My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Wall Breakers Skeleton Army
Giant Snowball
Bats Royal Recruits Wall Breakers Skeleton Army Little Prince
Zap
Bats Wall Breakers Skeleton Army Little Prince
Barbarian Barrel
Royal Recruits Bomb Tower Wall Breakers Skeleton Army Magic Archer Little Prince
The Log
Royal Recruits Wall Breakers Skeleton Army Little Prince
Earthquake
Bomb Tower Skeleton Army
Arrows
Bats Royal Recruits Wall Breakers Skeleton Army Little Prince
Royal Delivery
Bats Royal Recruits Wall Breakers Skeleton Army Magic Archer Little Prince
Fireball
Bomb Tower Wall Breakers Skeleton Army Magic Archer Little Prince
Poison
Bats Royal Recruits Bomb Tower Skeleton Army Magic Archer Little Prince
Lightning
Bomb Tower Magic Archer Little Prince
Rocket
Bomb Tower Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Skeleton Army Little Prince Bomb Tower Magic Archer Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Skeleton Army

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Recruits Wall Breakers
Arrows
Wall Breakers
Royal Recruits
Bats Wall Breakers Magic Archer
Bomb Tower
Wall Breakers
Bats Arrows Royal Recruits
Skeleton Army
Magic Archer
Royal Recruits
Little Prince

Defense Synergies 0 8

Bats
Royal Recruits Bomb Tower
Arrows
Bomb Tower Little Prince
Royal Recruits
Bats Skeleton Army
Bomb Tower
Bats Arrows Skeleton Army Magic Archer
Wall Breakers
Skeleton Army
Royal Recruits Bomb Tower Magic Archer
Magic Archer
Bomb Tower Skeleton Army
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Magic Archer
Bomb Tower Skeleton Army Bats Royal Recruits
Bomb Tower Skeleton Army Bats Royal Recruits
Royal Recruits Bomb Tower Skeleton Army Bats
Arrows Royal Recruits Bomb Tower Skeleton Army
Arrows Skeleton Army Bats Bomb Tower Magic Archer
Bats Arrows Bomb Tower Magic Archer Little Prince
Arrows Royal Recruits Bomb Tower Magic Archer
Royal Recruits Bomb Tower Skeleton Army
Skeleton Army Royal Recruits Little Prince
Bats Skeleton Army Arrows Royal Recruits Bomb Tower Magic Archer
Arrows Bats Magic Archer
Royal Recruits Bomb Tower Skeleton Army Bats
Bomb Tower Skeleton Army Bats Arrows Royal Recruits Magic Archer
Royal Recruits Skeleton Army Bomb Tower
Bomb Tower Skeleton Army Royal Recruits
Bomb Tower Bats Arrows Royal Recruits Skeleton Army
Arrows Bomb Tower Bats Royal Recruits Skeleton Army Magic Archer Little Prince
Arrows Bomb Tower Bats Royal Recruits Magic Archer Little Prince
Royal Recruits Bomb Tower
Royal Recruits Skeleton Army Bats Arrows Bomb Tower Little Prince
Bomb Tower Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army
Arrows Bomb Tower Magic Archer
Royal Recruits Skeleton Army Bats Bomb Tower
Royal Recruits Skeleton Army Bats
Royal Recruits Skeleton Army
Arrows Bats Bomb Tower Magic Archer
Royal Recruits Skeleton Army Bats Bomb Tower
Royal Recruits Bomb Tower Skeleton Army
Royal Recruits Bats Bomb Tower Skeleton Army Magic Archer
Royal Recruits Skeleton Army
Bats Royal Recruits Bomb Tower
Royal Recruits Skeleton Army Arrows
Royal Recruits Skeleton Army Bomb Tower
Royal Recruits Bomb Tower Skeleton Army Magic Archer
Royal Recruits Skeleton Army Bats Bomb Tower Magic Archer Little Prince
Bats Arrows Royal Recruits Bomb Tower Magic Archer
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Royal Recruits
Arrows Magic Archer
Arrows Magic Archer
Arrows Royal Recruits
Arrows Magic Archer
Arrows Bats Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows
Bats
Arrows Royal Recruits Magic Archer
Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows Royal Recruits
Arrows
Bats
Arrows Magic Archer
Arrows Magic Archer Little Prince
Magic Archer
Arrows
Arrows Royal Recruits
Arrows Magic Archer Little Prince
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Bats Arrows Magic Archer Little Prince
Bats
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Bats Royal Recruits Skeleton Army Magic Archer
Arrows Magic Archer
Arrows
Magic Archer
Arrows Magic Archer
Arrows
Royal Recruits
Bats Royal Recruits Magic Archer
Bats Magic Archer
Royal Recruits Magic Archer Little Prince

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