My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Prince
Giant Snowball
Skeletons Wall Breakers
Zap
Skeletons Firecracker Wall Breakers Prince
Barbarian Barrel
Skeletons Firecracker Tesla Wall Breakers
The Log
Skeletons Firecracker Wall Breakers Prince
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker Wall Breakers
Royal Delivery
Skeletons Firecracker Wall Breakers Prince
Fireball
Firecracker Tesla Wall Breakers
Poison
Firecracker
Lightning
Tesla Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Rage The Log Firecracker Tesla Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Wall Breakers Rage The Log

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Wall Breakers Prince Mega Knight
Tesla
Wall Breakers
Firecracker The Log Mega Knight
Rage
Prince
Prince
Mega Knight Firecracker Rage The Log
The Log
Wall Breakers Prince Mega Knight
Mega Knight
Prince Firecracker Wall Breakers The Log

Defense Synergies 4 8

Skeletons
Tesla Firecracker Prince The Log
Firecracker
The Log Skeletons Tesla Prince Mega Knight
Tesla
Skeletons The Log Firecracker Prince
Wall Breakers
Rage
Prince
The Log Skeletons Firecracker Tesla
The Log
Firecracker Tesla Prince Skeletons Mega Knight
Mega Knight
Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Skeletons Firecracker Tesla Prince The Log Mega Knight
Tesla Prince Mega Knight Skeletons
Tesla Prince Skeletons Firecracker Mega Knight
Firecracker Prince The Log Mega Knight
The Log Skeletons Firecracker Tesla Mega Knight
Tesla Firecracker
Tesla The Log Mega Knight
Tesla Skeletons Prince
Skeletons Firecracker Tesla Prince Mega Knight
Skeletons Firecracker Tesla The Log Mega Knight
Tesla Firecracker
Tesla Prince Mega Knight Skeletons The Log
Mega Knight Firecracker Tesla Prince The Log
Tesla Prince Mega Knight
Tesla Prince The Log Mega Knight
Tesla Mega Knight Skeletons Firecracker Prince
Tesla Mega Knight Firecracker Prince The Log
The Log Firecracker Tesla Mega Knight
Tesla Prince
Mega Knight Firecracker Tesla Prince The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Prince
Firecracker Tesla Prince The Log Mega Knight
Mega Knight Skeletons Prince The Log
Prince Mega Knight Tesla The Log
Skeletons Tesla Prince Mega Knight
Firecracker Skeletons Tesla
Prince Skeletons Tesla
Mega Knight Tesla Prince
Mega Knight Skeletons Firecracker Prince The Log
Skeletons Tesla
Mega Knight Tesla Prince
Mega Knight Prince The Log
Prince Mega Knight Skeletons Tesla
Firecracker Tesla Mega Knight
Tesla Skeletons Firecracker Prince The Log
Mega Knight Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker Prince The Log
Firecracker The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Prince
Firecracker Prince The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Prince The Log Mega Knight
Firecracker The Log Mega Knight
Prince The Log Mega Knight
Prince The Log
The Log
Firecracker The Log Mega Knight
Firecracker The Log
Prince The Log Mega Knight
Firecracker The Log
Firecracker
Firecracker
The Log Mega Knight
Firecracker
Prince Mega Knight
Firecracker The Log
Prince
Firecracker
The Log
Firecracker Prince Mega Knight
The Log Firecracker
Firecracker Prince Mega Knight
Firecracker The Log
Firecracker
Firecracker Prince The Log Mega Knight
Prince
Firecracker Mega Knight

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