My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Bats Archers Firecracker Goblin Cage Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Bats Archers
Giant Snowball
Skeletons Bomber Bats Archers
Zap
Skeletons Bomber Bats Archers Firecracker Goblin Giant
Barbarian Barrel
Skeletons Bomber Archers Firecracker Goblin Cage
The Log
Skeletons Bomber Archers Firecracker Goblin Cage
Earthquake
Skeletons Bomber Archers Firecracker Goblin Cage
Arrows
Skeletons Bomber Bats Archers Firecracker
Royal Delivery
Skeletons Bomber Bats Archers Firecracker Goblin Cage
Fireball
Bomber Archers Firecracker Goblin Cage
Poison
Bomber Bats Archers Firecracker Goblin Cage
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Bats Zap Archers Firecracker Goblin Cage Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bomber Bats Zap

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Bats Zap Goblin Cage Goblin Giant
Bats
Bomber Zap Firecracker Goblin Cage Goblin Giant
Zap
Firecracker Goblin Giant Bomber Bats Archers Goblin Cage
Archers
Zap Goblin Cage Goblin Giant
Firecracker
Zap Bats Goblin Cage Goblin Giant
Goblin Cage
Bomber Bats Zap Archers Firecracker
Goblin Giant
Zap Bomber Bats Archers Firecracker

Defense Synergies 2 19

Skeletons
Goblin Cage Bomber Bats Zap Archers Firecracker
Bomber
Skeletons Bats Zap Goblin Cage
Bats
Skeletons Bomber Zap Firecracker Goblin Cage Goblin Giant
Zap
Goblin Giant Skeletons Bomber Bats Archers Firecracker Goblin Cage
Archers
Skeletons Zap Firecracker Goblin Cage Goblin Giant
Firecracker
Skeletons Bats Zap Archers Goblin Cage
Goblin Cage
Skeletons Bomber Bats Zap Archers Firecracker
Goblin Giant
Zap Bats Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Goblin Cage Goblin Giant
Skeletons Bomber Bats Zap Firecracker Goblin Cage
Goblin Cage Skeletons Bomber Bats Archers
Goblin Cage Skeletons Bomber Bats Firecracker
Bomber Firecracker Goblin Cage
Skeletons Bomber Bats Zap Archers Firecracker
Bats Zap Archers Firecracker Goblin Cage
Zap Goblin Cage Goblin Giant
Skeletons Goblin Cage
Skeletons Bomber Archers Firecracker
Bats Archers Skeletons Bomber Zap Firecracker Goblin Giant
Bats Zap Archers Firecracker
Goblin Cage Skeletons Bomber Bats Zap
Bomber Bats Zap Firecracker Goblin Cage
Goblin Cage
Zap Goblin Cage
Skeletons Bomber Bats Firecracker Goblin Cage
Goblin Cage Bomber Bats Zap Archers Firecracker
Zap Goblin Cage Bomber Bats Archers Firecracker
Goblin Cage
Bomber Bats Archers Firecracker Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Archers Goblin Cage
Bomber Zap Archers Firecracker
Skeletons Bats Zap Goblin Cage Goblin Giant
Bats Zap Goblin Cage Goblin Giant
Skeletons Goblin Cage Goblin Giant
Firecracker Skeletons Bats Zap Archers Goblin Giant
Skeletons Bats Archers Goblin Cage Goblin Giant
Goblin Cage Goblin Giant
Zap Goblin Cage Skeletons Bats Firecracker
Skeletons Goblin Cage Goblin Giant
Bats Goblin Cage
Zap Goblin Cage Goblin Giant
Skeletons Goblin Cage Goblin Giant
Bomber Archers Firecracker Goblin Cage
Skeletons Bomber Bats Zap Archers Firecracker Goblin Cage Goblin Giant
Bats Bomber Zap Archers Firecracker Goblin Cage
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Goblin Giant
Firecracker
Bomber Zap Firecracker
Firecracker Bats Zap Goblin Giant
Bomber Archers Firecracker
Zap Firecracker
Zap Firecracker
Bats
Firecracker Zap
Zap Archers Firecracker
Firecracker
Firecracker
Zap Firecracker
Bomber Zap Firecracker
Firecracker
Bomber Bats
Bomber Zap Archers Firecracker
Bomber Zap Firecracker
Zap
Zap Firecracker Bomber
Firecracker Zap
Zap
Zap Firecracker
Bats Zap Archers Firecracker
Zap Bats Firecracker
Bomber Zap
Zap Firecracker
Firecracker
Zap Bats Archers
Zap Archers Firecracker
Firecracker
Bomber Zap Firecracker
Zap
Firecracker
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Goblin Giant

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