My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Battle Ram P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Dart Goblin Battle Ram
Zap
Skeletons Firecracker Dart Goblin Battle Ram
Barbarian Barrel
Skeletons Firecracker Dart Goblin Battle Ram
The Log
Skeletons Firecracker Dart Goblin Battle Ram
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Dart Goblin
Royal Delivery
Skeletons Firecracker Dart Goblin Battle Ram P.E.K.K.A
Fireball
Firecracker Dart Goblin Battle Ram
Poison
Firecracker Dart Goblin
Lightning
Battle Ram Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Dart Goblin Fireball Battle Ram Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Dart Goblin

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball P.E.K.K.A Battle Ram
Firecracker
Dart Goblin Battle Ram P.E.K.K.A
Dart Goblin
Firecracker Battle Ram P.E.K.K.A
Fireball
Arrows Battle Ram
Battle Ram
Arrows Firecracker Dart Goblin Fireball P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Dart Goblin Battle Ram
Goblinstein

Defense Synergies 1 7

Skeletons
Dart Goblin Firecracker P.E.K.K.A
Arrows
Fireball P.E.K.K.A
Firecracker
Skeletons Dart Goblin P.E.K.K.A
Dart Goblin
Skeletons Firecracker P.E.K.K.A
Fireball
Arrows
Battle Ram
P.E.K.K.A
Skeletons Arrows Firecracker Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Fireball
P.E.K.K.A Skeletons Firecracker Dart Goblin
P.E.K.K.A Skeletons Dart Goblin
P.E.K.K.A Skeletons Firecracker Dart Goblin
Arrows Firecracker Fireball P.E.K.K.A
Arrows Fireball Skeletons Firecracker Dart Goblin
Dart Goblin Arrows Firecracker Fireball
Arrows Dart Goblin Fireball P.E.K.K.A
P.E.K.K.A Skeletons
Skeletons Firecracker Dart Goblin
Dart Goblin Skeletons Arrows Firecracker Fireball
Arrows Firecracker Dart Goblin Fireball
P.E.K.K.A Skeletons Fireball
Fireball Arrows Firecracker Dart Goblin P.E.K.K.A
P.E.K.K.A
Fireball P.E.K.K.A
Skeletons Arrows Firecracker Fireball P.E.K.K.A
Arrows Fireball Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Fireball
P.E.K.K.A Dart Goblin
Arrows Firecracker Dart Goblin Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball P.E.K.K.A
Fireball Arrows Firecracker
P.E.K.K.A Skeletons
P.E.K.K.A Fireball
P.E.K.K.A Skeletons
Arrows Firecracker Fireball Skeletons Dart Goblin
P.E.K.K.A Skeletons Dart Goblin Fireball
P.E.K.K.A
P.E.K.K.A Skeletons Firecracker Fireball
P.E.K.K.A Skeletons Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Arrows Fireball
P.E.K.K.A Skeletons Fireball
Firecracker Dart Goblin Fireball
Skeletons Firecracker Dart Goblin Fireball P.E.K.K.A
Arrows Firecracker Dart Goblin Fireball P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Dart Goblin
Arrows Firecracker Fireball Dart Goblin
Arrows Dart Goblin Fireball
Arrows Firecracker Dart Goblin Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Fireball Firecracker Dart Goblin
Arrows Fireball Firecracker Dart Goblin
Fireball
Firecracker Arrows Dart Goblin Fireball
Fireball Arrows Firecracker Dart Goblin
Firecracker Dart Goblin Fireball
Arrows Firecracker Dart Goblin Fireball
Arrows Firecracker Dart Goblin Fireball
Arrows Firecracker Dart Goblin Fireball
Arrows Firecracker Dart Goblin Fireball
Arrows Fireball
Arrows Firecracker Dart Goblin Fireball
Arrows Firecracker Dart Goblin Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Dart Goblin
Fireball Arrows
Fireball Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Fireball
Arrows Dart Goblin Fireball
Arrows Firecracker Fireball
P.E.K.K.A
Arrows Firecracker Fireball
Dart Goblin Fireball
Fireball Arrows Firecracker Dart Goblin
Arrows Fireball
Fireball Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Fireball
Arrows Fireball
Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
P.E.K.K.A
Fireball Firecracker Dart Goblin

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