My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Archers Elixir Golem Valkyrie Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Archers Elixir Golem Skeleton Army Prince
Giant Snowball
Skeletons Bomber Archers Dart Goblin Skeleton Army
Zap
Skeletons Bomber Archers Dart Goblin Skeleton Army Prince
Barbarian Barrel
Skeletons Bomber Archers Dart Goblin Elixir Golem Valkyrie Skeleton Army
The Log
Skeletons Bomber Archers Dart Goblin Elixir Golem Skeleton Army Prince
Earthquake
Skeletons Bomber Archers Elixir Golem Skeleton Army
Arrows
Skeletons Bomber Archers Dart Goblin Skeleton Army
Royal Delivery
Skeletons Bomber Archers Dart Goblin Elixir Golem Valkyrie Skeleton Army Prince
Fireball
Bomber Archers Dart Goblin Elixir Golem Skeleton Army
Poison
Bomber Archers Dart Goblin Elixir Golem Skeleton Army
Lightning
Valkyrie Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Archers Dart Goblin Elixir Golem Skeleton Army Valkyrie Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bomber Archers Dart Goblin

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Elixir Golem Valkyrie Prince
Archers
Valkyrie Elixir Golem Prince
Dart Goblin
Valkyrie Elixir Golem Prince
Elixir Golem
Bomber Archers Dart Goblin
Valkyrie
Archers Dart Goblin Prince Bomber
Skeleton Army
Prince
Valkyrie Bomber Archers Dart Goblin

Defense Synergies 2 11

Skeletons
Dart Goblin Bomber Archers Prince
Bomber
Skeletons Valkyrie
Archers
Valkyrie Skeletons Dart Goblin Skeleton Army
Dart Goblin
Skeletons Archers Valkyrie Skeleton Army Prince
Elixir Golem
Valkyrie
Archers Bomber Dart Goblin Prince
Skeleton Army
Archers Dart Goblin Prince
Prince
Skeletons Dart Goblin Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Valkyrie
Skeleton Army Skeletons Dart Goblin Valkyrie Prince
Skeleton Army Prince Skeletons Bomber Archers Dart Goblin Valkyrie
Skeleton Army Prince Skeletons Dart Goblin Valkyrie
Bomber Valkyrie Skeleton Army Prince
Skeleton Army Skeletons Bomber Archers Dart Goblin Valkyrie
Dart Goblin Archers
Dart Goblin Valkyrie
Skeletons Skeleton Army Prince
Skeleton Army Skeletons Bomber Archers Dart Goblin Valkyrie Prince
Archers Dart Goblin Valkyrie Skeleton Army Skeletons Bomber
Archers Dart Goblin
Skeleton Army Prince Skeletons Bomber Valkyrie
Bomber Valkyrie Skeleton Army Dart Goblin Prince
Skeleton Army Prince
Skeleton Army Prince
Skeletons Bomber Valkyrie Skeleton Army Prince
Valkyrie Bomber Archers Dart Goblin Skeleton Army Prince
Valkyrie Bomber Archers Dart Goblin
Dart Goblin Prince
Bomber Valkyrie Skeleton Army Archers Dart Goblin Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Skeletons Archers Prince
Bomber Archers Valkyrie Prince
Skeleton Army Skeletons Valkyrie Prince
Valkyrie Skeleton Army Prince
Skeletons Valkyrie Skeleton Army Prince
Skeletons Archers Dart Goblin
Skeleton Army Prince Skeletons Archers Dart Goblin Valkyrie
Valkyrie Skeleton Army Prince
Skeletons Valkyrie Skeleton Army Prince
Skeletons Dart Goblin Skeleton Army
Dart Goblin Valkyrie Prince
Skeleton Army Valkyrie Prince
Skeleton Army Prince Skeletons Valkyrie
Bomber Archers Dart Goblin Valkyrie Skeleton Army
Skeleton Army Skeletons Bomber Archers Dart Goblin Valkyrie Prince
Valkyrie Bomber Archers Dart Goblin
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Dart Goblin
Dart Goblin
Dart Goblin Valkyrie Prince
Bomber Valkyrie
Dart Goblin
Bomber Archers Dart Goblin
Dart Goblin
Dart Goblin
Prince
Dart Goblin Valkyrie Prince
Archers Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Prince
Bomber Dart Goblin
Dart Goblin
Bomber
Bomber Archers Dart Goblin Prince
Bomber Dart Goblin Valkyrie
Prince
Prince
Bomber Valkyrie
Dart Goblin
Prince
Dart Goblin
Archers Dart Goblin
Dart Goblin
Bomber Dart Goblin
Prince
Archers Dart Goblin Skeleton Army Prince
Archers Dart Goblin
Dart Goblin Valkyrie Prince
Bomber Dart Goblin
Dart Goblin Prince
Dart Goblin
Dart Goblin
Dart Goblin Prince
Prince
Dart Goblin

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