My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Cannon Cart Electro Wizard Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Cannon Cart
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Cannon Cart
Barbarian Barrel
Skeletons Firecracker Cannon Cart Electro Wizard Magic Archer
The Log
Skeletons Firecracker Mini P.E.K.K.A Cannon Cart
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard Magic Archer
Fireball
Firecracker Cannon Cart Electro Wizard Magic Archer
Poison
Firecracker Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Cannon Cart Electro Wizard Magic Archer Goblinstein
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Mini P.E.K.K.A Electro Wizard Magic Archer Cannon Cart Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Firecracker Mini P.E.K.K.A

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mini P.E.K.K.A Cannon Cart
Firecracker
Mini P.E.K.K.A Cannon Cart
Mini P.E.K.K.A
Arrows Firecracker Electro Wizard Magic Archer
Cannon Cart
Arrows Firecracker Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A Cannon Cart Magic Archer
Magic Archer
Mini P.E.K.K.A Cannon Cart Electro Wizard
Goblinstein

Defense Synergies 1 14

Skeletons
Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard Magic Archer
Arrows
Mini P.E.K.K.A Cannon Cart
Firecracker
Skeletons Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Skeletons Arrows Firecracker Cannon Cart Magic Archer
Cannon Cart
Skeletons Arrows Mini P.E.K.K.A Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Cannon Cart Magic Archer
Magic Archer
Skeletons Mini P.E.K.K.A Cannon Cart Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Electro Wizard Magic Archer
Mini P.E.K.K.A Skeletons Firecracker Cannon Cart Electro Wizard
Mini P.E.K.K.A Skeletons Cannon Cart Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Cannon Cart Electro Wizard
Arrows Firecracker Mini P.E.K.K.A
Arrows Skeletons Firecracker Cannon Cart Electro Wizard Magic Archer
Electro Wizard Arrows Firecracker Magic Archer
Arrows Cannon Cart Electro Wizard Magic Archer
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard
Electro Wizard Skeletons Arrows Firecracker Cannon Cart Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
Mini P.E.K.K.A Skeletons Cannon Cart Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard Magic Archer
Mini P.E.K.K.A Cannon Cart Electro Wizard
Mini P.E.K.K.A Electro Wizard
Skeletons Arrows Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard
Arrows Firecracker Cannon Cart Electro Wizard Magic Archer
Arrows Firecracker Cannon Cart Electro Wizard Magic Archer
Mini P.E.K.K.A Cannon Cart Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Cannon Cart Electro Wizard
Electro Wizard Arrows Firecracker Mini P.E.K.K.A Cannon Cart Magic Archer
Skeletons Mini P.E.K.K.A Cannon Cart Electro Wizard
Mini P.E.K.K.A Cannon Cart Electro Wizard
Skeletons Mini P.E.K.K.A Cannon Cart
Arrows Firecracker Skeletons Electro Wizard Magic Archer
Mini P.E.K.K.A Skeletons Cannon Cart Electro Wizard
Mini P.E.K.K.A Cannon Cart
Electro Wizard Skeletons Firecracker Mini P.E.K.K.A Cannon Cart Magic Archer
Skeletons
Mini P.E.K.K.A Cannon Cart
Arrows Electro Wizard
Mini P.E.K.K.A Cannon Cart Skeletons
Firecracker Cannon Cart Magic Archer
Electro Wizard Skeletons Firecracker Mini P.E.K.K.A Cannon Cart Magic Archer
Arrows Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard Magic Archer
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker
Arrows Firecracker Electro Wizard Magic Archer
Arrows Cannon Cart Magic Archer
Cannon Cart Arrows Firecracker
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker
Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Cannon Cart Electro Wizard Magic Archer
Arrows Firecracker Magic Archer
Firecracker Cannon Cart Magic Archer
Arrows Firecracker Cannon Cart Magic Archer
Arrows Firecracker Cannon Cart Magic Archer
Arrows Firecracker Cannon Cart Magic Archer
Magic Archer Arrows Firecracker Cannon Cart
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Firecracker Magic Archer
Magic Archer
Arrows
Arrows Cannon Cart
Arrows Firecracker Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
Arrows Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
Electro Wizard Firecracker
Mini P.E.K.K.A
Arrows Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
Arrows Firecracker Magic Archer
Electro Wizard Cannon Cart Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
Arrows
Firecracker Mini P.E.K.K.A Cannon Cart Electro Wizard Magic Archer
Arrows Firecracker Magic Archer
Arrows
Firecracker Cannon Cart
Firecracker Electro Wizard Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker Cannon Cart Electro Wizard Magic Archer
Cannon Cart
Firecracker

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