My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Bad
F2P score
Mediocre

4 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Giant Valkyrie Executioner Goblin Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Hog Rider Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Firecracker Royal Giant Goblin Giant
Barbarian Barrel
Skeletons Firecracker Valkyrie Executioner
The Log
Skeletons Firecracker Royal Giant Hog Rider
Earthquake
Skeletons Firecracker Hog Rider
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Valkyrie Hog Rider Executioner
Fireball
Firecracker Hog Rider Executioner
Poison
Firecracker Executioner
Lightning
Valkyrie Executioner Goblinstein
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Valkyrie Hog Rider Executioner Goblinstein Royal Giant Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Firecracker Valkyrie Hog Rider

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Royal Giant Hog Rider Valkyrie Goblin Giant
Royal Giant
Firecracker Hog Rider Executioner
Valkyrie
Hog Rider Firecracker Executioner
Hog Rider
Firecracker Valkyrie Royal Giant Executioner
Executioner
Royal Giant Valkyrie Hog Rider
Goblin Giant
Firecracker Goblinstein
Goblinstein
Goblin Giant

Defense Synergies 1 3

Skeletons
Firecracker Executioner
Firecracker
Valkyrie Skeletons
Royal Giant
Valkyrie
Firecracker Executioner
Hog Rider
Executioner
Skeletons Valkyrie
Goblin Giant
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Executioner Goblin Giant
Skeletons Firecracker Valkyrie Executioner
Skeletons Valkyrie Executioner
Skeletons Firecracker Valkyrie
Firecracker Valkyrie
Skeletons Firecracker Valkyrie Executioner
Firecracker Executioner
Valkyrie Goblin Giant
Skeletons
Skeletons Firecracker Valkyrie
Valkyrie Executioner Skeletons Firecracker Goblin Giant
Executioner Firecracker
Skeletons Valkyrie
Valkyrie Executioner Firecracker
Goblinstein
Skeletons Firecracker Valkyrie Executioner
Valkyrie Firecracker Executioner
Valkyrie Executioner Firecracker
Valkyrie Firecracker Executioner Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons
Firecracker Valkyrie Executioner
Skeletons Valkyrie Goblin Giant
Valkyrie Goblin Giant
Skeletons Valkyrie Executioner Goblin Giant
Firecracker Executioner Goblinstein Skeletons Goblin Giant
Skeletons Valkyrie Goblin Giant
Valkyrie Goblin Giant
Goblinstein Skeletons Firecracker Valkyrie
Skeletons Goblin Giant
Valkyrie
Valkyrie Goblin Giant
Skeletons Valkyrie Executioner Goblin Giant
Firecracker Valkyrie Executioner
Skeletons Firecracker Valkyrie Executioner Goblin Giant Goblinstein
Valkyrie Executioner Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Executioner
Goblin Giant
Firecracker Valkyrie
Executioner Firecracker Valkyrie Goblinstein
Firecracker Executioner Goblinstein Goblin Giant
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker Valkyrie
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker
Firecracker Executioner
Firecracker Executioner
Firecracker Executioner
Firecracker Valkyrie
Firecracker Valkyrie Executioner Goblinstein
Firecracker Executioner
Firecracker
Firecracker Executioner
Firecracker Goblinstein
Firecracker
Firecracker
Goblinstein
Firecracker Executioner
Firecracker Valkyrie Executioner
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker Executioner
Firecracker Executioner Goblin Giant
Firecracker

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