenix
Electro Spirit Ice Spirit
Goblin Machine

Defense Synergies 0 8

Electro Spirit
Fisherman Phoenix
Ice Spirit
Royal Delivery Fireball Fisherman Phoenix
Royal Delivery
Ice Spirit Fireball Phoenix
Fireball
Ice Spirit Royal Delivery
Royal Hogs
Fisherman
Electro Spirit Ice Spirit
Phoenix
Electro Spirit Ice Spirit Royal Delivery
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Ice Spirit Royal Delivery Fisherman Phoenix
Fisherman Royal Delivery
Fisherman Phoenix
Royal Delivery Fireball
Royal Delivery Fireball Electro Spirit
Electro Spirit Ice Spirit Royal Delivery Fireball Phoenix
Electro Spirit Fireball Phoenix
Fisherman Phoenix
Ice Spirit Royal Delivery Fisherman Phoenix
Electro Spirit Royal Delivery Fireball Fisherman
Royal Delivery Fireball Phoenix
Ice Spirit Royal Delivery Fireball
Fireball Electro Spirit Ice Spirit Royal Delivery
Phoenix
Ice Spirit Royal Delivery Fireball Fisherman
Royal Delivery Fireball Fisherman
Ice Spirit Royal Delivery Fireball Electro Spirit Fisherman
Royal Delivery Electro Spirit Ice Spirit Fireball Fisherman
Fisherman Phoenix
Electro Spirit Royal Delivery Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Fireball Fisherman
Royal Delivery Fireball Fisherman Phoenix
Royal Delivery Ice Spirit Fisherman
Royal Delivery Fireball Fisherman Phoenix
Royal Delivery Fisherman Phoenix
Royal Delivery Fireball Electro Spirit Ice Spirit
Royal Delivery Fireball Phoenix
Royal Delivery Fisherman Phoenix
Royal Delivery Electro Spirit Ice Spirit Fireball Phoenix
Royal Delivery Phoenix
Phoenix
Royal Delivery Fireball Phoenix
Royal Delivery Fireball
Fireball
Phoenix Electro Spirit Ice Spirit Royal Delivery Fireball Fisherman
Electro Spirit Royal Delivery Fireball Phoenix
Electro Spirit Royal Delivery Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Fisherman
Fireball
Fireball
Fireball
Fireball Electro Spirit Ice Spirit Goblin Machine
Fireball Ice Spirit
Fireball Fisherman
Fireball Fisherman
Fireball Fisherman Goblin Machine
Fireball
Fireball Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball
Fireball
Fireball
Fisherman
Fireball Fisherman Goblin Machine
Fireball Goblin Machine
Fireball
Fireball
Fisherman
Fireball
Electro Spirit Ice Spirit Fireball Goblin Machine
Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball
Electro Spirit Ice Spirit Fireball
Fireball
Fireball
Electro Spirit Ice Spirit Fireball
Fireball
Electro Spirit Ice Spirit Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Electro Spirit Ice Spirit Fireball
Fireball
Fireball
Fireball

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