My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Bandit Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Clone Bandit Skeleton King
Giant Snowball
Bats Royal Recruits Clone Skeleton King
Zap
Bats Clone Bandit Skeleton King
Barbarian Barrel
Royal Recruits Clone Bandit Skeleton King
The Log
Royal Recruits Mini P.E.K.K.A Clone Bandit Skeleton King
Earthquake
Clone Skeleton King
Arrows
Bats Royal Recruits Clone Skeleton King
Royal Delivery
Bats Royal Recruits Mini P.E.K.K.A Clone Bandit Skeleton King
Fireball
Clone Bandit Skeleton King
Poison
Bats Royal Recruits Clone Skeleton King
Lightning
Mini P.E.K.K.A Bandit Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Mini P.E.K.K.A Clone

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Clone Bandit Mini P.E.K.K.A Skeleton King Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Clone Bandit

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Recruits Mini P.E.K.K.A Clone Bandit Skeleton King
Royal Recruits
Bats Clone Bandit
Mini P.E.K.K.A
Bats Lightning The Log
Clone
Bats Royal Recruits
Lightning
Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Bandit
Bandit
Bats Royal Recruits The Log
Skeleton King
Bats

Defense Synergies 1 8

Bats
Royal Recruits Mini P.E.K.K.A The Log Bandit Skeleton King
Royal Recruits
Bats The Log
Mini P.E.K.K.A
The Log Bats
Clone
Lightning
The Log
The Log
Mini P.E.K.K.A Bats Royal Recruits Lightning Bandit
Bandit
Bats The Log
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits The Log
Mini P.E.K.K.A Bats Royal Recruits The Log Bandit
Mini P.E.K.K.A Bats Royal Recruits Lightning Bandit
Royal Recruits Mini P.E.K.K.A Bats Bandit Skeleton King
Lightning Royal Recruits Mini P.E.K.K.A The Log
The Log Bats Bandit
Bats Lightning
Lightning Royal Recruits The Log Bandit
Mini P.E.K.K.A Royal Recruits Skeleton King
Royal Recruits Mini P.E.K.K.A Bandit
Bats Royal Recruits The Log Bandit Skeleton King
Bats
Royal Recruits Mini P.E.K.K.A Bats Lightning The Log Bandit
Bats Royal Recruits Mini P.E.K.K.A The Log Skeleton King
Royal Recruits Mini P.E.K.K.A Bandit Skeleton King
Royal Recruits Mini P.E.K.K.A Lightning The Log Bandit
Bats Royal Recruits Mini P.E.K.K.A
Bats Royal Recruits The Log Bandit
The Log Bats Royal Recruits Bandit
Mini P.E.K.K.A Royal Recruits
Royal Recruits Bats Mini P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Bandit
Bandit Mini P.E.K.K.A Lightning The Log
Royal Recruits Bandit Bats Mini P.E.K.K.A Lightning The Log
Royal Recruits Mini P.E.K.K.A Lightning Bats The Log Bandit
Royal Recruits Mini P.E.K.K.A Bandit
Bats
Royal Recruits Mini P.E.K.K.A Bats Lightning Bandit
Mini P.E.K.K.A Royal Recruits
Royal Recruits Lightning Bats Mini P.E.K.K.A The Log Bandit
Royal Recruits
Bats Royal Recruits Mini P.E.K.K.A
Royal Recruits Lightning The Log
Royal Recruits Mini P.E.K.K.A Lightning Bandit Skeleton King
Royal Recruits
Royal Recruits Bats Mini P.E.K.K.A Lightning The Log Skeleton King
Bats Royal Recruits Mini P.E.K.K.A The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits The Log Bandit
The Log Bandit
Lightning The Log Bandit
Lightning Royal Recruits The Log
The Log
Bats
The Log
The Log Lightning
The Log Lightning Bandit
Lightning Bats Mini P.E.K.K.A
Lightning Royal Recruits The Log Bandit
Lightning
Lightning The Log Bandit
Lightning Bandit
Lightning The Log
Lightning The Log Bandit
Lightning Royal Recruits The Log Bandit
Lightning
Bats Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A The Log Bandit
Lightning The Log
Lightning The Log
Lightning
Lightning The Log
Lightning Royal Recruits The Log
The Log
The Log Lightning Bandit
Lightning The Log Bandit
Lightning The Log Bandit
Lightning Bats
Lightning Bats
Lightning Mini P.E.K.K.A
Lightning The Log Bandit
Lightning
Lightning The Log
Lightning Bats Royal Recruits Bandit
Lightning
The Log
Lightning Mini P.E.K.K.A
The Log Lightning Skeleton King
Lightning
Royal Recruits
Bats Royal Recruits Lightning The Log Skeleton King
Bats Lightning
Lightning Royal Recruits The Log Bandit
Lightning

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