My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Flying Machine Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Royal Hogs Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Recruits Royal Hogs Prince
Giant Snowball
Archers Minions Royal Recruits Flying Machine Royal Hogs
Zap
Archers Minions Flying Machine Royal Hogs Prince
Barbarian Barrel
Archers Royal Recruits Royal Hogs Magic Archer
The Log
Archers Royal Recruits Royal Hogs Prince
Earthquake
Archers Royal Hogs
Arrows
Archers Minions Royal Recruits Flying Machine Royal Hogs
Royal Delivery
Archers Minions Royal Recruits Flying Machine Royal Hogs Prince Magic Archer
Fireball
Archers Minions Flying Machine Royal Hogs Magic Archer
Poison
Archers Minions Royal Recruits Flying Machine Royal Hogs Magic Archer
Lightning
Prince Magic Archer
Rocket
Royal Hogs Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Minions Flying Machine Magic Archer Royal Hogs Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Minions Flying Machine

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Recruits Royal Hogs Prince
Minions
Royal Recruits Royal Hogs Prince
Royal Recruits
Archers Minions Flying Machine Royal Hogs Magic Archer
Flying Machine
Royal Recruits Royal Hogs Prince
Royal Hogs
Archers Minions Royal Recruits Flying Machine The Log Magic Archer
Prince
Archers Minions Flying Machine The Log Magic Archer
The Log
Royal Hogs Prince Magic Archer
Magic Archer
Royal Recruits Royal Hogs Prince The Log

Defense Synergies 1 12

Archers
Minions Royal Recruits The Log
Minions
Archers Royal Recruits Flying Machine Prince The Log
Royal Recruits
Archers Minions The Log
Flying Machine
Minions Prince The Log
Royal Hogs
Prince
The Log Minions Flying Machine Magic Archer
The Log
Prince Archers Minions Royal Recruits Flying Machine Magic Archer
Magic Archer
Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Flying Machine The Log Magic Archer
Minions Royal Recruits Flying Machine Prince The Log
Prince Archers Minions Royal Recruits
Royal Recruits Prince Minions
Royal Recruits Prince The Log
The Log Archers Minions Flying Machine Magic Archer
Minions Archers Flying Machine Magic Archer
Royal Recruits Flying Machine The Log Magic Archer
Minions Royal Recruits Prince
Archers Royal Recruits Prince
Archers Minions Royal Recruits Flying Machine The Log Magic Archer
Minions Archers Flying Machine Magic Archer
Royal Recruits Prince Minions Flying Machine The Log
Minions Royal Recruits Prince The Log Magic Archer
Royal Recruits Prince
Royal Recruits Prince The Log
Minions Royal Recruits Prince
Archers Minions Royal Recruits Flying Machine Prince The Log Magic Archer
The Log Archers Minions Royal Recruits Flying Machine Magic Archer
Royal Recruits Prince
Royal Recruits Archers Minions Flying Machine Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Archers Prince
Archers Flying Machine Prince The Log Magic Archer
Royal Recruits Minions Prince The Log
Royal Recruits Prince The Log
Royal Recruits Prince
Archers Minions Flying Machine Magic Archer
Royal Recruits Prince Archers Minions Flying Machine
Royal Recruits Prince
Royal Recruits Minions Flying Machine Prince The Log Magic Archer
Royal Recruits
Minions Royal Recruits Flying Machine Prince
Royal Recruits Prince The Log
Royal Recruits Prince
Royal Recruits Archers Flying Machine Magic Archer
Royal Recruits Archers Minions Flying Machine Prince The Log Magic Archer
Minions Archers Royal Recruits Flying Machine The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Recruits Flying Machine The Log
Flying Machine The Log Magic Archer
Flying Machine The Log Magic Archer
Royal Recruits Flying Machine Prince The Log
The Log Magic Archer
Minions Flying Machine Magic Archer
Archers Flying Machine The Log Magic Archer
The Log Flying Machine Magic Archer
The Log Flying Machine
Minions Prince
Royal Recruits Flying Machine Prince The Log Magic Archer
Archers Flying Machine Magic Archer
Flying Machine The Log Magic Archer
Minions Flying Machine Magic Archer
Flying Machine Prince The Log Magic Archer
Flying Machine The Log Magic Archer
Magic Archer Royal Recruits Flying Machine The Log
Minions
Archers Flying Machine Prince The Log Magic Archer
Flying Machine The Log Magic Archer
Minions Prince The Log Magic Archer
Prince The Log
Royal Recruits Flying Machine The Log
The Log Magic Archer
The Log Flying Machine Magic Archer
Flying Machine Prince The Log Magic Archer
The Log Magic Archer
Archers Flying Machine Magic Archer
Minions Flying Machine
The Log Magic Archer
Magic Archer
Prince
The Log Magic Archer
Archers Minions Royal Recruits Flying Machine Prince Magic Archer
Archers Flying Machine Magic Archer
The Log
Flying Machine Prince Magic Archer
The Log Flying Machine Magic Archer
Royal Recruits Flying Machine Prince
Minions Royal Recruits Flying Machine The Log Magic Archer
Flying Machine Magic Archer
Royal Recruits Flying Machine Prince The Log Magic Archer
Prince

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