My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Archers Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Archers Balloon
Giant Snowball
Skeletons Bats Archers Balloon Lumberjack
Zap
Skeletons Bats Archers Inferno Tower Balloon
Barbarian Barrel
Skeletons Archers Inferno Tower Lumberjack
The Log
Skeletons Archers Lumberjack
Earthquake
Skeletons Archers Inferno Tower
Arrows
Skeletons Bats Archers
Royal Delivery
Skeletons Bats Archers Balloon Lumberjack
Fireball
Archers Inferno Tower Balloon Lumberjack
Poison
Bats Archers Inferno Tower Balloon
Lightning
Inferno Tower Balloon Lumberjack
Rocket
Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Barbarian Barrel Archers Lumberjack Inferno Tower Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap Barbarian Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Balloon Zap Barbarian Barrel Lumberjack
Zap
Balloon Bats Archers Barbarian Barrel Lumberjack
Archers
Zap Barbarian Barrel Balloon Lumberjack
Inferno Tower
Barbarian Barrel
Balloon Bats Zap Archers Lumberjack
Balloon
Bats Zap Barbarian Barrel Lumberjack Archers
Lumberjack
Balloon Bats Zap Archers Barbarian Barrel

Defense Synergies 1 19

Skeletons
Bats Zap Archers Inferno Tower Barbarian Barrel Lumberjack
Bats
Skeletons Zap Inferno Tower Barbarian Barrel Lumberjack
Zap
Skeletons Bats Archers Inferno Tower Barbarian Barrel Lumberjack
Archers
Barbarian Barrel Skeletons Zap Inferno Tower Lumberjack
Inferno Tower
Skeletons Bats Zap Archers Barbarian Barrel Lumberjack
Barbarian Barrel
Archers Skeletons Bats Zap Inferno Tower Lumberjack
Balloon
Lumberjack
Skeletons Bats Zap Archers Inferno Tower Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Barbarian Barrel
Inferno Tower Lumberjack Skeletons Bats Zap
Inferno Tower Lumberjack Skeletons Bats Archers
Inferno Tower Lumberjack Skeletons Bats
Barbarian Barrel Lumberjack
Barbarian Barrel Skeletons Bats Zap Archers Lumberjack
Bats Inferno Tower Zap Archers
Zap Inferno Tower Barbarian Barrel
Inferno Tower Skeletons Lumberjack
Skeletons Archers Inferno Tower Barbarian Barrel Lumberjack
Bats Archers Skeletons Zap Barbarian Barrel Lumberjack
Inferno Tower Bats Zap Archers
Inferno Tower Lumberjack Skeletons Bats Zap
Bats Zap Barbarian Barrel Lumberjack
Inferno Tower Lumberjack
Inferno Tower Zap Lumberjack
Skeletons Bats Inferno Tower Lumberjack
Bats Zap Archers Barbarian Barrel Lumberjack
Zap Barbarian Barrel Bats Archers Lumberjack
Inferno Tower Lumberjack
Bats Archers Barbarian Barrel Lumberjack
Inferno Tower Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Zap Archers Inferno Tower Barbarian Barrel
Zap Archers Barbarian Barrel Lumberjack
Lumberjack Skeletons Bats Zap Inferno Tower
Lumberjack Bats Zap Inferno Tower Barbarian Barrel
Inferno Tower Skeletons Lumberjack
Skeletons Bats Zap Archers
Skeletons Bats Archers Inferno Tower Lumberjack
Inferno Tower Lumberjack
Zap Skeletons Bats Inferno Tower Barbarian Barrel
Inferno Tower Skeletons
Bats Inferno Tower Lumberjack
Zap
Skeletons Inferno Tower Lumberjack
Archers
Inferno Tower Skeletons Bats Zap Archers Barbarian Barrel Lumberjack
Bats Zap Archers Inferno Tower Barbarian Barrel
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Bats Zap
Archers
Zap Barbarian Barrel
Zap
Bats Lumberjack
Zap Barbarian Barrel
Zap Archers
Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bats
Zap Archers Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel
Zap
Zap Barbarian Barrel
Bats Zap Archers
Zap Bats
Zap
Zap
Zap Bats Archers Barbarian Barrel
Zap Archers
Barbarian Barrel
Lumberjack
Zap
Zap
Zap Bats
Bats Zap
Zap Barbarian Barrel

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