My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Rascals Valkyrie Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mortar Rascals Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Inferno Dragon
Giant Snowball
Skeletons Goblin Gang Inferno Dragon
Zap
Skeletons Goblin Gang Mortar Inferno Dragon
Barbarian Barrel
Skeletons Ice Spirit Goblin Gang Mortar Rascals Valkyrie
The Log
Skeletons Ice Spirit Goblin Gang Rascals
Earthquake
Skeletons Goblin Gang Mortar
Arrows
Skeletons Ice Spirit Goblin Gang Rascals
Royal Delivery
Skeletons Ice Spirit Goblin Gang Rascals Valkyrie Inferno Dragon
Fireball
Goblin Gang Mortar Rascals Inferno Dragon
Poison
Goblin Gang Mortar Rascals
Lightning
Mortar Valkyrie Inferno Dragon
Rocket
Mortar Rascals Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Goblin Gang Mortar Valkyrie Inferno Dragon Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Goblin Gang

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Mortar Rascals Inferno Dragon
Goblin Gang
Mortar Valkyrie
Mortar
Ice Spirit Goblin Gang The Log
Rascals
Ice Spirit
Valkyrie
Ice Spirit Goblin Gang
The Log
Mortar
Inferno Dragon
Ice Spirit

Defense Synergies 1 20

Skeletons
Ice Spirit Mortar The Log Inferno Dragon
Ice Spirit
Goblin Gang Skeletons Mortar Rascals Valkyrie The Log Inferno Dragon
Goblin Gang
Ice Spirit Mortar Rascals Valkyrie The Log Inferno Dragon
Mortar
Skeletons Ice Spirit Goblin Gang Valkyrie The Log Inferno Dragon
Rascals
Ice Spirit Goblin Gang The Log
Valkyrie
Ice Spirit Goblin Gang Mortar The Log
The Log
Skeletons Ice Spirit Goblin Gang Mortar Rascals Valkyrie Inferno Dragon
Inferno Dragon
Skeletons Ice Spirit Goblin Gang Mortar The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie The Log
Inferno Dragon Skeletons Ice Spirit Goblin Gang Mortar Rascals Valkyrie The Log
Goblin Gang Mortar Skeletons Rascals Valkyrie Inferno Dragon
Inferno Dragon Skeletons Goblin Gang Mortar Rascals Valkyrie
Valkyrie The Log
Goblin Gang The Log Skeletons Rascals Valkyrie
Inferno Dragon Ice Spirit Goblin Gang Mortar Rascals
Rascals Valkyrie The Log
Inferno Dragon Skeletons Goblin Gang Mortar Rascals
Goblin Gang Skeletons Ice Spirit Rascals Valkyrie
Goblin Gang Valkyrie Skeletons Rascals The Log
Inferno Dragon Goblin Gang Rascals
Mortar Skeletons Ice Spirit Goblin Gang Rascals Valkyrie The Log
Valkyrie Ice Spirit Goblin Gang Mortar Rascals The Log
Inferno Dragon Goblin Gang Mortar Rascals
Ice Spirit Goblin Gang Mortar Rascals The Log Inferno Dragon
Skeletons Goblin Gang Mortar Rascals Valkyrie
Ice Spirit Mortar Goblin Gang Rascals Valkyrie The Log
Mortar Valkyrie The Log Ice Spirit Rascals Inferno Dragon
Mortar Inferno Dragon
Goblin Gang Rascals Valkyrie The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Valkyrie Skeletons
Goblin Gang Mortar Valkyrie The Log Inferno Dragon
Goblin Gang Skeletons Ice Spirit Rascals Valkyrie The Log
Goblin Gang Valkyrie Rascals The Log
Skeletons Goblin Gang Rascals Valkyrie Inferno Dragon
Skeletons Ice Spirit Goblin Gang Rascals
Goblin Gang Rascals Skeletons Valkyrie
Rascals Valkyrie Inferno Dragon
Skeletons Ice Spirit Mortar Valkyrie The Log Inferno Dragon
Skeletons Goblin Gang Inferno Dragon
Inferno Dragon Rascals Valkyrie
Valkyrie The Log
Rascals Skeletons Goblin Gang Valkyrie
Rascals Valkyrie
Goblin Gang Rascals Skeletons Ice Spirit Mortar Valkyrie The Log Inferno Dragon
Valkyrie Rascals The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rascals Valkyrie The Log
Mortar The Log
The Log
Rascals Valkyrie The Log
Mortar Valkyrie The Log
Ice Spirit
Mortar The Log
The Log Ice Spirit
The Log Mortar
Goblin Gang
Mortar Valkyrie The Log
Mortar The Log
Mortar
Mortar The Log
Mortar The Log
Mortar The Log
Mortar
Mortar The Log
Mortar Valkyrie The Log
The Log
The Log
Mortar The Log
The Log Ice Spirit Mortar Valkyrie
Inferno Dragon
Mortar The Log
Mortar The Log
Mortar The Log
Ice Spirit
Mortar The Log
Ice Spirit
The Log
Ice Spirit Goblin Gang
The Log
Goblin Gang Rascals Valkyrie
The Log Mortar
Ice Spirit Goblin Gang Rascals The Log
Mortar The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: