My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Wizard Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Wall Breakers Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Miner Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Goblin Drill Miner Mighty Miner
Giant Snowball
Skeletons Dart Goblin Wall Breakers Goblin Drill Miner Mighty Miner
Zap
Skeletons Dart Goblin Wall Breakers Goblin Drill Mighty Miner
Barbarian Barrel
Skeletons Dart Goblin Wall Breakers Goblin Drill Ice Wizard
The Log
Skeletons Dart Goblin Wall Breakers Goblin Drill
Earthquake
Skeletons Goblin Drill
Arrows
Skeletons Dart Goblin Wall Breakers Goblin Drill
Royal Delivery
Skeletons Dart Goblin Wall Breakers Goblin Drill Miner Ice Wizard
Fireball
Dart Goblin Wall Breakers Goblin Drill Ice Wizard Mighty Miner
Poison
Dart Goblin Goblin Drill Ice Wizard
Lightning
Ice Wizard Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Miner Ice Wizard Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Dart Goblin Earthquake Miner Ice Wizard Goblin Drill Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Wall Breakers Dart Goblin Earthquake

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Dart Goblin
Miner Wall Breakers Goblin Drill
Earthquake
Wall Breakers
Wall Breakers
Goblin Drill Miner Dart Goblin Earthquake
Goblin Drill
Wall Breakers Dart Goblin
Miner
Dart Goblin Wall Breakers
Ice Wizard
Mighty Miner

Defense Synergies 1 7

Skeletons
Dart Goblin Earthquake Ice Wizard
Dart Goblin
Skeletons Goblin Drill Miner Ice Wizard
Earthquake
Skeletons Ice Wizard
Wall Breakers
Goblin Drill
Dart Goblin Ice Wizard
Miner
Dart Goblin
Ice Wizard
Skeletons Dart Goblin Earthquake Goblin Drill
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin
Skeletons Dart Goblin Goblin Drill Ice Wizard
Skeletons Dart Goblin Goblin Drill Ice Wizard
Skeletons Dart Goblin Goblin Drill Ice Wizard
Earthquake
Skeletons Dart Goblin Earthquake Ice Wizard
Dart Goblin Ice Wizard
Earthquake Dart Goblin
Mighty Miner Skeletons Goblin Drill Ice Wizard
Skeletons Dart Goblin Miner Ice Wizard
Dart Goblin Ice Wizard Skeletons Earthquake Goblin Drill
Dart Goblin Ice Wizard
Goblin Drill Skeletons Earthquake Ice Wizard
Dart Goblin Earthquake Goblin Drill
Goblin Drill
Goblin Drill
Skeletons Goblin Drill
Dart Goblin Goblin Drill Ice Wizard
Earthquake Goblin Drill Dart Goblin Ice Wizard
Dart Goblin Goblin Drill
Dart Goblin Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Miner
Skeletons
Skeletons Goblin Drill Mighty Miner
Skeletons Dart Goblin Ice Wizard
Skeletons Dart Goblin Ice Wizard
Mighty Miner
Skeletons
Skeletons Dart Goblin Goblin Drill
Dart Goblin
Skeletons
Dart Goblin
Skeletons Dart Goblin Goblin Drill Mighty Miner
Dart Goblin Earthquake Ice Wizard Mighty Miner
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin Goblin Drill
Dart Goblin Miner Ice Wizard
Earthquake Dart Goblin Goblin Drill Miner
Earthquake Dart Goblin
Earthquake
Dart Goblin Ice Wizard
Dart Goblin Earthquake
Earthquake Dart Goblin Ice Wizard
Miner Dart Goblin
Miner Dart Goblin Earthquake
Dart Goblin
Earthquake Dart Goblin Miner
Earthquake Dart Goblin
Earthquake Dart Goblin
Earthquake Dart Goblin Goblin Drill
Earthquake Dart Goblin
Earthquake
Dart Goblin Earthquake
Dart Goblin Earthquake Miner
Earthquake
Earthquake Goblin Drill
Earthquake Ice Wizard
Miner Dart Goblin Earthquake Ice Wizard
Miner
Miner Dart Goblin
Dart Goblin Ice Wizard
Dart Goblin
Dart Goblin Earthquake Miner
Mighty Miner
Earthquake
Earthquake Dart Goblin
Dart Goblin Ice Wizard
Miner Dart Goblin
Dart Goblin Earthquake
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Miner
Dart Goblin

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