My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Royal Recruits Prince Bandit Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Prince Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Prince Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Royal Recruits Prince Bandit
Giant Snowball
Bomber Bats Royal Recruits
Zap
Bomber Bats Prince Bandit
Barbarian Barrel
Bomber Royal Recruits Bandit Magic Archer
The Log
Bomber Royal Recruits Prince Bandit
Earthquake
Bomber
Arrows
Bomber Bats Royal Recruits
Royal Delivery
Bomber Bats Royal Recruits Prince Bandit Magic Archer
Fireball
Bomber Bandit Magic Archer
Poison
Bomber Bats Royal Recruits Magic Archer
Lightning
Prince Bandit Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats The Log Bandit Magic Archer Golden Knight Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats The Log Bandit

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Royal Recruits Prince Bandit
Bats
Bomber Royal Recruits Prince Bandit
Royal Recruits
Bomber Bats Bandit Magic Archer
Prince
Bomber Bats The Log Magic Archer
The Log
Prince Bandit Magic Archer
Bandit
Bomber Bats Royal Recruits The Log Magic Archer Golden Knight
Magic Archer
Royal Recruits Prince The Log Bandit Golden Knight
Golden Knight
Bandit Magic Archer

Defense Synergies 1 16

Bomber
Bats Royal Recruits The Log Bandit Golden Knight
Bats
Bomber Royal Recruits Prince The Log Bandit Golden Knight
Royal Recruits
Bomber Bats The Log
Prince
The Log Bats Magic Archer
The Log
Prince Bomber Bats Royal Recruits Bandit Magic Archer Golden Knight
Bandit
Bomber Bats The Log Magic Archer
Magic Archer
Prince The Log Bandit
Golden Knight
Bomber Bats The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Royal Recruits The Log Magic Archer Golden Knight
Bats Royal Recruits Prince The Log Bandit
Prince Bomber Bats Royal Recruits Bandit
Royal Recruits Prince Bats Bandit
Bomber Royal Recruits Prince The Log
The Log Bomber Bats Bandit Magic Archer
Bats Magic Archer
Royal Recruits The Log Bandit Magic Archer Golden Knight
Royal Recruits Prince
Bomber Royal Recruits Prince Bandit
Bats Bomber Royal Recruits The Log Bandit Magic Archer
Bats Magic Archer
Royal Recruits Prince Bomber Bats The Log Bandit
Bomber Bats Royal Recruits Prince The Log Magic Archer Golden Knight
Royal Recruits Prince Bandit
Royal Recruits Prince The Log Bandit
Bomber Bats Royal Recruits Prince
Bomber Bats Royal Recruits Prince The Log Bandit Magic Archer Golden Knight
The Log Bomber Bats Royal Recruits Bandit Magic Archer
Royal Recruits Prince
Bomber Royal Recruits Bats Prince The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Prince Bandit
Bandit Bomber Prince The Log Magic Archer
Royal Recruits Bandit Bats Prince The Log Golden Knight
Royal Recruits Prince Bats The Log Bandit
Royal Recruits Prince Bandit
Bats Magic Archer
Royal Recruits Prince Bats Bandit
Royal Recruits Prince
Royal Recruits Bats Prince The Log Bandit Magic Archer
Royal Recruits
Bats Royal Recruits Prince Golden Knight
Royal Recruits Prince The Log
Royal Recruits Prince Bandit Golden Knight
Royal Recruits Bomber Magic Archer
Royal Recruits Bomber Bats Prince The Log Magic Archer Golden Knight
Bats Bomber Royal Recruits The Log Magic Archer Golden Knight
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Recruits The Log Bandit Golden Knight
The Log Bandit Magic Archer Golden Knight
The Log Bandit Magic Archer
Royal Recruits Prince The Log
Bomber The Log Magic Archer
Bats Magic Archer
Bomber The Log Magic Archer
The Log Magic Archer
The Log Bandit Golden Knight
Bats Prince
Royal Recruits Prince The Log Bandit Magic Archer Golden Knight
Magic Archer
The Log Bandit Magic Archer Golden Knight
Bandit Magic Archer
Prince The Log Magic Archer
Bomber The Log Bandit Magic Archer Golden Knight
Magic Archer Royal Recruits The Log Bandit
Bomber Bats
Bomber Prince The Log Bandit Magic Archer
Bomber The Log Magic Archer Golden Knight
Prince The Log Magic Archer
Prince The Log
Royal Recruits The Log
The Log Bomber Magic Archer
The Log Bandit Magic Archer Golden Knight
Prince The Log Bandit Magic Archer Golden Knight
The Log Bandit Magic Archer Golden Knight
Bats Magic Archer
Bats
Bomber The Log Bandit Magic Archer
Magic Archer
Prince
The Log Magic Archer
Bats Royal Recruits Prince Bandit Magic Archer
Magic Archer
The Log
Prince Magic Archer
The Log Bomber Magic Archer
Royal Recruits Prince
Bats Royal Recruits The Log Magic Archer Golden Knight
Bats Magic Archer
Royal Recruits Prince The Log Bandit Magic Archer Golden Knight
Prince

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