My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Collector Electro Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons Dart Goblin
Zap
Skeletons Dart Goblin Bandit
Barbarian Barrel
Skeletons Dart Goblin Bandit
The Log
Skeletons Dart Goblin Mini P.E.K.K.A Bandit
Earthquake
Skeletons Elixir Collector
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Mini P.E.K.K.A Bandit
Fireball
Dart Goblin Elixir Collector Bandit
Poison
Dart Goblin Elixir Collector
Lightning
Mini P.E.K.K.A Elixir Collector Bandit
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Elixir Collector Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Dart Goblin Tornado Bandit Mini P.E.K.K.A Elixir Collector Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Dart Goblin Tornado

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Tornado Dart Goblin Mini P.E.K.K.A Bandit
Dart Goblin
Zap Bandit
Mini P.E.K.K.A
Zap Tornado Electro Giant
Elixir Collector
Tornado
Zap Electro Giant Mini P.E.K.K.A
Electro Giant
Tornado Mini P.E.K.K.A
Bandit
Zap Dart Goblin

Defense Synergies 2 13

Skeletons
Dart Goblin Zap Mini P.E.K.K.A Tornado Bandit
Zap
Mini P.E.K.K.A Skeletons Dart Goblin Tornado Bandit
Dart Goblin
Skeletons Zap Mini P.E.K.K.A Tornado Bandit
Mini P.E.K.K.A
Zap Skeletons Dart Goblin Tornado Electro Giant
Elixir Collector
Tornado
Skeletons Zap Dart Goblin Mini P.E.K.K.A Electro Giant
Electro Giant
Mini P.E.K.K.A Tornado
Bandit
Skeletons Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin
Mini P.E.K.K.A Skeletons Zap Dart Goblin Bandit
Mini P.E.K.K.A Tornado Skeletons Dart Goblin Bandit
Mini P.E.K.K.A Skeletons Dart Goblin Bandit
Mini P.E.K.K.A Tornado
Tornado Skeletons Zap Dart Goblin Bandit
Dart Goblin Tornado Zap
Zap Dart Goblin Electro Giant Bandit
Mini P.E.K.K.A Skeletons Tornado
Tornado Skeletons Dart Goblin Mini P.E.K.K.A Bandit
Dart Goblin Skeletons Zap Tornado Electro Giant Bandit
Zap Dart Goblin Tornado
Mini P.E.K.K.A Skeletons Zap Bandit
Zap Dart Goblin Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Bandit
Tornado Zap Mini P.E.K.K.A Electro Giant Bandit
Skeletons Mini P.E.K.K.A Tornado
Zap Dart Goblin Tornado Bandit
Zap Tornado Dart Goblin Bandit
Mini P.E.K.K.A Dart Goblin Tornado
Dart Goblin Mini P.E.K.K.A Electro Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Electro Giant Bandit
Bandit Zap Mini P.E.K.K.A
Bandit Skeletons Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Tornado Bandit
Skeletons Mini P.E.K.K.A Bandit
Electro Giant Skeletons Zap Dart Goblin Tornado
Mini P.E.K.K.A Skeletons Dart Goblin Bandit
Mini P.E.K.K.A
Zap Skeletons Mini P.E.K.K.A Tornado Bandit
Skeletons Dart Goblin
Dart Goblin Mini P.E.K.K.A
Zap Tornado Electro Giant
Mini P.E.K.K.A Skeletons Bandit
Dart Goblin Electro Giant
Electro Giant Skeletons Zap Dart Goblin Mini P.E.K.K.A Tornado
Zap Dart Goblin Mini P.E.K.K.A Electro Giant
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Bandit
Zap Dart Goblin Tornado Bandit
Dart Goblin Bandit
Dart Goblin
Zap
Electro Giant Zap Dart Goblin Tornado
Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Bandit
Mini P.E.K.K.A Tornado
Zap Dart Goblin Tornado Bandit
Zap Dart Goblin Tornado
Dart Goblin Bandit
Dart Goblin Bandit
Zap Dart Goblin
Zap Dart Goblin Bandit
Dart Goblin Bandit
Tornado
Mini P.E.K.K.A
Zap Dart Goblin Mini P.E.K.K.A Bandit
Zap Dart Goblin Tornado Electro Giant
Tornado
Tornado
Zap
Zap Tornado Electro Giant
Zap Dart Goblin Tornado Bandit
Zap Tornado Bandit
Zap Dart Goblin Tornado Bandit
Zap Dart Goblin Tornado Electro Giant
Zap Dart Goblin Electro Giant
Mini P.E.K.K.A
Zap Dart Goblin Bandit
Zap
Zap Dart Goblin Bandit
Zap Dart Goblin Tornado
Dart Goblin Mini P.E.K.K.A
Zap Dart Goblin
Zap Tornado Electro Giant
Dart Goblin
Zap Electro Giant Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Electro Giant Bandit
Dart Goblin

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