My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Wizard Balloon Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Army Balloon Prince
Giant Snowball
Skeletons Skeleton Army Balloon
Zap
Skeletons Skeleton Army Balloon Prince
Barbarian Barrel
Skeletons Tesla Wizard Skeleton Army Electro Wizard
The Log
Skeletons Skeleton Army Prince
Earthquake
Skeletons Tesla Skeleton Army
Arrows
Skeletons Skeleton Army
Royal Delivery
Skeletons Wizard Skeleton Army Balloon Prince Electro Wizard
Fireball
Tesla Wizard Skeleton Army Balloon Electro Wizard
Poison
Wizard Skeleton Army Balloon Electro Wizard
Lightning
Tesla Wizard Balloon Prince Electro Wizard
Rocket
Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Skeleton Army Tesla Electro Wizard Wizard Balloon Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Skeleton Army Tesla Electro Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Wizard
Balloon Prince Mega Knight
Skeleton Army
Balloon
Wizard Electro Wizard Mega Knight
Prince
Mega Knight Wizard Electro Wizard
Electro Wizard
Balloon Prince Mega Knight
Mega Knight
Prince Wizard Balloon Electro Wizard

Defense Synergies 1 15

Skeletons
Tesla Wizard Prince Electro Wizard
Tesla
Skeletons Wizard Skeleton Army Prince Electro Wizard
Wizard
Skeletons Tesla Skeleton Army Prince Electro Wizard Mega Knight
Skeleton Army
Tesla Wizard Prince Electro Wizard
Balloon
Prince
Skeletons Tesla Wizard Skeleton Army Electro Wizard
Electro Wizard
Skeletons Tesla Wizard Skeleton Army Prince Mega Knight
Mega Knight
Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard Electro Wizard
Skeleton Army Skeletons Tesla Prince Electro Wizard Mega Knight
Tesla Skeleton Army Prince Mega Knight Skeletons Electro Wizard
Tesla Skeleton Army Prince Skeletons Electro Wizard Mega Knight
Skeleton Army Prince Mega Knight
Skeleton Army Skeletons Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Wizard
Tesla Electro Wizard Mega Knight
Tesla Skeletons Skeleton Army Prince
Skeleton Army Skeletons Tesla Prince Electro Wizard Mega Knight
Skeleton Army Electro Wizard Skeletons Tesla Wizard Mega Knight
Tesla Wizard Electro Wizard
Tesla Skeleton Army Prince Mega Knight Skeletons Wizard Electro Wizard
Wizard Skeleton Army Mega Knight Tesla Prince Electro Wizard
Skeleton Army Tesla Prince Electro Wizard Mega Knight
Skeleton Army Tesla Prince Electro Wizard Mega Knight
Tesla Wizard Mega Knight Skeletons Skeleton Army Prince Electro Wizard
Tesla Mega Knight Wizard Skeleton Army Prince Electro Wizard
Wizard Tesla Electro Wizard Mega Knight
Tesla Prince Electro Wizard
Wizard Skeleton Army Mega Knight Tesla Prince Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Skeletons Tesla Prince Electro Wizard
Electro Wizard Tesla Wizard Prince Mega Knight
Skeleton Army Mega Knight Skeletons Prince Electro Wizard
Skeleton Army Prince Mega Knight Tesla Electro Wizard
Skeletons Tesla Skeleton Army Prince Mega Knight
Wizard Skeletons Tesla Electro Wizard
Skeleton Army Prince Skeletons Tesla Electro Wizard
Mega Knight Tesla Skeleton Army Prince
Electro Wizard Mega Knight Skeletons Skeleton Army Prince
Skeletons Tesla Skeleton Army
Mega Knight Tesla Prince
Skeleton Army Mega Knight Prince Electro Wizard
Skeleton Army Prince Mega Knight Skeletons Tesla Wizard
Wizard Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Electro Wizard Skeletons Prince
Mega Knight Tesla Wizard Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Wizard
Prince
Wizard Mega Knight
Wizard
Wizard
Wizard
Wizard
Prince Electro Wizard
Wizard Prince Electro Wizard
Wizard
Prince
Wizard
Wizard Mega Knight
Wizard Prince Electro Wizard Mega Knight
Wizard Mega Knight
Prince Mega Knight
Wizard
Prince
Wizard Mega Knight
Wizard Electro Wizard
Wizard Prince Mega Knight
Wizard Electro Wizard
Electro Wizard Wizard
Wizard Mega Knight
Electro Wizard
Prince Mega Knight
Wizard
Electro Wizard Skeleton Army Prince
Wizard Electro Wizard
Wizard Prince Electro Wizard Mega Knight
Wizard
Prince Mega Knight
Electro Wizard
Electro Wizard
Prince Electro Wizard Mega Knight
Prince
Wizard Mega Knight

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